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NeW Animal Adventures Kickstarter launches January 28, 2020!
Set sail for a mysterious portside city where magic and adventure await...
21 brand new minis (including a Kickstarter exclusive!)
Fully illustrated, hardback sourcebook with artwork from leading industry artists
Collection of maps
With a host of colourful (and questionable!) non-playable characters, compelling locations, and a collection of multi-part adventures, Secrets of Gullet Cove opens up a brand new universe for you to explore.
Don't miss the Kickstarter launch at 4PM GMT/8AM PST on January 28th
Guns, ninjas, hobbits, dogs, monkeys, pumpkins, and mancatchers.
Sure, you *say* you could otherwise do some conversion. But good luck finding a mancatcher *and* a monkey.
Stuff's in metal and cast in the USA. Magnets are from China, but they have multiple suppliers.
EOE is proud to presents a Harlequin Miniatures Production - Classic Oldhammer Shadow Elves including Heroes, Assassins, Enchanters, Crossbowpersons, Siege Engines and scary Raptor Riders!
Great Designs for the discerning Collector and Roleplayer. These Shadow Elves will bring terror to all that face them in Battle, be they namby-pamby Humans, goody two shoed Elves or the weakling Dwarves. These fantastic Miniatures, originally released in 1990’s, are being remoulded to cast in lead-free pewter by the skillful (ish) hands of John Olsen and his wonderful staff. Please peruse the figures below...
With harsh features and a reputation to match Shadow Elves are a particularly nasty race who believe that they are the only true Elves. They do not see themselves as nasty or evil, their view is simply that it is the other races which have strayed from the correct path. A popular Shadow Elf saying which succinctly explains their philosophy is: “Those who allow others to pass will soon be left behind”. Suffice it to say that the Shadow Elves are continually pushing forward.
Shadow Elves despise humans and their ways and feel that the other Elven races are far too Human in their outlook, at times ignoring their Elven Heritage. (This is not true, in any sense of the word, but that doesn't stop the Shadow Elf from believing it). It is rumored that they cut the tips off the ears of Elves that they capture, “humanizing” their appearance to match their actions, but this is believed to be apocryphal. While it is true that there are subtle and not-so-subtle color variations in the skin tones of every race, there are none so stark as the difference between the Shadow Elves of the south and those who live in the northern regions. Southern clans have deep-red skin the color of molten lava and those of the North have blue skin and often have dark blue or purple hair. There is no clear reason for this Regional difference but it is believed to date back to the time of “The Time of the Seven Trials” during the First Age. No records exist which details what the Seven Trials were or how they could have changed them in this fashion, but cave drawings and pictographs deep in the Indegahn cave system, as yet undeciphered, may hold the key.
By Rob Dean
Last month I held my nose to the grindstone, as it were, and painted a bunch of wargaming units, a dozen figures at a time. This month, I wanted to relax just a little, so I pulled a group of Caesar Adventurers (currently OOP) out of the queue, and amused myself by finishing off a couple of them.
I’ve picture them here with Sir Forscale to show how not-big they are, which is why they make look just a little rough when blown up to more-than-life-size on the screen. It’s interesting to me, though, what you can do with a 1/72, if you aren’t in too much of a hurry. These were done with my work kit at lunches, so 45-60 minutes each.
My elder son, who has been doing some amazing work on 1/72 historical Bronze Age figures lately, asked whether some sort of single figure game was in the plans. As of now, I am thinking about using the 1/72s to play through some Rangers of Shadowdeep.
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