Stubbdog Posted August 30, 2011 Share Posted August 30, 2011 Well, we had a showdown between Necropolis and Darkreach this past Friday. It was a classic horde against a power list with awesome results. Necropolis - 1000 points Troop 1 Sir Gauren the Wrathful Skeletal Swordman x 11 Crypt Bat Troop 2 Railor of the Unbodied Skeletal Swordman x 10 Troop 3 Railor of the Unbodied Skeletal Swordman x 10 Troop 4 Railor of the Unbodied Skeletal Swordman x 10 Troop 5 Railor of the Unbodied Skeletal Swordman x 10 Troop 6 Skeletal Giant Troop 7 Skeletal Giant Extra Totem of Battle Luck Stone ----------------------------- 7 troops - 59 models - 73 DTs Darkreach - 1000 points Troop 1 Sinisthreax - Abyssal Weapon Zalash, Assassin Shiver Spike x 2 Shade Beast x 4 Troop 2 Mornenion, Drake Captain Darkrime Drake x 5 Troop 3 Phase Cat Troop 4 Phase Cat ---------------------------- 4 troops - 1 Tactician - 1 spy - 16 models - 46 DTs We played the game out rather than stopping at 5 turns. I want to say the game lasted probably 9 turns total. The game came down to Zalash against 2 Railors. Zalash parried up, Railors got one hit but needed two. Zalash assassinated them in return. Darkreach victory. Now obviously, there was a lot of stuff happened before that climactic ending. And at this point I cant remember all the exacts. But, was an extremely fun battle that both sides stayed equal for most of it. Those pesky Railors stood back and kept casting their dark energy healing spells on the skeletal giants. But, my darkreach kept making their displacement and tough rolls. We both rolled an inordinate amount of "1's" at the most inopportune times which was frustrating, but at least it was frustrating for both of us and made the ending that much more climactic. Quote Link to comment Share on other sites More sharing options...
Warwick Posted August 30, 2011 Share Posted August 30, 2011 Sounds like a classic. I love a good game down to the last few models. And good job for playing to the last man. Don't stop fighting just because the dinner bell rang! Quote Link to comment Share on other sites More sharing options...
Stubbdog Posted August 30, 2011 Author Share Posted August 30, 2011 We had a great matchup between one of my phase cats against his giant. The battle between them lasted about 4 turns by itself. On the first turn he hit me twice, both cleaves for the kill, but I displaced one hit and remained standing. Meanwhile I hit him a couple of times on the defensive and disabled him. His Railors kept healing him up 1-2 points each turn after that. And since I had him disabled, he could only swing once on me, usually cleaving. But, I kept displacing it. He snuck in another hit or two that I didnt displace, but funny, on those I regenerated. Finally, when his Railors ran out of spells, I was finally able to get him. But, then I promptly failed my displace check and so we both took each other out. He had some regular skeletal swords in the area that could probably have finished me off earlier, but each of those times, his skeletal giant was close enough to his end, that he knew I would have dedicated a few defensive swings towards that and he was trying to keep that giant alive. My other cat, well, it did not go as well for him. I had put myself in a position that if the init card went my way I could have moved to a very advantageous defensive spot, but alas his 7 troops.. the init card did not flip my way so instead I was swarmed by 9 swordsmen. And then he rolled like 6 cleaves. So, displacement never even came into the picture. And to top that one off, that is when one of my famous round of rolling 1s came into play. I think I only hit 1 out of 4 of those swords on my defensive swings. All I needed was 2s. I had put the Abyssal sword on the Sin-maestro but unfortunately was never really in a good position to be able to use it. Next time I will put it on Zalash. Zalash is a one man wrecking crew. Or..er.. well against DV 8 skellies he is anyway... LOL... Quote Link to comment Share on other sites More sharing options...
JeffyBaby Posted August 31, 2011 Share Posted August 31, 2011 Agreed on Zalash. There was basically nothing I could do to him. Attrition tactics don't work if you never get a defensive swing back, and you could just parry up when I charged. I had so much fun playing that list I've been pondering how to actually build it. Each troop will need a distinctive theme to keep them apart. So far I've come up with Samurai (with geisha Railor) and Celts with claymores and kilts. Two down, three to go. Quote Link to comment Share on other sites More sharing options...
wildger Posted September 26, 2011 Share Posted September 26, 2011 Necropolis - 1000 points Troop 1 Sir Gauren the Wrathful Skeletal Swordman x 11 Crypt Bat Troop 2 Railor of the Unbodied Skeletal Swordman x 10 Troop 3 Railor of the Unbodied Skeletal Swordman x 10 Troop 4 Railor of the Unbodied Skeletal Swordman x 10 Troop 5 Railor of the Unbodied Skeletal Swordman x 10 Troop 6 Skeletal Giant Troop 7 Skeletal Giant Extra Totem of Battle Luck Stone ----------------------------- 7 troops - 59 models - 73 DTs Whenever I see a list like this, I feel that something is missing from the rules. Potentially, all these skeletal swordsmen can fight in ranks, giving them an attack bonus but more susceptible to AoE spells. I wonder if Gus has ever considered it. Quote Link to comment Share on other sites More sharing options...
joshuaslater Posted September 27, 2011 Share Posted September 27, 2011 Trampling models, large models able to swing through, and AoE spells would be the counter to all that!! Quote Link to comment Share on other sites More sharing options...
JeffyBaby Posted October 1, 2011 Share Posted October 1, 2011 Yep, there are a ton of counters to a horde list like the one I fielded. Also, what do you mean about the attack bonus for fighting in ranks? Skeletons are mindless and receive no support bonus. This list was all about attrition. The chance of cleaving and doing two DT of damage for the one in return as well as regenerating Giants, I was just trying to outlast my opponent. Sadly, the parrying assassin was too much for me to overcome. Quote Link to comment Share on other sites More sharing options...
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