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One of Bob Ridolfi's sweet little undead monsters from earlier this summer. I tried some grey skin tones to give her a "definitely not human" look, with the contrasting pale yellow funeral dress. It's all right, and there's nothing you need to be concerned about here....
By Ryan S
Hi, I want to start this to get me motivated to get some accountability and hopefully guilt myself into working. So here is the very first of hopefully many steps.
The first step is to prime the miniature, I've done that, the 2nd step? To photograph the miniature to capture the volumes of real light that shows where I want my light source. For this I want two light sources. So really that means I just used my computer screen and my ceiling light, adjust the miniature to taste and get the angle I want to set the light.
The screen light is whiter and will be the light from outside the window, the yellower ceiling light will be my tavern fire light and will be the primary light source.
The skin will be fairly shiny so this is pretty much a mandatory process to get those realistic sheens....because I'm literally stealing form reality it helps a lot. If I were a better painter I could fake the light sources with enough knowledge. Thankfully I have some serious shadows on the model, and my mid tones will have a lot of room for blending.
The problem now? Picking my colors.
What do I know? I know the floor is wood colored and the axe/haft materials
I know that I'm going to want off white and pinks for eye whites and gums teeth etc.
The gold of the primer is actually a really beautiful color for a fantasy creature, so I might see if I can't keep that.
So Gold, pink, whites/off whites, and browns, I don't know if I want a two toned or patterned beholder. I think this is gonna be a challenge whatever I do. I think I want to go for a fleshy color
Got my Reaper Bones V goodies a bit ago, and slapped some paints onto the Pumkinhead beholder. I used Citadel Wraithbone primer, contrast paints, and Army Painter Matte varnish and... months later it remains slightly tacky. It's not... awful. But it's enough that if I put it away in a box with other minis, I'm afraid it won't mix well. I've left it out in the sun for a day, thinking that might 'bake' the stickiness out of it... It did not.
I got Reaper Bones because I figured I could paint, varnish and throw into a box with all my prepainted minis. Some of my older bones remain slightly tacky too. But I figured that with this new round of Reaper Bones, they would have got that figured out. I've painted up the undead giant, but not yet varnished him and I'm afraid to!
I've read the various Reaper Bones help threads, many of which are very old (and one sent me to Facebook, though it looks like it's no longer available. I don't do social media anymore, so not sure?).
Does anyone have any advice to help a guy out? I'm pretty sure I shook my rattlecan varnish adequately. I do live in western San Francisco and wonder if the humidity (fog, it's often cool and misty regardless of the season) may affect this. I try to wait until the weather is clear.
What are you doing to keep your Bones stickiness-free? Any advice you might have would be helpful.
Update 3 Nov 21: over time the tackiness was getting worse; I could no longer pick up the model for fear of leaving a nasty finger print... (In particular, the elements that had GW's "Nurgles Rot" technical paint for some reason reacted really badly, and were quite gooey!) But I finally got a pot of Testors brush on Dullcoat/varnish and it worked like a charm. The figure is no longer tacky. If that changes, I'll come back to update again! 🙂