Jump to content
Sign in to follow this  
haldir

Temple of Elemental Evil

Recommended Posts

"very strange, I know I saw something, or someone...Perhaps a soul still clinging to where it died? Regardless, Let us not let down our guard. If it was a person, they might be anywhere..."

Share this post


Link to post
Share on other sites

For those that weren't here for hte initial decimation err exploration of the moat house, the room off from the main hall is where the entrance to the dungeon is. 

 

So what is everyone's plan?

Share this post


Link to post
Share on other sites

Wigmund says "Companions, is there some part of this floor you have not searched? Perhaps that is a good place to start, to ensure we are not trapped between the hammer and the anvil!"

Share this post


Link to post
Share on other sites

"There are a couple of doors with vermin behind them that we chose not to dispose of at the time," Tiron suggests. "Maybe there is something in those rooms to find once the threats are properly disposed of."

Share this post


Link to post
Share on other sites

If you guys want you can easily dispose of the creatures. With your numbers & levels, it shouldn't be too hard. Searching the rooms thou, that would require some rolls. Let me know what you guys want to do & what rooms to search.

Share this post


Link to post
Share on other sites

"while I am not eager to kill, It is probably the wisest course of action. Besides, I wish to know just who, or what it was that I saw, and clues would not be amiss in that"

Share this post


Link to post
Share on other sites

Isha follows the others, carefully watching her surroundings in case another monster should appear, or some stonework start to shift.

Share this post


Link to post
Share on other sites

The first door is the giant tick in the ruined kitchen.

 

With a few well place blows, the creature dies quickly.

 

A quick search of the rubble reveals no treasure.

 

The room with the giant lizard is a hazard in itself. As you fight the lizard, parts of the roof fall in due to the movement in the room. (Someone roll a percentile dice.....)

 

Once the lizard is disposed of, someone make a Wisdom check to notice something about it.

 

There is a chest in this room, which appears to a human barracks. Also how many rounds does the party stay in the room after the fight with the lizard? The room is pretty ruined & could collapse at any time.

 

Also if the party keeps someone back (Bodyguard will do if you'd like) to watch out for the hooded person, there is no appearance of that person.

 

(I spaced off anther area that the party didn't check, a ruined staircase that went upwards. It's is by the black room. The party can check that after the tick & lizard battles if you'd like)

Share this post


Link to post
Share on other sites

"I think" Jaden said, returning his hammer to it's belt loop and drawing out his dagger, "that our friend the lizard here, ate something it probably should not have"

Share this post


Link to post
Share on other sites

"As long as it isn't one of us! Pull it out of the room before you gut it, in case the roof collapses. I'll stand watch." Says Wigmund.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...