Jump to content

Sign in to follow this  
recruittons

Tentacles & Eyeballs Minis Kickstarter

Recommended Posts

Came across this little guy today. he's been struggling along for a while now, but his designs are really very interesting and are quite good. He has sculpts of almost everything he's listing here (all but a few stretch goal minis are depicted). His prices are a bit on the higher end (since a lot of his little guys are quite small looking), but this guy is basically starting from scratch, so it's understandable with his current situation.

 

Currently, the batch prices are:

$53 gets you "All the Little Guys" - This includes: 3 Floating Eyes, 3 Phlemf, 1 of each of all 3 Peepers, a Wolf-in-Sheep's-Clothing, a Lensman (my personal favorite design), and a Gauth. Also, a not-beholder pin/earring

 

$200 gets you "All the Big Guys" - This includes: 1 Tentacle Hulk, 1 Huge Alibeth, 1 Doomkiss Eye Abberrant, and 1 DeepMother

 

$250 gets you "Get it all" - This includes: All of the above.

 

His next 2 stretch goals are only $500 and $1000 dollars away, and each adds 1 mini to the "All the Little Guys" and "Get it all" rewards

 

Now, there is a risk since he is brand new and untested, but I figured some of you guys might like what he's offering!

 

http://www.kickstart...r-miniatures-se

 

ETA: Frankthedm informed me of the depth at which the miniatures were copied from WoTC's monsters. I've included a copy-paste of Sean K. Reynolds' response to this KS. Pledge at your own risk.

Sean K Reynolds (Designer) Yesterday, 11:49 PM

 

All I'm saying, Andy, is that your kickstarter project has

a "guath" that looks like a D&D gauth

a "doomkiss beholder" that looks like a D&D bloodkiss/death kiss

a "deepmother" that looks like a D&D deepspawn

a "phlemf" that looks like a flumph

an "energy being" that looks like a D&D yag-ya/xeg-yi

a "grabbie" that looks like a gorbel

a "wail snail" that looks like a flail snail

a "deep eye" stretch reward that looks like an eye of the deep

And your response appears to be

"they haven't stopped me yet so it must be okay,"

"they haven't stopped another company's D&D lookalike minis so it must be okay,"

"nobody stopped the Big Lebowski or Scooby Doo lookalike miniatures so it must be okay,"

"there are differences between my monsters and the Wizards monsters so it's not a violation," and

"they'll never make these obscure monsters anyway so I might as well be able to" (which isn't actually true)

What's telling is you did not say "I did not copy these D&D monsters." You can't say that because you know it isn't true. This isn't an accident of parallel creativity; you have 8 monsters not only look like specific D&D monsters, they're named very similarly to those monsters. It's obvious that you based your miniatures on those D&D monsters, as much as creating minis of 9-foot-tall quasi-catlike savage warriors called the "nar'vi" is an obvious copying of the Pandora natives from the Avatar movie.

Instead of creating something based on (public domain) mythology or something entirely new, you chose to sculpt a bunch of miniatures copied from well-established monsters that were created by Wizards of the Coast. Whether or not they try to stop you doesn't matter, whether or not a court would agree that this is a copyright violation doesn't matter. You've copied someone else's idea instead of creating something that's your own.

Share this post


Link to post
Share on other sites
Now, there is a risk since he is brand new and untested, but I figured some of you guys might like what he's offering!
Cool figures, but unfortunately I think the sculptor went too close to WotC's IP risking the project to a C&D order. The Doomkiss beholder {yes they called it a beholder} looks a lot like wotc's 3E illustration of the deathkiss beholder. The lensman entry used to reference beholders, though that was later changed to eye aberrants

 

I think DPS realized they came too close because they've tried to edit out the references to beholder in the project, but could not get rid of all of them because the right hand side bar can't be changed.

 

"Get it all -- Get 3 Floating eyes, 1 each of all 3 Peepers, a Wolf-in-Sheep's-Clothing, a Lensman, a Guath, one resin-and-pewter Huge Alibeth one resin-and-pewter Doomkiss Beholder, and one resin-and-pewter DeepMother. International backers should add $20 for shipping."

Share this post


Link to post
Share on other sites

Ah yes! I had read about the possible copyright issue. He made an impassioned blog post ( http://www.dark-platypus.com/blog/copyright-concerns ) on how he believes his project will not be targeted with a C&D order and how he believes nothing he did was wrong. I'd like to believe him, but I'm not going to assume WoTC is likely to let anything go. D&D is their bread and butter, and things that belong to that are jealously guarded. However, it's tough to tell. His pittens might not be worth it to WoTC to mess with.

 

And thanks for the picture comparison. I had no idea it was such an exact reproduction of that creature.

Share this post


Link to post
Share on other sites
Ah yes! I had read about the possible copyright issue. He made an impassioned blog post ( http://www.dark-plat...yright-concerns ) on how he believes his project will not be targeted with a C&D order and how he believes nothing he did was wrong.
So he saw it was a potential problem and made no efforts to assure the backers of what steps he would take if WOTC did say C&D? To me trying to claim the project should be fine because he thinks others others do the same thing really raises my eyebrows.

 

1. Yes some manufactures do make figures similar to most D&D monsters, they have been doing it for years. But, beholder types, which are fairly unique to D&D, are one of the few WotC kept a tight leash on, not treating them as open game content and loudly proclaiming them product identity.

 

2. Any causal observer might have noticed there are usually not so subtle distinctions between Reapers Eye Monsters and wotc's beholders. Differing limbs, extra limbs and whatnot. And not even Conjunctivus is a direct copy of wotc's art. Only company daring to go that close is Otherworld minis, which is in England. And even they had the sense not to say beholder Edit: and the beholder's armor plate patterns don't exactly match the 1E art :Edit.

 

Kickstarter does't have any recourse for the backer if the Project doesn't deliver, so If DPS uses the KS money to hire a lawyer after WotC gets on their case, the backers will be SOL until they follow up civilly on the matter with the project creator.

However, it's tough to tell. His pittens might not be worth it to WoTC to mess with.
The pittance DPS will make is less an issue than the legal requirements Wotc has to defend intellectual property or lose the rights to it.

 

And thanks for the picture comparison. I had no idea it was such an exact reproduction of that creature.
It was a fairly distinctive illo, From the tentacle's teeth to the unique pupil. Edited by Frankthedm

Share this post


Link to post
Share on other sites

I've never seen that particular creature. I play D&D, but don't read every monster manual or know each creature by appearance. The Deathkiss Beholder was a whole new thing to me. I'd only heard/read about the potential for copyright issues through his comments section when someone brought it up.

 

So yeah, knowing how badly he copied that particular creature is definitely a game changer to me. It seems like if he is going to succeed, he might want to abandon that creature, cancel his Kickstarter, and restart it with a different, more original creation.

 

Also, copyright does not have to be defended, you're confusing it with a trademark. If you don't defend your trademark, you lose it. Copyright is a set period of time in which you own an intellectual property.

Share this post


Link to post
Share on other sites

I liked it but i don't have the cash for the good stuff. Pity he pretty unambiguously invoked WoTC IP.

 

EDIT: It's not the originality that's necessarily the problem, it's using their name for the monster. They tend to not bother people much, it seems, but the name could be an issue for them legally.

Share this post


Link to post
Share on other sites

And on Paizo's forum SKR weighed in on the subject.

 

Sean K Reynolds (Designer) Yesterday, 11:49 PM

 

All I'm saying, Andy, is that your kickstarter project has

a "guath" that looks like a D&D gauth

a "doomkiss beholder" that looks like a D&D bloodkiss/death kiss

a "deepmother" that looks like a D&D deepspawn

a "phlemf" that looks like a flumph

an "energy being" that looks like a D&D yag-ya/xeg-yi

a "grabbie" that looks like a gorbel

a "wail snail" that looks like a flail snail

a "deep eye" stretch reward that looks like an eye of the deep

And your response appears to be

"they haven't stopped me yet so it must be okay,"

"they haven't stopped another company's D&D lookalike minis so it must be okay,"

"nobody stopped the Big Lebowski or Scooby Doo lookalike miniatures so it must be okay,"

"there are differences between my monsters and the Wizards monsters so it's not a violation," and

"they'll never make these obscure monsters anyway so I might as well be able to" (which isn't actually true)

What's telling is you did not say "I did not copy these D&D monsters." You can't say that because you know it isn't true. This isn't an accident of parallel creativity; you have 8 monsters not only look like specific D&D monsters, they're named very similarly to those monsters. It's obvious that you based your miniatures on those D&D monsters, as much as creating minis of 9-foot-tall quasi-catlike savage warriors called the "nar'vi" is an obvious copying of the Pandora natives from the Avatar movie.

Instead of creating something based on (public domain) mythology or something entirely new, you chose to sculpt a bunch of miniatures copied from well-established monsters that were created by Wizards of the Coast. Whether or not they try to stop you doesn't matter, whether or not a court would agree that this is a copyright violation doesn't matter. You've copied someone else's idea instead of creating something that's your own.

Share this post


Link to post
Share on other sites

Wow! I had no idea just how much of this kickstarter was an absolutely rip-off of WoTC stuff! I'm going to edit my OP with a warning to avoid, not for any other reason than this just isn't a deserving campaign.

Share this post


Link to post
Share on other sites
Wow! I had no idea just how much of this kickstarter was an absolutely rip-off of WoTC stuff! I'm going to edit my OP with a warning to avoid, not for any other reason than this just isn't a deserving campaign.
Well in all fairness, other than the Doomkiss, I'm not sure how directly the other figs are using D&D art for sculpting concepts. Even the Deepmother does have SOME differences. I will admit though I was surprised when reaper shared this starter on facebook, but I just assumed the reaper peep who put it up didn't realize how much the Doomkiss copied the Monsters of Faerun Deathkiss.

Share this post


Link to post
Share on other sites

Well in all fairness, other than the Doomkiss, I'm not sure how directly the other figs are using D&D art for sculpting concepts. Even the Deepmother does have SOME differences. I will admit though I was surprised when reaper shared this starter on facebook, but I just assumed the reaper peep who put it up didn't realize how much the Doomkiss copied the Monsters of Faerun Deathkiss.

 

True. I'm a bit of a reactionary (if you haven't noticed from my posts in this thread alone!) and I tend to not have hard opinions (i believe flexibility is good when it comes to receiving new information. Forming new opinions as data is assimilated). Especially when it's sense. I'll leave a pledge at your own risk warning at the top, but otherwise, this could fly under the radar (doubtful at this point. I bet WoTC has seen this already). I think it might just be in everyone's best interest to just wait this out and if the products get made, purchase them at retail. Take the safe bet, so the speak.

Share this post


Link to post
Share on other sites
this could fly under the radar (doubtful at this point. I bet WoTC has seen this already). I think it might just be in everyone's best interest to just wait this out and if the products get made, purchase them at retail. Take the safe bet, so the speak.
This notion of the project proceeding while hoping wotc doesn't notice really ticks me off. I'd rather DPS have the strength of character to own up to directly copying the deathkiss, contact WotC to see if wizards are cool with the project and if not, ask what chances WotC would find acceptable. If that is not possible, DPS should pull the kickstarter before folks get charged for models DPS might not be able to deliver on.
  • Like 1

Share this post


Link to post
Share on other sites

I'm surprised nobody's mentioned the "alibeth," too. Fish-with-tentacles and three vertical eyes? And these names...dyslexia and dysgraphia are not defences against accusations of IP theft.

Share this post


Link to post
Share on other sites
I'm surprised nobody's mentioned the "alibeth," too. Fish-with-tentacles and three vertical eyes? And these names...dyslexia and dysgraphia are not defences against accusations of IP theft.
Aboleth was released as open content so the use of the name would not likely be a problem. Pathfinder even has it's own Aboleth. On that one, manufacturing a model based on someone else's art would likely be the only problem. The laundry list I quoted from SKR was him showing the pattern of similarity. Not that they all were infringing items.
Sean K Reynolds http://paizo.com/for...les-Eyeballs#16

(So why did I mention the flumph and flail snail at all? To establish that there is a pattern of copying monsters, whether those monsters are reserved by Wizards or open to everyone.)

Share this post


Link to post
Share on other sites

Yeah, but he didn't copy someone's miniature, he made his own. So I do think that little bit of righteousness is actually fatuous on SKR's part. And I don't think WoTC are necessarily going to object to fan art. I like the models and I'd like to see them made. I have no idea if contacting WoTC is the right move; it might actually put them in a bind.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Iron
      The Path of the Adventurers is a combat-based exploration game for 1 to 4 players, The adventurers will fight to defeat the Dark Lords. 
      The Path of the Adventurers is a cooperative combat-based exploration game for 1 to 4 players with very detailed art that includes amazing resin miniatures, which will make you dive deeply into the quests of a group of Adventurers who fight together across dangerous locations to defeat the Dark Lords sowing chaos in the kingdom. 
       
      https://www.kickstarter.com/projects/juegorama/the-path-of-the-adventurers-boardgame
       

    • By Lostwind
      I've backed all 4 Kickstarters, and in order to move on actually painting them I did a mass wash / prime.
      I've intermixed the bones by type (Monsters, Heroes, set dressing), and have a couple random pieces that got separated.
      Can anyone tell me what these parts belong to?
      TIA

    • By Sylverthorne
      https://www.kickstarter.com/projects/tiltfive/holographic-tabletop-gaming
       
       
      I have me a bit of a dubious, largely because I'm not certain these will, in fact, work for anybody. But. Still.. the concept is pretty damn cool.
       
      "Tilt Five is a whole new way to play games, in Augmented Reality (AR), with freaking holograms!
      When you slip on the Tilt Five glasses and look at the game board, a vibrant 3D world opens up to you.  Suddenly chasms seem to drop infinitely into your table, and game characters and monsters spring up from the game board.  This is gaming unlike anything you've experienced before. 
      "When we started designing the Tilt Five system our focus wasn't on the technology for technology's sake.  We wanted to provide an amazing gaming experience that blends the things you love about video games and board games. And we wanted it to be just as fun when playing solo, together with your friends, or even when you're apart."  Jeri Ellsworth, Co-Founder & CEO "
       
      Be interesting to see if this lives up to itself.
    • By Mckenna35
      Some pretty good deals in the early bird specials:
      https://www.kickstarter.com/projects/399883540/orc-warband-collectors-by-yedharo-and-gt-studio-cr
       
      Offering 30mm, 70mm, Busts and 1/10 () Scale figures.  Something for everyone!  
       
      I got the early bird 4 bust deal.  FWIW I have some of their earlier figures and they've been very good quality.
    • By HornedTurtle
      A little more than 48 hours left for this one, I think it looks really cool.
       
      http://kck.st/2z0HjUk
       
      Kamigakari: God Hunters is a tabletop role-playing game set in modern-day Japan that combines centuries of Japanese mythology with a modern-day setting and urban fantasy action. You play as a God Hunter, a being wielding supernatural strength, magical abilities, and reality-warping spiritual powers. Your mission is to protect an unsuspecting populace from evil beings known as Aramitama, and to prevent the supernatural from leaking into the public eye.
      Originally, the game was released in Japan by Arclight Games on November 2013 as Legendary Arms RPG Kamigakari, to great popularity. In January 2017, a text-only fan translation appeared on the internet, exposing Kamigakari to the attention of English-speaking RPG fans world wide, and creating a thriving fanbase that continues to grow to this day!
      Serpent Sea Games is a team of experienced RPG translation and development professionals, including the creator of the fan translation, who have licensed Kamigakari from the creators at Arclight Games for publication in English and want to bring the game officially to Western audiences.
        But we need your help to bring this book into existence!
      The Game
      The world of Kamigakari features a distinctly seinen action anime  and style to it. With crazy abilities and flashy powers, it's an over-the-top world where you can battle kaijus, giant robots, gods and demons all under the same umbrella. The system is designed to keep interactions as simple and intuitive as possible, for an easy pick-up-and-play. Kamigakari splits its play up into "scenes", which are short, episodic and will often split the focus onto individual players. It's a different experience compared to western systems that often assume the party is always together, which allows for more varied and engaging character focus and development.
      So what is a God Hunter? A God Hunter is a person who, through one means or another, has gained supernatural powers by possessing a shard of a legendary weapon, relic, suit of armor, or maybe even the crystallized soul of a legendary hero. These powers can be anything from a master of the sword or magic, transforming hero, a living avatar of flame, or the ultimate hacker. Instead of a familiar class-based system, Kamigakari uses its own character generation called Styles, which lets you mix and match your power sets to create a gun-slinging samurai, a chainsaw-wielding magical girl, a hacker who codes his magic into existence, or a hunter who stalks his victims through the shadows.
      And it's not just limited to your class: weapons and gear are utilized under the Arms system, a mechanic where a base weapon is upgraded over time by using materials or spending gold. Two basic swords, in the hands of two different god hunters, can end up very different weapons after extensive modification!
      An average God Hunter on a normal day. Does being a God Hunter mean that you hunt gods? Of course it does! With concepts rooted in Shintoism and traditional Japanese folklore, a God Hunter is tasked with tracking down dangerous beings known as Aramitama - a dark god that is born and grows in power by devouring the souls of its victims. Aramitama come in many forms - from recognizable Japanese icons like oni and tengu, mythical beings like the Pegasus or Griffin, to eldritch monstrosities made of gnashing teeth and glowing orbs. Upon defeating an Aramitama, God Hunters can use their remains to create stronger Regalia - magical weapons and equipment, in order to face even even more powerful Aramitama. It's not just a fun gameplay loop, either: These creatures threaten the sanctity of innocents and the world in their lust to reach their ultimate form, the Avatar of Ruin, a true god of destruction capable of ending the world. It's up to the God Hunters to prevent that!
      An Aramitama awakens. Kamigakari utilizes the unique Numen Dice pool. Numen Dice are resource wherein you roll a set of dice and use it to pay for abilities or change the outcome of a roll. There's many ways change, swap and spend dice. Players must be careful how they manage their Numen Pool to both survive the battle and save the perfect set of Numen Dice to activate their ultimate abilities!
      We'd like to support this game far into the future, and plan on translating and releasing supplements if financially viable. Arclight Games has also requested the creation of original content exclusive to the western release, but that can probably wait until we have a few expansion books finished, we're only mentioning it now in the interests of full transparency.
  • Who's Online   41 Members, 1 Anonymous, 160 Guests (See full list)

×