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Robotech RPG Tactics - Palladium


SamuraiJack
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Hmm, that means their building and scenery bits are also in scale. I'll be watching this. While many times in the past I've thought Kevin Siembieda was a bit of a noodlehead, he is right about one thing: this is something I've wanted for a couple of decades.

 

I don't know about noodlehead, but he is an over promoter and promiser. He's learned to not talking about projects that aren't close enough to being finished now days as there are some that old school Palladium fans like me are still waiting on.

 

But since Cipher and Soda Pop are doing the production on this I have no worries about it being delivered. If everything was being managed by Palladium I'd expect it to be delivered a year late as they're just too small of an outfit to do this alone--which I'm happy they have teamed up with someone else as this isn't Kevin's usual MO.

 

Maybe if this goes we'll we can see the RIFTS miniature line brought back. I've only got like half of it (Need to get a few glitter boys).

 

 

I have to say, after reading on their forum about PB's last kickstarter I'm exquisitely skeptical. I'll have to put this in the "think about it" bin. While working with an outside company is better, where Reaper had my complete faith this project is not so lucky.

 

And anyway, I'm long used to Robotech projects in any format being announced only to fade into the ether. I nearly soiled my pants when Robotech: Battlecry actually made it to shelves.

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What concerns me are the complaints I saw that work practically stopped on a funded project and PB decided to put their attention on other projects. And that this entirely avoidable delay was followed by an offer of a refund if unhappy about it.

 

It's one thing for a company to run into surprise troubles. Like we're waiting on 7 containers of more Bones. The ship could get into trouble. Customs might decide to be weird. Stuff happens. That's acceptable.

 

But to leave people who've already paid hanging while attention is diverted to a different product, if that's true (I may not be in possession of the full story) then that's a big red flag of gross irresponsibility.

 

I would dearly love to see this robotech tac game come to fruition, but I'm probably not going to back it until I've satisfied myself that I won't be left swinging in the breeze because K.S. "isn't feeling the muse" and decided to work on Rifts Rock N' Roll Robots instead.

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But to leave people who've already paid hanging while attention is diverted to a different product, if that's true (I may not be in possession of the full story) then that's a big red flag of gross irresponsibility.

 

That's how palladium is run. It's been that was as long as I can remember and why there aren't massive revolts about this--people expect it from them. In fact I'm pretty sure a large amount of the crowd sourced books have been written already but Kevin won't get to them until he's done with everything else before them as he insists on editing and doing layout for almost every one of their books. Basically they have a bottleneck problem that will never go away. But Kevin also works like a madman. Even people that don't like how he runs Palladium admit he works 60+ hours a week--but he's a control freak which hurts.

 

I guess I can say that even though you have valid complains anyone who follows them expects this to happen. It's probably a bit sad but it's not something that worries me as it always takes them 12-16 months to get any book out from start to finish. So if I pre-ordered a book last summer I wouldn't begin to worry about it being late until it missed Christmas of this year even though it was promised months ago. It use to be worse, use to be about 3-4 years of hyping up something and having it up for presale before it was actually made.

 

The tactics game is basically being developed and made by to well established miniature companies and so as long as Kevin doesn't have to review and rewrite half of the rules at the last minute there shouldn't be a conflict issue between this and another crowd source stuff as he's really probably not going to be involved much.

 

The reason for this thinking is the kickstarter isn't even being run or created by Palladium so I suspect they're just the go between for harmony gold and Cipher\Soda Pop and the publisher. Palladium has owned the tabletop gaming rights for Robotech for a long time so I doubt this could get made without them involved somehow which is what I suspect happened--could be wrong and Kevin reached out to them instead but I doubt it as he's never used 3rd party people before for game development. That's why I think this will get delivered in a reasonable time and not take away from the book people are waiting for.

 

But I'm sure more info on who's doing what and such will come out during the course of the Kickstarter. You should be able to just watch and read the responses as I'm 100% your exact concern\question will be raised several times.

Edited by MonkeySloth
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Yeah, I mean if it looks good I'm all up in this. I've been looking at GHQ for a while now anyway, and it's the same scale. It's a lot of win. I don't think I'd get many takers to play GHQ - but Robotech might gather a few bodies in the same place.

 

My lesser concern is twofold:

 

1. To see if any models can't be released, going back to the extraordinarily tangly rights issue that has plagued the franchise forever. So far it looks like that may not be a major concern.

 

2. This one's maybe a little more sketchy because, historically, all three separate parts don't get the same love. It's most Macross and New Generation/MOSPEADA. I get why this is, because Southern Cross was . . . a bit meh. But Bioroids are cool, and Hovertanks are cool. I'd like to see some of that action, and not see Southern Cross swept off into a dusty corner like usually happens. What I see so far also indicates this may not be a major concern.

 

 

Very interested in some Invid, though. Very interested.

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So here's Sodapop's announcement for the game:

 

 

Prepare for invasion! Robotech® RPG Tactics™ is a fast paced strategy battle game that brings the epic combat of Robotech to your tabletop. Take command of the fighting forces of the United Earth Defence Force valiantly defending Earth from alien annihilation, or lead the massive clone armies of the Zentradi Empire to recover an alien artifact of immense power and enslave mankind.

Robotech®RPG Tactics™ is designed in partnership with the makers of the popular Robotech®RPG, Palladium Games, and Ninja Division. Ninja Division brings together the design talents of Soda Pop Miniatures and Cipher Studios, makers of Super Dungeon™ Explore, Relic Knights™, Helldorado™, and Anima Tactics™.

Ninja Division is developing an all new, streamlined rules system that allows you to relive the massive battles on your tabletop at home as a stand-alone game or to enhance your Robotech®RPG adventures. This fast-paced, action oriented system is being developed by lead designers: David Freeman designer of the popular Ultimate Fighting System CCG™ and developer on the Lord of the Rings TMG™; and renowned game designer Alessio Cavatore former designer of the Warhammer™ and Warhammer 40k™ systems by Games Workshop, designer of Kings of War™ by Mantic Games, and owner of River Horse Game Studio.

In addition, Ninja Division is bringing their years of miniature design and manufacturing experience to produce an expansive and dynamic range of plastic game pieces, sure to please fans of Robotech and serious collectors alike.

Make sure to keep up on all our latest announcements for this exciting new project by following Ninja Division's facebook page.

 

So it really does seam like Palladium has it's name attached, and thus is getting some money, but everything else is Ninja Division.

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One of the bits companies who post on Dakka (Paulson Games) is also going to be releasing a Mech KS soon that may be of interest (if you've just after mechs and not specifically robotech)

 

http://www.dakkadakka.com/dakkaforum/posts/list/509439.page;jsessionid=2FD420DD8C59FBA1F2B49539ADE54030

 

I'll post a specific thread when it's closer to starting, but the above thread has the gist of it, plus some art and Paulson will be putting up test rule on it too

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Paulson makes some good stuff. Hope his kickstarter does well but, sadly, I really don't care for mecha unless they're a much larger scale so I'm only in for Robotech stuff.

 

So here's how Sodapop and Cipher got involved:

 

There were two people working, separately, on Robotech Minis stuff. One, Tom Roache, was the rules guy the other, Paulson, was making minis. They both ended up pitching things to Harmony Gold around the same time. HG sent them to Palladium and, for whatever reason, Palladium decided not to go with the mini's Paulson had created but kept working with Roache. Roache then went out and rounded up someone else to help with the mini design and manufacture and that's how Ninja Division came to be.

 

This is based off some posts on DakkaDakka and from Roache's blog.

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I would love to get a hold of some Macro... I mean Robotech miniatures. The Valk... I mean Veritechs were certainly the stars of the show, but I'd especially like to get some destroids and battle pods. Bring on the Glaug... I mean Officers Battle Pod.

 

Oh, and a Quedluun Rau!

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