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Malynor

Malynor's collection of WIPs

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Well, I didn't get as much done on Michelle today as I wanted to, the dreaded video game beast attacked, and I spent most of the afternoon vending it off (I discovered it was a FFXIV:ARR Beta weekend).

 

I lined her yellows; I feel my brush control getting better every time I try to line something. I'm also realizing how little paint I need on the brush to get things done. For her arm bands I went with an Ancient Bronze, and I like them. I think they stand out from the yellow more than the Ancient Gold did, and I think they get along better with the Tarnish Steal bracer bits than the True Silver I was thinking about would have.

 

Nothing done on the cape yet. But I think that'll be a good starting point for when I start with the shading/highlighting.

 

I like the ideas brought up of using reddish-browns, I think I'll try to pick a few pieces of her armour and put on a thin Clotted Red glaze. This is the same colour I used as a base for her hair, and I think that will tie it all together (I have no idea what I'm talking about here).

 

Michel_Base_Yellow_Front_Lined.jpg

Edited by Malynor
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Started on the cape, mixed brown liner with the base (Turf Green) for a shade, and Clear Yellow for a highlight. I don't think I thinned my shade enough, it went on a bit hard, but I re-glazed the whole thing afterwards with thinned down base and I think that took the hard edge off.

 

Pictures don't capture it well, I've got 2 of the back, with flash and without. And one of the front-right. I tried to get a better picture of the inside of the cape, but I couldn't get a decent one.

 

Flash:

Michel_Cape_Back_Flash.jpg

 

No Flash:

Michelle_Cape_Back.jpg

 

Front Right:

Michel_Cape_Front.jpg

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Last one for tonight.

 

Tried to mess with her hair. Red hair is hard, after a few attempts and failures, I ended up with something that doesn't completely suck.

 

Shaded in the armour - used a dark red/brown wash on the body, and a dark brown wash on the legs and gloves. Not horrible. I'll go in tomorrow or the next day and bring the mids back up, and do a little highlighting.

 

Hair:

Michel_Hair.jpg

 

Front:

Michel_Shade_Front.jpg

 

Back:

Michel_Shade_Back.jpg

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Got some more layering in on the tunic and armour - Still trying to get the hang of it, it's a long ways from perfect yet, but it doesn't look too bad at arm's length. I'm finding a real thin (controlled wash? not sure exactly what to call it) of the base colour really helps smooth the transitions.

 

Michel_Shade2_Front.jpg

 

I think next up is the eyes and face... I've been putting that off for as long as I can, but I'm running out of other things to do first. No idea how I'm going to approach the right eye, where it's partially covered by hair.

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Cleaned up the swords, tried to put a highlight of true silver along the edge, but it doesn't really show well.

 

Also wanted to record the eyes done halfway - took me several attempts to get it this good not bad. And I'm pretty sure I'll end up screwing them up and having to redo the whole thing while trying to add pupils (iris/dots/whatever).

 

Michel_Eye_Front.jpg

Michel_Eye_Back.jpg

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Having painted 4 of her, the eyes are tough. She should be looking through her hair which means getting the iris in there against the hair which was hard. In the end I painted the eye black then painted the white in leaving the iris next to the hair. 3 of my 4 are in the inspiration gallery (see link in sig) and you can see what I mean about the eye a bit there (its clearest on the drow one).

 

Also as you have the arm off I'll note it fits back either facing out from her body or across it fine. (The dow one shows the out version in my gallery.)

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So this is where the "Madness" comes in... I was tired but not sleepy last night, and wasn't feeling the desire to poke at Michelle's face. So I chopped off the base of a Minotuar and a Giant, and gave them a first coat of base colour on their skin. Giant is Tanned Skin, Minotuar is Russet Brown. Both need second coats to clean up missed spots (it was late, I was tired).

 

 

Minotaur:

Minotaur_Base_Skin_Front.jpgMinotaur_Base_Skin_Back.jpg

 

Giant:

Giant_Base_Skin_Front.jpgGiant_Base_Skin_Back.jpg

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Yeah ObsidianCrane, I'm pretty sure I'm going to leave the right eye as it is - just the little bit of Linen White for the side of the white of the eye, it's a really narrow space in there, and I don't think I can do anything more with it for where I'm at in skill level right now.

 

Now for some lunch, and then I'll stab her left eye with a magically placed dot on the first try (here's hoping).

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Poked at the eyes, did a little highlighting and shading on the face and added some colour to the lips.

 

Overall not as bad as I had feared, but not as good as I had hoped.

 

Michel_Eye_Front2.jpgMichel_Eye_Left.jpg

 

Michel_Eye_Front_Full.jpgMichel_Eye_Left_Full.jpg

Edited by Malynor
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So, now that Michelle is done I decided to move on to the Ogre Chieftain - with the plan that I'm hopefully going to improve my blending enough to be able to attempt some NMM on the Minotaur's weapons. I've got a few more of the first 29 to go through, but I'm hoping it's not too long before the new KS Bones become available for us newbs to buy before I run out, I can't seem to convince myself that I'm a good enough painter to buy the more expensive metal minis. Don't get me wrong, that hasn't stopped me from buying a few metal minis - I just don't want to paint them until I get less bad good.

 

Anyways, enough blathering. Onward to WIPness:

 

I picked up a small roll of Woodland Scenics Scene-A-Rama "Ready Grass" at the local hobby store, and decided to give that a shot. It's a 10"x16" (or there-abouts) thin vinyl mat with textured landscape glued to it. Designed for dioramas, I thought it would be worth the $6 to try on a mini - especially if it works well, and I'm able to use it on 100+ minis. There are several different types/colours of it, I picked up the "Desert Sand". It looks like this:

WoodlandScenics_Desert_Sand.JPG

 

Now, if I were smart, and/or experienced, I would have realized that this would have been much easier if I had glued it to the base PRIOR to placing the mini down. But I'm not...

 

So, I had to cut out 2 roughly triangular bits that would meet and form a seam on the diagonal under the Ogre Chieftain's feet. It's not that noticeable unless I've got the mini under my lights for painting, but next time, definitely going to be putting down the Ready Grass first. I think the only thing that I don't really like about it is that you can see the thin vinyl that the sand/texture is glued to on the edge. Not sure if there's a way to get rid of that or not (any suggestions?) You can see it in the pics below.

 

Also, I lined him. But I'm not sure if I should line around the tusks or top part of his beard or not... My first thoughts were "LINE EVERYTHING!" but that may just be all the Buglips Bones WIPs I've read. My second thought is that I don't really want lining on his face... do I?. The face is supposed to be the first thing people look at, the centre of attention on the mini, do I want to have big ol' lines through it? Do I need it? I looked at the painted pics on the store but none of them appear to be lined at all. Suggestions/Comments/name-calling would be much appreciated.

 

I'll go back and clean up the skin later (tomorrow? possibly), along with some shading and highlighting if I find the time.

 

Giant_Lined_Front.jpgGiant_Lined_Right.jpg

Giant_Lined_Back.jpgGiant_Lined_Left.jpg

Edited by Malynor
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That sand-roll stuff looks pretty nifty, once you paint the sides of your base I don't think that little bit of vinyl will stick out anymore.

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Can't seem to find time to paint lately, I'm hoping things settle down now that Vacation and Canada Day celebrations are finished with.

 

I cleaned up the lining (well, the skin side of the lining anyways) yesterday or the day before. Then went back in tonight and started with the shadows and highlights.

 

This is my first time using a triad to paint with (Tanned Skin) - I really like the idea of it, I'm horrible with colours, so, having them picked out for me first helps quite a bit. BUT, you know how paint dries a little darker than when it first goes on? Yeah... the Tanned Shadow goes on at just about the same colour as the Tanned Skin dries at. Or at least close enough that my horrible colour vision can't tell the difference between them. So... it's not perfect. but it's not horrible either (for me). The highlights look a bit brighter than they are outside of the photo, it was still a touch wet, and.. well, I dunno, the don't jump out at me when I'm holding him here like they do when I look at the photo. Overall the triad worked fairly well, but I think I might take the shadows a little bit darker, and maybe the highlights a little brighter, especially around his baldy head.

 

Oh, and I sort of skipped over the whole scar/tattoo deal on his shoulder, haven't quite figured out what I'll do there yet. Also not really sure what to do with his one super hairy leg...

 

Front:

Giant_Skin_Front.jpg

 

Back:

Giant_Skin_Back.jpg

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I GOT STUFF IN THE MAIL!!!!

 

No not bones, I missed the kickstarter.

 

I got the support plate that was missing from my Back2Base-ix wall climbers that I ordered 2 months ago. So now I can stack them, and make a little bit of room on my desk.

 

So here's a pic of my desk setup - it's not huge, but it works for me for now (I need more paint, and wall climbers to hold it). I'd like to have a separate painting area away from my PC, but, I make do with that I've got. And yes, that's my actual desktop - it's been set to the Reaper Skull since I got my first bunch Reaper paints back in April.

 

The top shelf you see there has got the Bones goblins, zombies, and skeletons (6 of each pose of each type from the first 29) I painted before really knowing what I was doing (because I'm an expert now :blues: ). They're on the shelf there because I'll end up using them for gaming, but, I don't consider them any good at all, this is as close as you'll get to seeing a pic of them.

 

The dremel rotary tool is there, on it's stand, because I thought the stand was cool. I haven't used it yet, and expect that when I do, I'll take it to a place that's easier to clean than right beside all my paints, and my PC.

 

The wood on the right is the edge of a cabinet that I share with my fiancee - it's full of craft stuffs, top half is full of my stuff (extra paints, tools, spray cans, camera). bottom is all of her jewellery making stuff.

Desk.jpg

 

 

And on to more Ogre related news, not a lot of progress since yesterday. I based the leather straps.

 

I had originally thought of using Oiled Leather (I've got 3 bottles of it now thanks to the L2PKs), but it was just too close to the dark skin triad I used on him, so I went with a Ruddy Leather instead. I went over the buckles too, as I think I'll be using an Ancient Gold for those, and brown is supposed to be a good base for metallic gold. Not sure about colours for highlighting/shading the leather, I might just mix something up (add a little Brown Liner, and some Linin White for each). I'd like to just pick a paint I already have, but it seems that when I try to pick darker/lighter shades of a certain colour I normally end up picking a different colour altogether. I'm not colour blind (technically) but, I see a green, and my brain says "that's green", it doesn't say "that's a light shade of yellow-tinged green" or "medium shade of blue-tinged green", let alone the actual names of those colours. The most detailed my brain gets is "Dark Green" and "Light Green". Probably just an experience thing, I've never been into anything to do with art/paint/colours before this (if not, I may be doomed in this hobby).

 

Front:

Ogre_Base_Leather_Front.jpg

 

Back:

Ogre_Base_Leather_Back.jpg

 

I also noticed that he's still got quite a sheen to his skin, particularly the highlighted bits. Not sure what caused it, or how to fix it, will a (Liquitex) Matte Varnish take that out at the end?

Edited by Malynor
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