Jump to content
Sign in to follow this  
Bayushiseni

Warlord Wild West and other issues

Recommended Posts

Hello. My name is Joaquim and this is my first post in this forum, althought I've been lurking here for quite a while. I'm from Portugal and I've been playing Warlord for some time now.

 

I love wild west games and I've played a few but I always flet that they lacked something. I read Cowboys & Gunslingers and I was drawn to it instantly.

But I had to add some details that I think that belong to this particular system. Some s abilities and the Leader and Troops rules. I've played twice since and it worked pretty well. Please let me know your oppinion about it.

 

Abilities

 

Leader

A leader can lead troops (0-3) (0-5) (0-8) and add +1 to their DIS.

 

Horse Ride

A model can ride a Horse. The stats are the same. MOVE becomes always 9. It adds 1 to his DV and substracts 1 to his RAV while in the back of a Horse. It takes one action to mount and dismount.

 

Born in a Saddle

The figure is complete at ease when mounted in a Horse. It doesn't subtract to his RAV and mounts and dismounts as a free action.

 

Fast Draw

When firing or making a Defensive Shot, this model strikes first. The damage it makes will be done before the adversary fires.

 

Troops

 

Cowboys

Rank: Troop

DT: 0/1

Move: 5/4

DIS: 6/5

DV: 8/7

EXP: 2/1

SA: Tough/1, Born in a Saddle

MAV: 3/2

#MA: 2

RAV: 4/2

#RA: 1

SA: Rng(4), Ammo/12, Reload/2 or Rng(12), Ammo/15, Reload/2

 

Gunslingers

Rank: Troop

DT: 0/1

Move: 5/4

DIS: 6/5

DV: 9/8

EXP: 2/1

SA: Tough/1

MAV: 3/2

#MA: 2

RAV: 4/3

#RA: 2

SA: Rng(4), Ammo/12, Reload/2 or

RAV: 4/3

#RA: 1

Rng(12), Ammo/15, Reload/2

 

Outlaws

Rank: Troop

DT: 0/1

Move: 5/4

DIS: 5/4

DV: 9/8

EXP: 2/1

SA: Tough/1

MAV: 4/3

#MA: 2

SA: Bloodlust

RAV: 4/3

#RA: 2

SA: Rng(4), Ammo/12, Reload/2 or

RAV: 4/3

#RA: 1

Rng(12), Ammo/15, Reload/2

 

Deputies

Rank: Troop

DT: 0/1

Move: 5/4

DIS: 6/5

DV: 9/8

EXP: 3/2

SA: Tough/2

MAV: 4/3

#MA: 2

RAV: 4/3

#RA: 2

SA: Rng(4), Ammo/12, Reload/2, Disarm or

RAV: 4/3

#RA: 1

Rng(12), Ammo/15, Reload/2, Disarm

 

Rangers

Rank: Troop

DT: 0/1

Move: 6/5

DIS: 7/6

DV: 9/8

EXP: 3/2

SA: Tough/2, Ranger/4

MAV: 4/3

#MA: 2

RAV: 4/3

#RA: 2

SA: Rng(4), Ammo/12, Reload/2, Disarm or

RAV: 4/3

#RA: 1

Rng(12), Ammo/15, Reload/2, Disarm

 

And that's it for the Cowboys and Gunslingers for now.

 

As for Galactic Warlord ;) I've been struggling with scifi weapons and abilities. I'd like to have your ideas on this. Not weapon ranges, or special abilities, but modifiers to RAV. Should RAV be only accounted on the figures capacity or weapons should modify this?

 

Thanks in advance and a Happy New Year for you all.

 

 

  • Like 1

Share this post


Link to post
Share on other sites

Welcome Joaquim!

 

I like the SA's with the horses, I think it would add a nice dimension to the game. I don't really like Fast Draw, but I was never really a fan of First Strike either.

 

I really need to see if my gaming group with try Cowboys & Gunslingers.

  • Like 1

Share this post


Link to post
Share on other sites

Well Jeff you know I am always up for something new and I am sure I could get travis to join in as well.

 

As for the abilities I have to say I like them although the horse sounds like a piece of gear that you could shift from one figure to another which I can see being useful.

  • Like 1

Share this post


Link to post
Share on other sites

Thanks for your reply.

I wasn't thinking to use the horses as a piece of gear, more the possibility of mounting and dismounting during game play.

I also wanted to create weapons templates, so that you could add it to the figures templates.

Share this post


Link to post
Share on other sites

After playing a game last night, with Leaders, Solitaires and troops, I found the need for more special abilities and some more "characters".

 

Abilities

 

Sharpshooter

A model with this SA ignores its opponent’s Deflect and Stealth SAs when making ranged attacks.

 

Stealth

Models with this SA cannot be targeted by ranged attacks from farther than 12” away. If a Stealth model provokes Defensive Shots, those shots can be taken using the defending model’s normal range. Models with Stealth do not block LOS for any models more than 12” away from them.

 

Tactician

A model with this SA grants you a bonus card for your Draw Deck. A player may choose whether or not to include any bonus cards at the start of each Initiative Phase. When the model with this SA is destroyed, remove the bonus card during the End Phase.

 

Unhindered

A model with this SA can make ranged attacks while in B2B with enemy models. It cannot shoot any of the models it is in B2B with. Using this ability does not provoke Defensive Strikes from any models it is in B2B with.

 

Troops

 

We also came with a new troop type:

 

Mountainman

Rank: Troop

DT: 0/1

Move: 6/5

DIS: 7/6

DV: 9/8

EXP: 3/2

SA: Tough/2, Ranger/4, Stealth

MAV: 3/2

#MA: 2

RAV: 3/2

#RA: 2

SA: Rng(4), Ammo/12, Reload/2,

RAV: 4/3

#RA: 1

Rng(18), Ammo/1, Reload/1, Pierce

 

Finally one question:

 

What should be the range of the saw-off shotguns?

Share this post


Link to post
Share on other sites

Hi Bayushiseni,

 

You have some interesting ideas. I designed Cowboys & Gunslingers as just a quick play game, but you aren't the first to want to expand it. Probably the biggest reason I've never tried to expand it to include troops like in Warlord is that I don't have access to the Warlord points generator. I just had players pick their cowboy/cowboy based on looks, not any specific point values.

 

In the shootout games I ran I used stats for the horses pretty close to what you came up with. The same went for when the players tried to handle a wagon. I would treat horses as equipment.

 

Born in the Saddle looks like a neat S.A. I don't dislike Fast Draw, but it would be a huge bonus for the model that had it. I'd be willing to playtest it though.

 

Sawed off Shotguns use a spray template for their range.

 

I have data cards for just about every cowboy model and lots of conversions I did. Drop me a PM with your e-mail address and I will send you a pdf of them.

Edited by Castlebuilder
  • Like 1

Share this post


Link to post
Share on other sites

Thanks, Castlebuilder.

 

I'd like to have those stats.

I'm starting to work on Indians.

And on a Sci-fi mod for warlord.

Tomorrow I'll try to play another Cowboys & Gunslingers game.

I love this game. Thanks for creating it.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Corsair
      If you like scifi, this looks like a good one and reasonably priced too.
      https://www.kickstarter.com/projects/292543184/starfolke
    • By Standifer
      So I finally fell into the temptation and got my first ground based sci fi minis!(I do have spaceships.) 
      A Cataphract, conquerer , and a halberd by Reaper minis came in with my horsman today! Sadly the halberd is missing a piece so it may in end up being returned. 
      So my first order of business was a small conversion to the cataphract
      Before conversion

      And the conquerer has donated the necessary parts for said conversion, specifically his smaller missile pods.

      A bit of work with an exacto knife removed said weapons.

      And a bit more exacto work to make a spot for the pods on the Cataphract.

      Some super glue to assemble the cataphract and voila! It is time for paint!

       
      And don’t worry about the Conquerer, I have a conversion in mind for it too. It just might not be a true mech when I’m done.......

       
      More sci-fi stuff to come soon I hope!
      And maybe just maybe I’ll try to make a backstory for these guys.
      Thankyou for looking! 
       
    • By Standifer
      This is a Cataphract mech by Reaper minis from Cav with added missile pods from a conquerer mech.
      Paints used: 
      Vallejo paints
      white surface primer
      Olive Green 
      Dark Brown
      Oily Steel,
      Gunmetal
      Testors paints,
      Gi. Red
      Flat steel
      Model Masters paints,
      Gun Metal,
      Burnt Iron
      Other colors
      Burnt Umber 
      and Black.
      Man! I didn’t realize I used that many colors on this thing!
      Enough about paint! Time for pictures!



       
      I have enjoyed painting this up and even got to try something new. 
      Thankyou for looking and feel free to offer constructive critiques!
    • By boldfont
      I totally haven’t looked up this character’s name. He’s great. He’s an orc. Bones 4. Blah blah blah. 
       
      Anyways, I stopped painting orc-face mc-Orc doodle the orc prematurely out of painting fatigue. I had lots of other shiny new bones to paint. It’s a great sculpt and he deserves respect though. 
       
      So let’s try this! If you’ve got improvements to suggest I’ll implement them and post a new picture. It could be fun and you’ll motivate a fellow nerd to “brush up” and turn a decent job into a great job - which is one place I could use encouragement. You can of course call it done anytime you like, but sometimes you know the figure needs more. This will be a fun exercise.


    • By Cicciopiu
      Hello forum family, slowpainter is back  this time I was a bit faster, prolly 'cause this mini was really easy to paint.
      For obvious reason the palette of my choice is cold. Used various tones of blues trying to make contrast and not stay monochrome. A bit of gold and some rusty metal and she is done.
       


      Every c&c is more than welcome, let me know if you like her :)
      Thanks
  • Who's Online   37 Members, 1 Anonymous, 33 Guests (See full list)

×
×
  • Create New...