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Zombicide: Toxic City Mall


Niranth
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I agree with this. The solo player option will be utilized and after watching some of the youtube demos i think i could sucker my Settlers playing friends to give it a shot as it seems pretty simpler and yet less adversarial than most games (my wife is definately anti competitive in gaming and this should be just the ticket for her).

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My fiancee has expressed interest in trying a co-op minis board game...but she loathes zombies. She's a fiction librarian, so she's had to put up with the hordes of bad zombie fad fiction that have been going around for a while now.

 

If only there were a Victorian England setting co-op game without mythical/fantasy creatures. Ah, well.

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My fiancee has expressed interest in trying a co-op minis board game...but she loathes zombies. She's a fiction librarian, so she's had to put up with the hordes of bad zombie fad fiction that have been going around for a while now.

 

If only there were a Victorian England setting co-op game without mythical/fantasy creatures. Ah, well.

Maybe you could use the zombicide rules and modify them so that you're aristocrats fighting off hordes of begging street urchins? Instead of wounds you'd have farthings or shillings or something. Now, where to find street urchin minis....

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Isn't "Don't look at the Kickstarter comments" up there with "Don't eat yellow snow" and "Don't cross the streams" by now. It's just solid advice that everyone should know by heart.

 

Incidentally regarding Sedition Wars, I picked up a copy at the MCM London Comic Con last weekend as it reduced to £15 from £60 which just screams rapid stock clearance. He had quite a few copies as well. Most stalls there would only bring a couple or so of a boxed game that size as it's not really a tabletop gaming crowd. The guy had about 5 or 6 on the stall and got the one I bought from another stack of them under his table. I didn't see it at any other stalls.

 

.... whilst i think about it the rest of his stock wasn't really gaming related. I think there were a few vinyl figures or something.... the more I think about it the weirder it seems.

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I'm going to miss the Zombicide 2 meltdowns. I get a certain morbid humor out of the utter lack of perspective some people have. One of my own little flaws, that.

 

I also love the full on meltdown tantrums children throw, the pure emotion unleashed without any of civilization's constraints built to contain it yet in place.

 

I'm sure there are no parallels between the two.

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Played the season 1 tutorial to learn the rules, seems like a pretty fun game though I do want painted minis!

 

Had one survivor pop open the door with the crowbar and the cop stepped into the street and gunned down the lone zed. The survivalist did some searching, found a katana and pistol. Then had the slippery kid run up the road with the pistol.

 

Moved everyone up as the kid took out the lone walker and moved to cover the spawn point. Then the draw was manholes, with two right between the kid and the others, and three zed coming from spawn (one adjacent). The cop misses all three shots, but the kid shows him up, landing all three and clearing room. Cop moves to take over from the kid on spawn overwatch, survivalist finds an smg, the girl with the katana crowbars the door, place is filled with zombies. The group by now is well armed and cleans them up, two with melee and the survivalist finally gets some kills with his new smg. Kid easily snags the objective.

 

Just the tutorial was fun. Can't wait to get into some more strategic maps.

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Did you have opportunity to use the 'shooting into melee' rules? :devil:

 

I want to paint my minis too, but I'm not sure how to prime them. In other games with plastics I used to spray paint them but this left the miniatures sticky, even after fully painting them with acrylics.

I know, there are threads about priming Bones around here that may address these issues; one day I may find the time to read those. :;):

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I've seen a lot of rage about the 'shooting into melee' rules and honestly I think it makes the game the more interesting as it's much harder, even if it doesn't make as much sense.

 

I got to have a the tutorial map game with the wife last night and it was pretty fun. We ended up with two surviving and two dying right near the end, but it felt good to have two survive as it went arse up right near the end and we almost had no-one make into the prison alive.

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Everyone seems to love the game. I'll have to play it someday. Unfortunately, in a fit of shortsightedness I primed all the season one minis. This makes for a very monotone set of figures until I at least get around to painting the survivors... and now their zombivors since I have those too!

 

My primer was sticky, by the way. But once painted over the acrylic paint was not sticky. That is just my experience though.

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I primed with Army Painter white after scrubbing the models with dish soap and a thorough rinse. Seems ok. The integral bases are very bendy, Doug's is very wavy after I pressed it into blue tack, and he's popped off a couple times. Put double-sided tape on my shopping list.

 

Re: shooting into melee. One the one hand, that rules makes me crazy. But I think I tend to agree with Foxfire, it adds a solid tactical element, so even though it doesn't make a lot of sense realistically...there are a lot of little sacrifices like that in these rules. I think I favor the more simplistic and tactical board game style rules.

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My fiancee has expressed interest in trying a co-op minis board game...but she loathes zombies. She's a fiction librarian, so she's had to put up with the hordes of bad zombie fad fiction that have been going around for a while now.

 

If only there were a Victorian England setting co-op game without mythical/fantasy creatures. Ah, well.

 

Cash if you're after a co-op game try Pandemic, really fun and a very similar escalation card deck effect that makes it really fun. Actually it's the other way, Zombicide's escalation tactic is similar to Pandemics.

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