Baphomet69 Posted January 12, 2012 Share Posted January 12, 2012 Whatever your poison, game on! If you make it to ReaperCon, we should sit down and have a drink together. I've been considering trying to make it out there this year. However, my current position is being made obsolete this year and I'm currently in a holding pattern to see if my company will have another position for me. Regardless, this year or next, first round is on me! As for rules, I wish more folks would take a look at BRP. I'm a recent convert, but every time I read through those rules I love them more. They are so intuitive and elegant, IMNSHO. I believe they are the real reason I am now able to let go my feelings regarding D&D (I realize now that I like them much more than I ever did the D&D rules, it was the D&D flavor that hooked me, not the rules, and as others have said here, the feel stems more form a good DM and the fluff). Quote Link to comment Share on other sites More sharing options...
Spike Posted January 12, 2012 Share Posted January 12, 2012 If I could keep any improvement that was present in 4e, it would be how daily spells were accounted for. While I wasn't real wild about how magic dominated even the lowest level adventures, I liked how a magic user could pick from ALL her spells instead of having to guess which ones to study for each day. I also liked the all-you-can-eat cantrips and the rituals. You got much more use out of the situation-specific magic that hardly ever saw the light of day in earlier versions of D&D Wasn't so wild about the everybody's-a-cleric damage-healing thing though. It reminded me way too much of the older cheesy computer dungeon games where your little character runs up, smacks the troll four times, and then runs away while your health bar at the bottom of the screen edges back to full strength. IMO the perfect D&D would be a little more like the older version of Warhammer Fantasy RPG. Quote Link to comment Share on other sites More sharing options...
cerebro1974 Posted January 13, 2012 Share Posted January 13, 2012 Being a hard core 2nd E user (yes, still playing 2E, I never cared to change to 3 or 4, but am excited about 5. I will give it a good look to see if I find the elements I love about 2E in a new light Quote Link to comment Share on other sites More sharing options...
Dr.Bedlam Posted January 16, 2012 Author Share Posted January 16, 2012 This guy has some interesting input about the topic. His view: it's not serious, it's a marketing stunt. http://jeff-vogel.blogspot.com/2012/01/now-you-yes-you-can-design-dungeons-and.html?ref=nf Quote Link to comment Share on other sites More sharing options...
wildbill Posted January 17, 2012 Share Posted January 17, 2012 This was the best comment by someone named Guardian after that article: " I guess there's a misunderstanding when you say "...and supposedly make it from the ground up while actually taking into account feedback from their fan base". In fact the new system already has a base, which will be shown during the D&D Experience this month. All they want us to do is testing this new system (developed by Cook and Mearls) and provide them useful feedback, which they'll use to give form and spirit to this new version of D&D. Pay attention to Mike Mearls' statements: "As part of our increased efforts to engage with the player-base, we launched a series of weekly articles in early 2011, including Rule of Three and Legends & Lore, to give you a voice in our work. We’ve listened to both praise and criticism from all D&D fans, regardless of their edition of choice, and we’ll continue to do so." and then, "...starting in Spring 2012, we will be taking this process one step further and conducting ongoing open playtests..." followed by "By involving you in this process, we can build a set of D&D rules that incorporate the wants and desires of D&D gamers around the world." and finally "We have begun obtaining feedback from a limited Friends & Family playtest consisting of internal employees and their gaming groups and soon we will be expanding that group to consist of members from our existing body of playtesters." How could they playtest something if they didn't have at least part of the system already developed? I believe we should wait and see instead of giving opinion on something that's still invisible to our eyes, but I believe in Monte Cook's work and I expect nothing less than awesome from his return to Wizards of the Coast." Quote Link to comment Share on other sites More sharing options...
MonkeySloth Posted January 17, 2012 Share Posted January 17, 2012 Decided to edit this since the thread has moved on from the "obligation" discussion and didn't want to re-stir that pot. Anyway I'd love 5th to be something as different as 3e and 4e were. While I didn't care for 4e a lot of people do and I respected their decision to change things up. If they're going to give us a new system, then make it new and don't make it like anything else out there. I don't want a 3.5 rehash or a 2e rehash--I can just play those if I want--give me something I haven't really seen before that shakes up the industry like the last two major versions did. Quote Link to comment Share on other sites More sharing options...
wildbill Posted January 18, 2012 Share Posted January 18, 2012 Anyway I'd love 5th to be something as different as 3e and 4e were. While I didn't care for 4e a lot of people do and I respected their decision to change things up. If they're going to give us a new system, then make it new and don't make it like anything else out there. I don't want a 3.5 rehash or a 2e rehash--I can just play those if I want--give me something I haven't really seen before that shakes up the industry like the last two major versions did. You know, I hadn't thought of it that way before, but now that you brought it out, I might buy 5e if they did something that was new and exciting. I own a ton of the 1e and 2e books, and I bought the First Printing of the important 3e books, but that was it. I've spent my time looking at games from other companies, occassionally purchasing one, but usually I'm just trying to find a good deal on old D&D books. Quote Link to comment Share on other sites More sharing options...
joshuaslater Posted January 18, 2012 Share Posted January 18, 2012 My only gripe with a new edition is that I just feel old. Upon reflection, last evening my girl and I were painting some miniatures from the Chronopia range, a game I play almost every week. I've got enough models to paint that I could live in some bio-dome for years and still have enough models to paint, and games to play. I don't need to be cranky and yell at the kids to get off of my lawn. Quote Link to comment Share on other sites More sharing options...
Reaperbryan Posted January 18, 2012 Share Posted January 18, 2012 Decided to edit this since the thread has moved on from the "obligation" discussion and didn't want to re-stir that pot. I would be happy to discuss that point further if you are interested in doing so. Quote Link to comment Share on other sites More sharing options...
wildbill Posted January 18, 2012 Share Posted January 18, 2012 Decided to edit this since the thread has moved on from the "obligation" discussion and didn't want to re-stir that pot. I would be happy to discuss that point further if you are interested in doing so. I will readily admit that I am one of the "lost masses" that have been talked about regarding D&D. I bought the initial three 3rd Ed books that came out, plus the Unearthed Arcana. I haven't purchased a new D&D book since. I looked at Pathfinder, and passed. I looked at D&D 4th Ed and decided it was too "Fisher Price" for me. Does that mean I am "smarter" than everyone that plays with and thoroughly enjoys 4th Ed? Of course not. Maybe it means I'm too stupid to enjoy it! It may be that simple. But, while I would love to weigh in to WotC about the 5th Ed game, frankly, I have way too much going on to try and spend any real quality with the beta product. So, I am going to wait until 5th Ed hits the shelves, go to my FLGS, and gently open the Player's Guide. If I like what I see, and WotC hasn't put some jacked up price tag on it, then I'll buy it, the DM Guide, and the first Monster's Manual. That's all I need to run to a fun game! Quote Link to comment Share on other sites More sharing options...
MonkeySloth Posted January 19, 2012 Share Posted January 19, 2012 Decided to edit this since the thread has moved on from the "obligation" discussion and didn't want to re-stir that pot. I would be happy to discuss that point further if you are interested in doing so. Oh, I pretty much agree with you. I was just stating to say that the whole concept of a game system based off of books no longer being playable because they're not being "supported" rather silly and that 4e has so many books out right now that's it's impossible for any one group to through them all by the time 5e comes out (which is still about a year and a half since it'll be Gencon 2013 at the earliest). There are a lot of great RPGs out there that are out of print, very cheap, and still very playable. I can understand the disdisappointment not getting any new books for a game you liked (would be the same feeling if Reaper stopped making pathfinder figs because of how much I like the sculpts) but there are enough out there to keep anyone going for several years. Quote Link to comment Share on other sites More sharing options...
sethohman Posted January 20, 2012 Share Posted January 20, 2012 Maybe they are learning - releasing 1st edition again! http://www.wizards.com/dnd/Article.aspx?x=dnd%2F4news%2Fgygaxmemorial Quote Link to comment Share on other sites More sharing options...
Reaperbryan Posted January 20, 2012 Share Posted January 20, 2012 @MonkeySloth - a common response of mine when my various Faacebook friends opine their favorite edition either going out of support, or no longer being supported currently is to maintain that the ink still works. In my experience (yours may vary) apart from new sourcebeeks on a regular basis, product support was largely irrelevant. We seldom bothered to stay current with errata or FAQs. Support from the company back in the 70's and 80's meant ONLY new products, there were no other things - Websites didn't give errata, etc. From those roots, "not being supported with new product" remains largely irrelevant today, because we always relied upon a smattering of useful books (my 2e game was PHB only and each PC used their "complete (class name)" softback. The DM used the DMG and Monstrous Manual. That was it. We needed no "support" once the product line had reached it's logical fulfillment of our needs - splats for all classes and more monsters. For players of any edition to be frustrated about support, I have to ask what support they want - and typically, it means "new material". Sadly, any game system has a logical end point of new material. There's a limit to the number of truly useful, and thus, worth paying money for, classes, races, kits, weapons, spells, items, guides to the setting/planes/multiverse, alternate systems for magic/psionics/tech. I am unaware at the present time of any truly useful 2e products that do not exist from a rules standpoint, although, yes new modules and adventures, or campaigns and new settings are always interesting (although each new product in that line reaches a fractionally smaller audience). Likewise, the same can be said for 3.x and 4e. All 3 editions feature excellent coverage within their milieu of all featured classes, races, and kits, and all feature very thorough explorations of officially adopted settings and planar regions, the hells, heavens, elemental planes etc. All feature magical variants and psionic variants, and all feature a no to technology entering fantasy realms, firearms, and even laser swords. Now, to bring this around to the crux of my "support is no longer required, as these systems are strong enough to stand on their own, as not immature systems, but full grown games" philosophy---Beyond the obvious desire for new modules, which many GMs eschew entirely in favor of homebrew, and new (or revised) settings, what is lacking from 2/3/4 that players of that version still desire? ? Quote Link to comment Share on other sites More sharing options...
Baphomet69 Posted January 20, 2012 Share Posted January 20, 2012 For me, the things I miss are the modules (I guess that may be the biggest thing that provided the elusive "feel" for me), new articles pertaining to my edition in Dragon magazine, and an active, this-is-the-game-that-is-current-and-relevant community to share it with. Of course you could just boil all that down to nostalgia...;) Quote Link to comment Share on other sites More sharing options...
Heisler Posted January 20, 2012 Share Posted January 20, 2012 Whatever your poison, game on! If you make it to ReaperCon, we should sit down and have a drink together. Neither of you are Sicilian or a Pirate I hope. Quote Link to comment Share on other sites More sharing options...
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