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Bones You'd Like to See, thread #2


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Dat scorpion. Want want want. Is it as big as it looks, though, or more like the giant spider? Cause I want one about the same size as mah gryphon, only flat.

 

Also, I'd like a few elk/deer. I have a herd of wild ghost-deer dead druid forest-spirits in my current campaign, and I'd love to be able to paint some up...

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Is that the really huge giant spider? The one that one of our BIG dragons might have a bit of a struggle with? Or am I thinking of someone else's giant spider... I seem to recall there being one with legs as big around as a CD. Would be awesome to have that in bones if that's a reaper figure... :grr:

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Mostly just a bunch of "Me, too!"'s:

 

  • Townsfolk - I love the townsfolk in the first kickstarter! I think I can always find uses for townsfolk peasants, nobles, scholars, shopkeepers, miners, diplomats, and so on (to serve as militia, captives/hostages of monsters, tavern brawlers, ringleaders, henchment, and more), and I'd love to see more, from a variety of the usual PC races.
  • Halflings, Gnomes, Dwarf women: I was so glad to see even a few good Halflings and Gnomes of both sexes, as well as female Dwarves, and I'd love to see more! Thanks to the likes of D&D Miniatures, Pathfinder Battles, Warhammer Fantasy, and so on, it's pretty easy to get a lot of generic male human, elf, and dwarf miniatures. Halflings and Gnomes, on the other hand, are a bit tougher to come by. Reaper's female dwarves, gnomes, and halflings even look good enough to be great PCs, too!
  • Dungeon Dressing: I can find lots of great uses for the dungeon dressing sets from the first Kickstarter, and I'd definitely like to see more furniture, baarels and crates in various sizes, and so on - it's great for everything from obstacles for tablethop games to scenery in dioramas, from fantasy and real-world medievel settings, all the way up to the 20th century. (Sure, some resin and metal pieces are out there, but I really prefer the Bones material.)
  • Multi-purpose Cultist mooks! One or two little differently-themed covens of hooded or weirdly masked cultists (a pack of three or so minis, even if they are duplicates of one or two poses), suitable for fantasy, Call of Cthulhu, or modern/sci-fi gaming, would always be welcome. I can always find uses for generic cultists!
  • Translucent, Hollow Gelatinous Cubes! Gelatinous Cube minis are not easy or cheap to come by. After seeing the translucent bones from the first Kickstarter in person, it looks like Bones is a great way to produce these.
  • Displacer Beast, Carrion Crawler, Shambling Mound, Bullette: What a treat to see expies for classic D&D weird monsters like the Beholder, Mimic, Rust Monster, and so on in the first Kickstarter! More classic fantasy RPG monsters in this vein are quite welcome. (Also, revivals of some of what the Pathfinder folks call "Misfit Monsters", like Flumphs, Flail-Snails, Cloakers, and that sort of thing, would be a treat, though I can't imagine many of these would be anything but a niche market.)
  • Clerics, Bards, Rogues, Barbarians, Monks: I like the Bones monsters and NPCs the best, but the selection of PC minis seemed to under-represent Clerics, Monks, Bards, and standard Rogues a bit (Wizards and standard fighters seemed far more common.) I rather liked seeing the Cleric with a warhammer and grimoire/holy book, the bard with a lute, and some of those characters. (Arguably, I could probably make much more use of sinister-looking barbarians, rogues, clerics, and barbarians as evil NPCs, then I could fighters and wizards.)
  • Ambiguous PC/NPC characters: From the first Kickstarters, some of the PC ranger types do make great bandits and thugs, the hooded spellcaster with a scythe makes a great heroic druid PC or an equally great evil necromancer, and so on - this is very useful! I don't really need more PCs, but I love seeing the minis that make equally good villains and heroes.
  • Off-theme minis: I don't have much of a direct use for Sci-Fi minis like those Chronoscope spacde marines, but it's nice to see them, and there were a couple of the Steam-Punk flavored minis that require little or no modification to fit right into a more generic fantasy setting (the steampunk witch is fine as-is, the Shadow expy easily accepted weapon swap of swords for guns to turn him into a rogue). So, off-theme minis, especially some that are just ambiguous enough to fit in multiple genres, and monsters such as aliens and that sort of thing, are especially welcome.
  • Conversion Weapons Sprues: I agree completely with the foks who requested weapons, shields, tools, gear, and so on for conversions. Sure, other companies probably do the modular plastic armies better, but "Bonesium" is such a pleasure to work with in conversions, I would be happy to see Bones weapons sets for conversion purposes. (There are quite a few PC types in the first Kickstarter that, for example, could have been converted from a Paladin to a Cleric simply by swapping a Ridiculously Big Sword for a mace, and a similar weapon swap would make the difference between a Ranger and a Rogue.)

 

 

These are sort of wish-listy, and I can imagine they aren't likely to see the light of day:

  • OD&D-Style Beginner Adventurers: I agree with the replies that asked for more generic, old-fashioned adventurers, similar to the 1/72 Caesar Miniatures guys. Or, like those old miniatures from the Dungeon! or HeroQuest board games. They may seem a bit dated and cheesy, but these make great NPCs, and they seem like the best fit for those old 1st and 2nd Edition games, too. (There's bound to still be some old-fashioned 80's-era molds or sculpts still out there that can be revived for this purpose?)
  • Paired Male & Female Adventurers: I believe Ral Partha in the 1980s used to make these great little sets of two adventurers, like a male and female human paladin or Dwarf Rogue, with matching gear. Probably wishful thinking (I bet it's sort of a niche market), but I haven't seen these in a long time, and I'd love to see these brought back as Bones. (And, someone mentioned the sets of three versions of the same adventurer, starting as a low-level beginner, and leveled up to an experienced adventurer and then a legendary hero... I believe these were being sold in metal at about the same time, and I agree it would be great to see these again, too.) Also, there was a boxed set produced by Ral Partha (I believe) in the 1980's for the Dungeon! board game, which were metal versions of the injection-molded plastic minis that came with the game... the Dungeon! miniatures were sort of goofy and old-fashioned, but I'd enjoy seeing Bones versions of these, too (Wizards of the Coast revived the Dungeon! boardgame recently, but it included no miniatures... seems like an opportunity?)
  • Plant Monsters: The suggestion in one of the earlier posts for things like man-eating plants is fantastic- I don't need them often, but when I do want them, there simply aren't any good minis for them out there. Again, man-eating plants are useful in a variety of different genres, from fantasy, to 20th century pulp, to Steam Punk, to Sci-Fi, so plant monsters would be multi-use minis.
  • Savage mooks! The natives are getting restless. Some Tcho-Tcho pygmy cannibal guys with filed teeth, wooden Tiki masks, spears, blowguns, and that sort of thing could fit into a variety of different games, from Call of Cthulhu, to pirates, to fantasy games, to pulp action Indiana Jones/King Kong/Tarzan style stories, and so on. (In a way, Goblins and Orcs kind of fill this role, but they aren't quite right.) Generic natives with bows or spears would work just as well in a fantasy setting as they would in a Western with the Chronoscope cowboys, for example, while really detailed and over-the-top savage native warriors or witch-doctors would be, effectively, Barbarian or Druid PCs. Generic enough rank-and-file natives would serve as cannibal savages in pulp adventure, Call of Cthulhu, fantasy, and pirate games, and could be equally at home in the Wild West, in forests, in jungles, At the Earth's Core, or on a planetary romance Mars....
  • Arabian Nights, Oriental Adventures, and other oddball fantasy settings: The occasional character or monster from one of these settings would be quite nice to see. Sinbad the Sailor, Yokai monsters, kung-fu monks, samurai and ninjas, Djinn....
  • Universal-style Gothic Horror themed monsters and PCs: some of the townsfolk from the original kickstarter seem to touch on this theme, with peasents with pitchforks and torches and all being represented, but more minis in that vein would be quite nice. Like someone else mentioned, traveling "Romani" or "gypsie" characters, referred to in Ravenloft as Vistani, would be quite handy as both PCs and NPCs in the form of bards, fortune-tellers, rogues, and so on. Wolves, solitary bats, Cat People, wolf-men, vampires, and so on would fit right into this theme (and many others besides).
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Mostly just a bunch of "Me, too!"'s:

 

  • Townsfolk - I love the townsfolk in the first kickstarter! I think I can always find uses for townsfolk peasants, nobles, scholars, shopkeepers, miners, diplomats, and so on (to serve as militia, captives/hostages of monsters, tavern brawlers, ringleaders, henchment, and more), and I'd love to see more, from a variety of the usual PC races.
  • Halflings, Gnomes, Dwarf women: I was so glad to see even a few good Halflings and Gnomes of both sexes, as well as female Dwarves, and I'd love to see more! Thanks to the likes of D&D Miniatures, Pathfinder Battles, Warhammer Fantasy, and so on, it's pretty easy to get a lot of generic male human, elf, and dwarf miniatures. Halflings and Gnomes, on the other hand, are a bit tougher to come by. Reaper's female dwarves, gnomes, and halflings even look good enough to be great PCs, too!
  • Dungeon Dressing: I can find lots of great uses for the dungeon dressing sets from the first Kickstarter, and I'd definitely like to see more furniture, baarels and crates in various sizes, and so on - it's great for everything from obstacles for tablethop games to scenery in dioramas, from fantasy and real-world medievel settings, all the way up to the 20th century. (Sure, some resin and metal pieces are out there, but I really prefer the Bones material.)
  • Multi-purpose Cultist mooks! One or two little differently-themed covens of hooded or weirdly masked cultists (a pack of three or so minis, even if they are duplicates of one or two poses), suitable for fantasy, Call of Cthulhu, or modern/sci-fi gaming, would always be welcome. I can always find uses for generic cultists!
  • Translucent, Hollow Gelatinous Cubes! Gelatinous Cube minis are not easy or cheap to come by. After seeing the translucent bones from the first Kickstarter in person, it looks like Bones is a great way to produce these.
  • Displacer Beast, Carrion Crawler, Shambling Mound, Bullette: What a treat to see expies for classic D&D weird monsters like the Beholder, Mimic, Rust Monster, and so on in the first Kickstarter! More classic fantasy RPG monsters in this vein are quite welcome. (Also, revivals of some of what the Pathfinder folks call "Misfit Monsters", like Flumphs, Flail-Snails, Cloakers, and that sort of thing, would be a treat, though I can't imagine many of these would be anything but a niche market.)
  • Clerics, Bards, Rogues, Barbarians, Monks: I like the Bones monsters and NPCs the best, but the selection of PC minis seemed to under-represent Clerics, Monks, Bards, and standard Rogues a bit (Wizards and standard fighters seemed far more common.) I rather liked seeing the Cleric with a warhammer and grimoire/holy book, the bard with a lute, and some of those characters. (Arguably, I could probably make much more use of sinister-looking barbarians, rogues, clerics, and barbarians as evil NPCs, then I could fighters and wizards.)
  • Ambiguous PC/NPC characters: From the first Kickstarters, some of the PC ranger types do make great bandits and thugs, the hooded spellcaster with a scythe makes a great heroic druid PC or an equally great evil necromancer, and so on - this is very useful! I don't really need more PCs, but I love seeing the minis that make equally good villains and heroes.
  • Off-theme minis: I don't have much of a direct use for Sci-Fi minis like those Chronoscope spacde marines, but it's nice to see them, and there were a couple of the Steam-Punk flavored minis that require little or no modification to fit right into a more generic fantasy setting (the steampunk witch is fine as-is, the Shadow expy easily accepted weapon swap of swords for guns to turn him into a rogue). So, off-theme minis, especially some that are just ambiguous enough to fit in multiple genres, and monsters such as aliens and that sort of thing, are especially welcome.
  • Conversion Weapons Sprues: I agree completely with the foks who requested weapons, shields, tools, gear, and so on for conversions. Sure, other companies probably do the modular plastic armies better, but "Bonesium" is such a pleasure to work with in conversions, I would be happy to see Bones weapons sets for conversion purposes. (There are quite a few PC types in the first Kickstarter that, for example, could have been converted from a Paladin to a Cleric simply by swapping a Ridiculously Big Sword for a mace, and a similar weapon swap would make the difference between a Ranger and a Rogue.)

 

 

These are sort of wish-listy, and I can imagine they aren't likely to see the light of day:

  • OD&D-Style Beginner Adventurers: I agree with the replies that asked for more generic, old-fashioned adventurers, similar to the 1/72 Caesar Miniatures guys. Or, like those old miniatures from the Dungeon! or HeroQuest board games. They may seem a bit dated and cheesy, but these make great NPCs, and they seem like the best fit for those old 1st and 2nd Edition games, too. (There's bound to still be some old-fashioned 80's-era molds or sculpts still out there that can be revived for this purpose?)
  • Paired Male & Female Adventurers: I believe Ral Partha in the 1980s used to make these great little sets of two adventurers, like a male and female human paladin or Dwarf Rogue, with matching gear. Probably wishful thinking (I bet it's sort of a niche market), but I haven't seen these in a long time, and I'd love to see these brought back as Bones. (And, someone mentioned the sets of three versions of the same adventurer, starting as a low-level beginner, and leveled up to an experienced adventurer and then a legendary hero... I believe these were being sold in metal at about the same time, and I agree it would be great to see these again, too.) Also, there was a boxed set produced by Ral Partha (I believe) in the 1980's for the Dungeon! board game, which were metal versions of the injection-molded plastic minis that came with the game... the Dungeon! miniatures were sort of goofy and old-fashioned, but I'd enjoy seeing Bones versions of these, too (Wizards of the Coast revived the Dungeon! boardgame recently, but it included no miniatures... seems like an opportunity?)
  • Plant Monsters: The suggestion in one of the earlier posts for things like man-eating plants is fantastic- I don't need them often, but when I do want them, there simply aren't any good minis for them out there. Again, man-eating plants are useful in a variety of different genres, from fantasy, to 20th century pulp, to Steam Punk, to Sci-Fi, so plant monsters would be multi-use minis.
  • Savage mooks! The natives are getting restless. Some Tcho-Tcho pygmy cannibal guys with filed teeth, wooden Tiki masks, spears, blowguns, and that sort of thing could fit into a variety of different games, from Call of Cthulhu, to pirates, to fantasy games, to pulp action Indiana Jones/King Kong/Tarzan style stories, and so on. (In a way, Goblins and Orcs kind of fill this role, but they aren't quite right.) Generic natives with bows or spears would work just as well in a fantasy setting as they would in a Western with the Chronoscope cowboys, for example, while really detailed and over-the-top savage native warriors or witch-doctors would be, effectively, Barbarian or Druid PCs. Generic enough rank-and-file natives would serve as cannibal savages in pulp adventure, Call of Cthulhu, fantasy, and pirate games, and could be equally at home in the Wild West, in forests, in jungles, At the Earth's Core, or on a planetary romance Mars....
  • Arabian Nights, Oriental Adventures, and other oddball fantasy settings: The occasional character or monster from one of these settings would be quite nice to see. Sinbad the Sailor, Yokai monsters, kung-fu monks, samurai and ninjas, Djinn....
  • Universal-style Gothic Horror themed monsters and PCs: some of the townsfolk from the original kickstarter seem to touch on this theme, with peasents with pitchforks and torches and all being represented, but more minis in that vein would be quite nice. Like someone else mentioned, traveling "Romani" or "gypsie" characters, referred to in Ravenloft as Vistani, would be quite handy as both PCs and NPCs in the form of bards, fortune-tellers, rogues, and so on. Wolves, solitary bats, Cat People, wolf-men, vampires, and so on would fit right into this theme (and many others besides).

 

 

I agree with pretty much all of your list, but the male/female 2-packs especially. I remember those and have plenty of them still. They were always fun to paint because I felt a bond between the two (brother-sister, husband-wife, etc.) and generally gamed with them that way, too. In the same vein, I'd like to see two-packs of mounted/unmounted minis as well as maybe something like a "Nemesis Pack" where you have a Cleric vs. a Skeleton King or Vampire vs. Vampire Hunter. Maybe a LTPK like that would be cool.

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I'd like to see a Bull.

 

I created a Paladin for our D&D group, and thought how col would it be if her mount was a bull...so I figured, SOMEONE would have a cool looking bull, right? Right?

Nope.

 

What I'd like is a Bull.

 

What I would LOVE would be a female paladin riding a winged celestial bull.

 

Hey.

 

A girl can dream.

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Conversion bits: Extra weapons, skulls, shields, etc.

 

Multiple poses: The rock golem has a fixed arm position because it uses an L-shaped socket. By using a hexagonal socket instead, I can reposition the arm into another position! BTW, Sticky-tack works very well, so I can separate the arms for storage or repainting. GOLEM SMASH!!!

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Here's my two cents: I'd like to see some love for 1930s-era pulp minis. There's some overlap with Reaper's various lines, both bonesium and metal, but there are some gaps. I've listed some existing models that I'd like to see added to the Bones line, but there are other ideas that seem to require new sculpts.

 

Also, I approach the line from the perspective of a gamer whose group tends to use battlemats for combat. I look for minis that will fit within a 1" footprint, or 2-3" footprint for large models for when I'm using a battlemat. I'm predisposed against minis with irregular bases due to some exaggerated stance, which has led me to avoid some otherwise cool reaper minis over the years.

 

Finally, like many other posters, I look to Bones for large models and affordable multiple-model sets. My preference is to see a focus in these areas.

 

Existing Sculpts:
Mundane and prehistoric animals - Bears, lions, wolves, etc. Perfect for expeditions into the wilderness.
03570 - Sabertooth Tiger
02466 - Carnivorous Ape
03052 - Kabaka Kwana, Ape Lord
03422 - Dire Crocodile
02527 - Dire Boar

 

Ninja & Martial Artists
50182 - Ninja of the Ghost Dragon Clan
50190 - Chan Li, Martial Arts Master
02732 - Kazumi, Male Monk

 

Thugee and Middle East
50193 - Thugee Cultist
02297 - Kaballah the Colossus
02447 - Sallah, Arabian Hero
02388 - Jalahandra Warrior
02406 - Shadow Assassin

 

Cavemen & tribal - a couple of models to represent technologically primitive warriors. Reaper has a number of minis that could work here, such as Caveman Pack (02395) and Malapango Savages (03145).

 

Robots - The medium XAIRobot (50164) would be great, as would one or more Cyber-reavers (50097).

 

Western gunslingers - a few generic figures for black hats would be nice, such as 50240 and 50251.

Modern thugs - similarly, a couple of modern lowlifes would be great, such as 50272 and 50047.

 

WWII ally and German infantry - American Infantry (50075) exist, but I don't see any (non-zombie) German Wehrmacht counterparts. They would presumably need to be sculpted.

 

Miscellaneous
50056 - Carmine Defazio, Mob Hitman
03029 - Sasquatch
50010 - Daniel Sterling, Secret Agent of GUARD (Iwould love a two- or three-pack of these guys for secret service types, cyberpunk corporate security, etc.)

New Sculpts:
Modern male and female uniformed police officers - We have Deputy Tisdale, but a couple of uniformed officers that could work as both your average beat cop or private security guard would be great for modern games, supers, etc.

 

Modern male and female Person-on-the-streets Civilians - Great for Supers and other games where the GM wants to field affordable, durable groups of non-combatants.

Gorillas

Giant octopus or squid, assuming a tabletop gaming-friendly sculpt could be produced.

A guard dog of some sort would be nice, either selected from reaper's current catalog or a new sculpt.

Pulp Cultists - The stereotypical hooded robed variety. Equipped with firearms and/or torches perhaps.

Pulp criminal with handgun - The guys you always see shooting at the hero in the old serials.

 

 

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I'd like to see a Bull.

 

I created a Paladin for our D&D group, and thought how col would it be if her mount was a bull...so I figured, SOMEONE would have a cool looking bull, right? Right?

Nope.

 

What I'd like is a Bull.

 

What I would LOVE would be a female paladin riding a winged celestial bull.

 

Hey.

 

A girl can dream.

 

I have been looking for 28mm animals to no avail. Also some 28mm dinosaurs would be good too. I think a Paladin riding a flying bullis pretty awesome. I think you will like this: http://www.thunderboltmountain.com/products/4106-giant-saber-toothed-flying-mole-with-gills

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I love the idea of cavemen (someone else mentioned them earlier, too, and I forgot to add a 'me too' then), and the pulp criminals too.

 

Really, the economy of Bones makes it a perfect medium for any sort of anonymous mooks, NPCs, and scenery bits: the sort of things I'd gladly buy in inexpensive packs of three or four or so, and then speed-paint. Pick pretty much any fantasy, sci-fi, pulp adventure, or horror theme, and think of a handful of standard, stereotypical goons, thugs, monsters, friendly NPCs, or whatever which fit the setting, and I'm sure you've got a winner.

 

Bones minis seem perfect for board game parts, too: why use cardboard stand-ups or plastic pawns, if you can get a nice package of fairly generic Bones fantasy adventerers or investigators or whatever?

 

With that in mind, I'd happily buy a set of fairly generic Bones iconic stock fantasy adventurers as a package: a vaguely Gandalf-ish wizard, a vaguely Conan-like fighter, a paint-by-numbers Knight in Shining Armor, a cloak-and-dagger rogue, a bow-and-arrow wielding archer, a standard-issue cleric, a dime-a-dozen swashbuckler, and so on - a generic pre-packaged party, perfect for one-shot adventures, fill-ins for gamers who left their mini at home, replacement 1980's fantasy board game characters, or whatever. Reaper's catalogue is surely vast enough that there would be suitable examples of most of these stock characters already there, waiting for a conversion to Bones!

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