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I realize it's not the weekend, but the week was quite busy and I'm happy to have got any of this done at all.
This little wizard's focus for me was going to be brighter colors and trying to do skin and hair better. I think it came out pretty well.
* The base color of red tone and highlighting upward to flesh tone seems to be a good mix.
* Keeping to adjacent colors on the color wheel made for a pleasing, eye-catching combo. I have to say using the reds, oranges, and browns was pretty fun.
* I did as much highlighting and avoiding washes as I could. This has been my practice over the last number of models I've done. I don't get how the videos show people just splashing it on for amazing results. I don't get it, can't seem to do it the same, so I resort to taking more time on starting dark and going light. Much like Dr. Faust's painting videos. I've learned much from watching him.
* Mixing paints is getting better. I used like colors to lighten and highlight and I'm getting a better balance and understanding of how they may look really different wet, but getting to know how they dry and differs greatly.
* The eyes worked better going in order of black first, white second, black third. I was doing a white, black, white and it made the eyes look weird. @Inarah pushed me to try something different and it's been working better.
* The brown hair with little highlights came out good and I'm trying to be very light in my touch to get subtle look versus stark. Win!
* The staff is okay. I tried to give it like some kind of weathered look or cool effect at the end, but it just didn't sing like I had hoped.
* On the back of his cape, there's a part that I tried shading inf that just didn't look believable to the eye. I tried to hit it a few times to catch the light and how to lighten the edgest, but it was lost on me. Fail.
*The skin on his hand held out has a funny look to it up close. I tried to bring out some of pads of his fingers and palm, but it doesn't look as good as I had hoped.
Overall it's another win, and I'm happy with the results.
So i've got that trio of spiders from nolzur's.
They do not come with sculpted bases - unlike most of the nolzur's line. This isn't a huge issue, except that these suckers have a bunch of tiny spindly legs. I am worried about getting a good hold.
So I have a few questions:
1: how to fasten these guys to a base? Just glue the legs and hope, or pin them through the body like a flightstand?
2: how to sculpt/or assemble, suitable bases to compliment their spindly nature and ensure a better hold.
3: how to attach the spider in a way that I can paint underneath it OR should I find a way to glue it down after both parts are painted?
So the webbed victim shown in the photo above I have decided to leave out as a piece of scatter. There is a stone base (not pictured) that I have already glued to a reaper base for one of the spiders. Each of the spiders has a slightly different pose with their legs - which is made worse by them being bent out of shape. I'm hoping to use this as an advantage though, and pose each spider differently. One is rearing back with front legs up (this one I plan to glue to the supplied rocky base with the abdomen glued to the ground for extra support.
Another spider has one side of legs kind of bent under a bit. I'm thinking this would look good mounted sideways, crawling up the side of a fallen log (not sure if I should try to sculpt this, or find a twig to glue to the base).
The last spider is pretty neutral, but I was thinking of posing it climbing down something just for variety.
Any advice about sculpting the bases vs gluing organic material or mounting something with narrow points of contact would be tremendously helpful. My indecision has lead to two weeks of no painting.
My photography has really been sub par for some time so I am trying out som different settings on the camera, including changing the backdrop to try to find a setting that works better than before. Focus is key, deep focus is even more key.
I think I might just have cracked it. At least for now.
Just some incy wincy spiders today, the pack called "spiders" from Nolzur's Marvellous Miniatures.
The dark background has it's uses, but did not really work for these models.
These spiders are a little bit too similar to the real ones intermittently crawling across my walls both in size and shape, and I have had to stop myself fixing to slap them as they were lying about my desk.
I made 40mm bases for them. One of the spiders came with a webbed victim-piece, which can be seen above.
Super fast paint scheme, gloss black all over, dark green drybrush, then red in three shades for the red bits, then gloss varnish.
The colour scheme is inspired by a real spider, the Australian (...because of course Australian!) Ambicodamus Crinitus, aka the Red and Black spider, Imaginative naming there.
Luckily the real red and black is no more than a centimetre or so long and not seen as dangerous to humans.
One of the models had a piece missing from one leg. I could not be bothered with complaining and requesting a new one though.
Also, as is usual with the Nolzur line, the renders used to promote and illustrate the minis in webshops come across as way more detailed than the actual models. Something which I think actually is a bit disingenuous, really.
Have you seen some dwarfs that were strolling through these woods?
Nolzur's Marvellous Miniatures, Wave 1
Made by Wizkids, 2016
PVC hard plastic
Having painted a certain number of orcs I've decided that I better get onto my Riders of Rohan force. They are a combination of Footsore's germanic tribes and some Riders from GW's new starter box. Started with some horses:
In front are some bare horses from Eureka that I used to test some schemes. They are quite tiny but should make good objective markers. This is the guide I used.
I have 8 more horses and am thinking I need some more Bay and Brown horses.