DirkDiggler69 Posted September 14, 2012 Share Posted September 14, 2012 I like a good RPG session but maybe I've been playing too many tabletop strategy games. Combat feels utterly slow. I mean you spend an hour, and a half RP'ing, then you get into a fight and spend an hour between a dozen combatants, and when it stops everyone's not even dead. Not to mention here I am supposedly skilled with a bow, I fire at a target who has no idea I'm there at short range for 3 turns before a single arrow connects, and other than knocking off some hit points has no real effect. I enjoy the RP but gotta say the combat system is just lousy, and slow. Prefer tabletop style I shoot, I hit, I maybe wound, if I do he gets a save, if he fails he dies or is wounded etc. All done and calculated within 1 minute or less on the fly. I think this has spurred me to come up with my own combat system. Something between the two allowing for character flavor, and battle ranging from half a dozen combatants, to 100 combatants being able to be handled efficiently in under 3 hours for the latter, and a matter of minutes for the half dozen. Quote Link to comment Share on other sites More sharing options...
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