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KS new sculpts


ReaperClark
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Hmm, I wonder if there's a way to remove parts of the filler and then paint it so it appears to be a spiderweb of arcane energy within.

 

Just freehand it on the smooth surfaces. Practice on a sheet of styrene (plasticard) to get the technique down then go for it.

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Also, your response is tacky.

 

I asked honest questions; how is that tacky?

 

Your analogy fails as well; you may have an opinion as to why you don't like something, but to make a judgement about a process that you know little about is, in my opinion, out of line. Just because *you* can't think of a reason that the ribcage would need to be filled in, doesn't mean there isn't one. Seadragon has already listed several reasons why something like that might be required, and I'd add another: cost. Even in metal miniatures, every additional mold increases the production costs of a model; with the high cost of molds for plastic figures, this is magnified for Bones miniatures. As a large model, I'm fairly certain that Kaladrax will already have to be produced in at least 4 pieces (probably more). A hollow ribcage (assuming there is no structural issue) would automatically require at least one additional mold, and maybe more. By way of example, the old Ral Patha limited edition Dracolich was three separate pieces to form its ribcage, because it is hollow.

 

~v

edited for grammar

Edited by Shakandara
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By way of example, the old Ral Patha limited edition Dracolich was three separate pieces to form its ribcage, because it is hollow.

 

~v

 

And one of the most evil things to assemble you'll ever find. Makes Takhisis look like an Ernie & Bert preschool puzzle.

 

I think it might be easier to hollow out a molded-in cage.

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Yeah, I've been avoiding assembling this one myself for some time after dry-fitting the two sides of the ribcage with the spine and realizing, "that ain't gonna work". I'm not sure exactly how I want to tackle it yet; bending the pieces may help some, but after all the talk in the Kaladrax modification thread, I'm thinking it might actually be easier to get it "close", and then GS some rotten skin/flesh/whatever to hide the joints. In many respects, it makes HWSNBN look like a cake walk.

 

~v

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Also, your response is tacky.

 

I asked honest questions; how is that tacky?

 

Your analogy fails as well; you may have an opinion as to why you don't like something, but to make a judgement about a process that you know little about is, in my opinion, out of line. Just because *you* can't think of a reason that the ribcage would need to be filled in, doesn't mean there isn't one. Seadragon has already listed several reasons why something like that might be required, and I'd add another: cost. Even in metal miniatures, every additional mold increases the production costs of a model; with the high cost of molds for plastic figures, this is magnified for Bones miniatures. As a large model, I'm fairly certain that Kaladrax will already have to be produced in at least 4 pieces (probably more). A hollow ribcage (assuming there is no structural issue) would automatically require at least one additional mold, and maybe more. By way of example, the old Ral Patha limited edition Dracolich was three separate pieces to form its ribcage, because it is hollow.

 

~v

edited for grammar

 

I'm now the forum poster formally known as Seadragon. This just seemed more fitting. Avatar change forthcoming, but it will probably be some unintelligible symbol...or stanky socks. I'm still part of the "in" crowd, right Buglips?

 

Ummmm....formerly

Edited by Dan d'Lyon
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I dunno, I've never actually been part of an "in" crowd. More like a hanger-on, groupie, or just the creepy guy who hides in the bushes.

 

But one time I touched a styrofoam coffee cup that (rumor has it) Stephen Spielberg once touched!

 

High point of my life thus far. I found a penny that day, too. I'll never forget it.

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Yeah, I've been avoiding assembling this one myself for some time after dry-fitting the two sides of the ribcage with the spine and realizing, "that ain't gonna work". I'm not sure exactly how I want to tackle it yet; bending the pieces may help some, but after all the talk in the Kaladrax modification thread, I'm thinking it might actually be easier to get it "close", and then GS some rotten skin/flesh/whatever to hide the joints. In many respects, it makes HWSNBN look like a cake walk.

 

~v

 

I've heard the Council of Wyrms blister pack version is even worse. A feat like that belongs in Guinness.

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Actually, this discussion about how badly the RP Dracolich's ribcage fits together brings up another point about why things get sculpted the way they do. Thin (relatively, that is), unsupported curved pieces do not mold well, at least not when it comes to making vulcanized rubber molds for metal production. There is always some amount of deformation caused by the molding process; you can't stick something made out of GS in an environment with that much heat and pressure and not experience some deformation. Usually, however, it isn't that noticeable on most surfaces of the model. However, projects that stick out from the main model, especially things that curve away from the plane of the model, suffer more. This is why you will notice metal protruding here and there (or entirely replacing some thing, like this) from a WIP or even a finished Green; the metal is more stable than the GS during the mastering process, and less likely to deform under the heat and pressure. Curved bones and a hollow ribcage? Deformation-city.

 

~v

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Hold the cup hostage until he agrees to direct the next Star Wars movie! Just a thought....

 

No way, if I'm going to hold out for anything it'll be for a fifth Special Version of Close Encounters.

 

Or is it 6th?

 

I can't remember anymore. But I do know I'm suddenly compelled to sculpt Devil's Tower out of Bones figures.

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This speculation about the sculptor(s) cutting corners or being lazy is unseemly.

 

One of the things I've observed in my career as a fine artist and in the people around me is that there is a tendency to second-guess people's work, even if, or perhaps especially if, the second-guesser has zero experience doing the thing speculated about.

 

There seems to be a tendency to assume that other people's work is not particularly complex or difficult compared to one's own.

 

Someone once asked me how difficult it could possibly be to make a full fitted Renaissance outfit, since all sewing was was a needle pulling thread.

 

At any rate, the sculpture of Kaladrax is darned impressive. There's a lot to like. I'm not sure I even noticed the solidity of the ribcage at first, and then I assumed it was the sheets of muscle between ribs. I see nothing to indicate that the ribcage area is a solid block.

 

I am a professional artist, but I am not a sculptor and I know next to nothing of the complexities of molding and casting. I would not care to second guess the artist's decisions. I only observe that whoever it is did a good job.

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