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Who knows what the future holds whether it be a nuclear war or the planets dying climate times are going to change so get stuck in while you can to the near future and beyond with some unique terrain and scenery setups from steampunk styles western towns to container towns and military buildings, along with a selection of vehicles.
we are going back for this KS to stretch goals as it makes it easier for me to keep you updated with the goings-on, but rest assured you will AGAIN be getting plenty of value for your dollars/pounds, I have kept this one very affordable.
I will be asking for your input for the stretch goals so we can adapt this KS to suit you the gamer's needs as we go so list your thoughts and ideas in the comments and maybe I can make them appear here.
so let's see what you are fetting and remember this is just the starter stuff more will be added as we go
here is the link to the past apocalypse KS that you get full access to if you back that level
Ok, so what do you get?
all of the following is included in the basic £40 backing
10 building set is made from 3 types of shipping containers and vehicle shells
STEAMPUNK STYLE WILD WESTERN TOWN
8 building set, a mix of wooden wild west buildings and metal plating
3 VEHICLE SET
cars from the now adapted for the future
2 building set
MILITARY OUTPOST BUILDING SET
£1000 STRETCH GOAL
£1500 STRETCH GOAL
£2000 STRETCH GOAL
PUNK TRAIN (wip)
£2500 STRETCH GOAL
VEHICLE SET 2 (wip)
these two shells will make the two additional vehicles
this one will be a police car of some kind
big engine and exhausts for this one
£3000 STRETCH GOAL
BUILD YOUR OWN
£3500 STRETCH GOAL
£4000 STRETCH GOAL
£4500 STRETCH GOAL
the container town files in all kit form, build you own setups add the detail you want where you want it
£5000 STRETCH GOAL
BIG TRUCK VEHICLE
By Rob Dean
I gave my older son a copy of the de Bellis Antiquitatis 3.0 rules for Christmas, and he has been inspired to dust off our joint 2009 project to do Egyptians vs Hittites in DBA. That did entail rebasing some chariots, and it looked like they might look lonely on the 60x80mm stands (vice 40x60 we had been using), so I painted 8 Egyptian infantry to serve as chariot runners and put two on each base when I rebased yesterday.
Since I had some unfinished Libyan archers from BITD, I dusted them off and did four as two light infantry stands, to start an opposing army of my own.
I picked out the rest of the Libyan foot last night, but they’ll need a chariot converted from an Egyptian one (most likely).
In between those tasks, I also put a quick paint job on a Bones hordeling, who looks like he’ll be happier facing 1/72 scale opponents than heroic 28+mm figures.
"Great Gods! I'd rather be
A cultist suckled in a creed outworn
Could I but see Cthulhu rising from the sea
or hear old Dagon blow his wreathed horn."
(With apologies to William Wordsworth)
A desolate piece of grey coast on a very particular day in November.
The hour is right. The signs are right. The stars are right.
A pulse of sickly green light, far out to sea.
An hour passes, then two. It takes even one of the High Priest's blood a while to ascend from the crushing black depths.
Then, a boiling. A bubbling and a heaving of the waters. With a great splash, vast flabby webbed wings break the surface, followed by a most awful head.
Brine cascades off its greasy hide in waterfalls as more and yet more of its colossal bulk emerges.
So, now. The summons worked. But did the binding?
Foam churns around its loathsome feet as it strides up to the shore.
(Cultist is played by 59039, Deadlands Noir Occult Detective.)
The Nolzur's Star Spawn is one heck of a chunk of model! Very good detail; good placement of clear water and primed plastic. Some places were NOT EASY TO REACH, but it turns out those wings pop right out of their sockets if you bend and wiggle them a bit. Found that out by accident. They pop back in pretty easily, too, so that helps a lot.
Water is mostly GW blue and green contrasts mixed together. Takes a lot of time brushing back and forth before it adheres properly to the translucent plastic. A drybrushing with ivory white gets the foam caps.
Skin is mostly a base coat of AP Disgusting Slime graded with darker greens. Irregular rings of Reaper Ancient Oak and Reaper (sample internal-organ pink) provide some contrast; there's a lot of canvas and it needs variety.
Decided to make my other Reaper spawns match the scheme. Eldritch demon, 77113, and Darkspawn Minion, 03438b.
And an as-yet-unpainted Great Cthulhu piggy bank that is about the right scale for the O.G. G. O. O.
Towering over the horizon, blotting out the sun--classic Cthulhu stuff.
I rescued Bonnie and Max from the box of goodwill and made them ready for table use, sharing a simplified palette of colors: blue, tan, green, and orange. Max got a weapon swap, and some resculpting of the left arm because it was so much larger than the right it looked like it came off a different figure. I reposed Bonnie slightly more upright than her original position. They are both on CMON/Microarts graveyard bases.
Max pulled his collar up against the wind and puled his old college scarf closer around his neck. "Come on Bonnie, there's nothing out here."
"I heard something over there," Bonnie replied.
"It's a cat. I don't think we need to worry about it. "
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