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77022: Michelle, Female Human Ranger

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Here's Michelle from my WIP thread.


Not a whole lot to say about her that I didn't say there, just a restating of my confusion about her fiddly bits not really... making sense to me. I guess the best way to explain it is that I wasn't always sure what was what.


She's most likely going to get some tabletop time, so I didn't bother with any fancy basing. I might glue some sand down when I pick up some better sand, the stuff I have no is too chunky, looks more like gravel than anything else when I use it for basing.



  • Cape - I think this is probably my best work on cloth to date (although it doesn't show well in the pics).
  • Face - Not fantastic, but looks really good when not up close :unsure:
  • "Conversion" - When I put her arm back on I placed it sword out, which was my plan all along, it seems to work well. Not a real conversion, but it was my first time cutting something off that I meant to put back on (unlike the broccoli bases, that just get cut off).


  • Hair - I thought red hair would look good on her with the greens and browns. And I still think it probably would if, I knew how to do red hair.


Now for some pics:




Edited by Malynor
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This sounds funny but hear me out. For red hair try a red, a tad of brown, and metallic bronze. Yes a metallic bronze. If you look at a ginger's hair in the light it has the most gorgeous light refractions of any other hair color. This is best replicated with a metallic bronze. Add in drops of orange for highlights. Also, google mini painting red hair. If I ever have a question about how to paint a certain element, that is the first thing I do. I google mini painting X.


On a separate topic if you google mini painting flesh tones you get all kinds of opinions and techniques!

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