Theticus Posted February 4, 2013 Share Posted February 4, 2013 Background: In an effort to get my few friends who play mini games into WL, and inspired by a big cardboard box I found lying around the house, I built an arena for gladiator combat. Basically, it pits one mini or so against the point value of the challenger's choosing. For example, Player 1 has a 46 point figure, and decides he wants a tougher fight than normal, and chooses to go against 60 points, leaving the exact figure choice to Player 2. I've always enjoyed games with some sort of advancement mechanic, Necromunda, Warhammer Quest, RPGs, etc, and I have been trying tofigure out how to incorporate that into this little mini-adaptation of standard WL. I've played a few test rounds to introduce the system to a few friends, and it was met with resounding enthusiasm (Yay, WL!). The players, having played Heroclix, loved having damage tracks, as well as the ability to look up and print out the cards so easily (Yay, Reapergames!) The only thing we may have to adjust would be the Ranger SA, in a 17" square arena, the size of the box that inspired this whole thing, an extra move like that kind of unbalances the game. In any case, my thoughts on advancement are as follows: 1. Experience points are awarded for each monster killed, currently 2% of the point value. That was somewhat arbitrarily set to try and see what works, it may end up changing with more playtesting. 2. Points can then be spent by: A: Upgrading the figure to another stat card by paying the difference (Ex: Reptus Warrior to Ra'am. 41 points base + 33 experience points) or B: Adding another figure to your team. (Ex: Reptus Warrior is now followed by a Clutchling Spearman), or C: Purchasing a faction-friendly item. 3. I was considering using the Generic Datacards from the back of the WL1, specifically the point values for modifying stats, but perusal of the forums has mentioned that those generic cards were broken, not to mention that they are from a previous edition. My questions, then, are as follows: What say you, good Reaperites? How badly were those cards broken? Assuming some double-checking to make sure the SAs were WL2-correct, would they still work in this very small setting? Are the points for the customization too expensive, or too cheap for the bonuses provided? Any other questions or suggestions? -Nate Quote Link to comment Share on other sites More sharing options...
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