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Overview Earthworm Jim has been a beloved character in video games since his launch in 1994, but due to the limitations of cartridge space, his epic story was never properly told. I'm not only the creator of Earthworm Jim, but I've spent the last 20 years making 18 graphic novels! EARTHWORM JIM is about the world's most unlikely hero... a worm! The evil Queen of Insectica has a super-suit invented that is capable of altering the universe when it is stolen by her ugly sister, Princess What's-Her-Name... Earthworm Jim... from the creator of Earthworm Jim!
My name is Doug TenNapel and I created Earthworm Jim 26 years ago. Though "EWJ" appeared in award winning video games, an animated series and a toy line, his epic story has yet to be told! We all know the character, but none of us know the story. This deficit in the universe ends NOW!
(P.S. Do sign up for the Earthworm Jim Comic mailing list! http://earthwormjimcomic.com/ )
For the first time in 27 years I am crafting an epic graphic novel worthy of the true fans of Earthworm Jim in a multi-book set! Let's launch the cow!
My last Indiegogo campaign was for a comic book called Bigfoot Bill and my backers blew me away by providing $196k in funding! Together, we were able to make a hard bound, giant book with over-the-top gold-leafing and embossing on the cover. With your help, we can make Earthworm Jim: LAUNCH THE COW a beautiful volume that is a work of art unto itself. It goes on the coffee table, not some box of wrinkled, floppy comics in the basement. This story will be a sprawling love letter to the fans of Earthworm Jim!
YOU are my Plan A. There is no other plan!
Making a big, beautiful book requires a lot of funding. Paper costs go up every year, and I only use top quality end sheets, cover stock and print work. It's made in America in my state so I can oversee every step of production.
The book will start as a handsome hardbound edition, oversized at 9" x 12" and 160 pages long! It documents the origins of the super suit and how it got to earth to make our favorite hero. You'll see some familiar characters ripped straight out of the video game like: Peter Puppy, Princess What's-Her-Name, Psycrow, the hideous Professor Monkey for a Head, Queen Slug-for-a-Butt and Evil the Cat!
The Making Of EARTHWORM JIM Book!
Your Earthworm Jim: Launch the Cow comic is lonely and needs a companion...
The "Making Of The Earthworm Jim Book" is a perfect companion to the comic bookk. It will also be hardbound, 9" x 12" and starts at 64 pages (But I KNOW we can do a lot better than that!). It has a comprehensive backstory on all of the main characters and villains. I think it's tacky to have too much expository dialogue on everyone's past, so it's better to unfurl that in this book. I give you the why behind the entire Earthworm Jim universe... and yes, I'm building a universe!
I recently had a reunion with the whole Earthworm Jim game team and I got to interview everyone. We talked about how Earthworm Jim came to be and I will document that many close calls and freak accidents that had to fall into place for it to happen. There will be team bios, and a catch up on what everyone has been doing over the last 25 years since we got together.
The Shiny Team section of the book has portraits of the talented artists, programmers and musician and the photos were even taken by David Perry the Earthworm Jim programmer!
I'll show every step of the comic book's production, from raw ideas on the white board to printing every notecard I used in breaking down the story. You'll see the raw pencilled pages, inked pages with washes applied and I even scan my script pages that are covered in pencil re-writes!
Who remembers this cartridge and packaging art by Mike Koelsch...?
I've asked Mike Koelsch to paint a new "90s-style EWJ cover" for the Making Of book! Koelsch will give a step-by-step story on how he illustrated EWJ including a sneak peek into his studio madness. (Check out Koelsch's website here: http://www.sporkunltd.com/) He has also allowed me to make prints of the cover and the original is available on our highest backer tier. I'll put it in a beautiful frame with matting so it's ready to hang in your home!
Here's Mike giving step by step progress on the cover:
I've got perks where you can own the original comic pages, the book covers and enjoy frame-worthy prints plus a perk where I will draw you an original signed Earthworm Jim head-sketch in your book!
3 ART PRINTS!
I hope to make three collectable prints with each Earthworm Jim book by guest artists, and these are the first three. Note: They will only be offered on this campaign and won't be offered on any future campaigns. The first is by Mike Koelsch, the artist who did all of the cartridge and packaging illustrations for Earthworm Jim 1 and 2. The next two are from the CreatureBox boys Greg and Dave!
Click here to learn more about CreatureBox: http://creaturebox.com/
FUND THE TEAM:
The funds will go to a costly print run, my letterer Eric Weathers, flatter Radka Kavalcova, my colorist Katherine Garner, book designer Joe Potter and shipping fees. Here's a sampling of the team's test pages so far:
The Art of Bookmaking
I've spent years making graphic novels and Earthworm Jim is probably my most well-known creation, yet his story hasn't been told. This is my chance to do the best job I can to entertain you and your backing will make this book a fantastic work of art.
I don't see comics as disposable rags made to read once then toss aside. I spend a lot of time writing and story and crafting every page and merely reading some thin floppy or a PDF isn't the experience I'm going for. This book will be something you can enjoy for a lifetime, it's literature, not pop-garbage and I want to stand on the tip-toes of my ability to reach for the highest possible craft I can accomplish!
My track record in this arena has few peers. I Kickstarted two sketchbook archives where we managed leather covers, gold gilded edges and the best printing money can buy. These are one-of-a-kind collector's items that are not available in stores. The book honors the backers who made them happen. I write for the most diverse audience imaginable, and the backers constantly tell me, "I got more than I paid for!"
If you look at my books that are made outside of Indiegogo, you'll see that they don't have the over-the-top printing production I can pull off through crowd funding. Only through Indiegogo will you find foil-stamped gold cover art, UV gloss coatings, embossing and de-bossing! I hope to explore new printing techniques that make these hard bound books the kind of items you show off to your friends with a durability that ensures a great re-read for the rest of your life!
For more on the Bigfoot Bill campaign click here: https://www.indiegogo.com/projects/doug-tennapel-s-bigfoot-bill-graphic-novel/x/838702#/
I spend a lot of time putting these books together, it's time away from my family and I've dedicated my art philosophy and have the highest commitment to being transparent to my backers, include them in every step of the process and take the moral contract between backer & creator seriously.
Why Beale Air Force Base?
When Crew Chief Matt Konar was allowed to choose any artist to paint the nose art on his KC135 refueling plane he wanted something like his favorite character Earthworm Jim! A friend put us in contact, and I designed the artwork for the plane and attended the commissioning ceremony on May 5th. The whole base came out and I felt so humbled to get to help America's finest that I wanted to do something special for those folks and give YOU that same feeling.
By backing the Beale Air Force tier, I hope to send one copy of the Earthworm Jim comic to all 800 people on that base just in time for Christmas! As a thank you, I will send you a signed book!
Here's a sample page from the comic:
Bill Webb's Decks of Dirty Tricks
Bill Webb's Deck of Dirty Tricks has been used and enjoyed for years in convention and home campaigns. It was made for use during game sessions to encourage unexpected events and player interactivity. It has proved to be one of Frog God Games' most popular products and now new decks are available!Each card has a flavor test of a pop culture reference, meme, pun, or worse. Such as… What is this? An invisibility cloak for ants? Followed by a mechanical thing to happen in game. Such as… Target gains invisibility for 3 rounds.
Options are available for 1,2, or 3 decks (your choice).
The available decks are-
The Classic Deck of Dirty Tricks The dungeon-themed - “Bill Webb’s Deck of Dirty Tricks, Volume II” A more Wilderness themed" Bill Webb’s Deck of Dirty Tricks, Volume III" Plus…
The full deal- Get all three decks and a SIGNED copy of Bill Webb’s Book of Dirty Tricks
The Classic Deck of Dirty Tricks.
Made for use during game sessions to encourage unexpected events and player interactivity. The cards are all printed with suggestions for changes in the narration and their potential mechanical implications. It is system neutral but works best with any one of the many variations of the world's most popular roleplaying game.
The New Expansion Decks of Dirty Tricks
We are bringing 2 new decks for this Indiegogo project. We are also reprinting the classic (and sold out classic Deck of Dirty tricks . The expansion decks are planned for 48 cards with, often requested blank cards for creating your very own "dirty tricks" for your home or convention game.
The Tiny Print Run
Frog God Games is continuing the use of this IndieGoGo crowdfunding method for Deck of Dirty Tricks This method is almost the inverse of how we design our crowdfunding projects on Kickstarter. We call it the 'Tiny Print Run'.
Thus, Indiegogo projects by Frog God Games will-
· Be short in duration
· Be limited to a single title
· Have options priced between $5-$50
· Have simple fulfillment process that does not use Backerkit
Why the Tiny Print Run?
Since 2012 our crowdfunding approach has been extravagant in every way. Ambitious with massive page counts, plus numerous add-on options and stretch goals. All supporting a primary title itself as many as 990 pages.
This has resulted in Kickstarter's with memorable pledge rewards that include top-quality hardcover books with sometimes dozens of stretch goal bonuses and add-on extras. These are awesome AND they are expensive to buy for customers like you because they are very expensive to make for publishers like us.
Why not use Kickstarter?
We will still be using Kickstarter, frequently, for our large-scale projects. These smaller projects are happening in response to the feedback we have heard from both fans and 'almost' fans alike. We hear the request for less expensive options for our projects and products all the time. A second frequent desire expressed to us, whether at conventions, on social media or in email, is for a larger selection of smaller, faster-paced adventures that can be completed in 2-3 sessions and not necessitate a full two year campaign.
Additionally, Frog God Games has grown in both sales and brand awareness. This opportunity will give us the additional resources to invest in the very best books in all of our formats.
With the wishes of the fans in mind, this and future Indiegogo projects will fund standalone projects that are both affordable and fun. This project, as well future Tiny Print Run projects, is narrowly focused.
We will email the instructions to all eligible supporters with instructions on accessing PDF items. The PDF files are distributed using Constant Contact service and our web store. You will need to have a customer account on the Frog God Games website to get your PDF; it's how we keep track of everything and grants unlimited access by you to your reward.
The Indiegogo perk PDF files are 'purchased' at zero cost by supporters (as they are paid for during the Indiegogo promotion) at the Frog God Games web store using a coupon code. That code we will be sent via Constant Contact to the address provided by Indiegogo. Please contact us with any questions/requests about this.
Deck and Softcover Perks
Deck and softcover perks will be mailed to the address provided by us via Indiegogo.
The City that Dripped Blood
An Adventure for Fifth Edition and Swords & Wizardry!
Frog God Games is proud to announce The City that Dripped Blood, the first in a four part series centered in and around the city Temelpa. This mid-level adventure is written by D & D Legend Steve Winter, whose credits include over 30 years of best selling games, adventures, and supplements for some of the most popular RPG companies in the industry. He has played a part in many of the most beloved titles from Star Frontiers to the Fifth Edition rule books. He was a contributor most recently to the Frog God Games' Quests of Doom 4 series. Steve's incredible legacy and experience in the RPG world makes The City that Dripped Blood a perfect Indiegogo project debut title.
Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within.
Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude and cannibalism and headed by an inter-dimensional vampiric overlord.
This open-ended adventure allows the GM to unleash an array of unique monsters, factional power struggles, and intriguing plots upon the characters as they fight and scheme to stay alive, entrapped in a hostile city where they are viewed as useful pawns or a tasty exotic meal.
Can the characters hold out until the siege is broken and escape with their lives? Will they champion the cause of the downtrodden and upend the social order? Or will they be the main course for the next cannibalistic feast?
Welcome to the City!
The City That Dripped Blood - available in either Fifth Edition or Swords & Wizardry versions, is an adventure for mid-level characters inside you will find-
New creatures and new variants NPC Cultists and unusual citizens are spread across various districts and factions. All under the shadow of the two ziggurats which stand menacing guard over the decrepit. desert city where the player characters begin. Options for and potential hooks are provided, but the design lends itself to modifications, GM tailored for their ongoing campaigns.
The Tiny Print Run
Frog God Games is testing a new approach with the launch of this project- almost the inverse of how we design our crowdfunding projects on Kickstarter. We call it the 'Tiny Print Run'.
Thus, Indiegogo projects by Frog God Games will-
Be short in duration Be limited to a single title Have options priced between $5-$30 Have simple fulfillment process that does not use Backerkit Since 2012 our crowdfunding approach has been extravagant in every way. Ambitious with massive page counts, plus numerous add-on options and stretch goals. All supporting a primary title itself as many as 990 pages.
This has resulted in Kickstarter's with memorable pledge rewards that include top-quality hardcover books with sometimes dozens of stretch goal bonuses and add-on extras. These are awesome AND they are expensive.
Is Frog God Games giving up on Kickstarter?
No. Far from it, in fact these smaller projects are happening in response to the feedback we have heard from both fans and 'almost' fans alike. We hear the request for less expensive options for our projects and products all the time. A second frequent desire expressed to us, whether at conventions, on social media or in email, is for a larger selection of smaller, faster-paced adventures that can be completed in 2-3 sessions and not necessitate a full two year campaign.
Additionally, Frog God Games has grown in both sales and audience awareness. This opportunity will give us the additional resources to invest in the very best books in all of our formats. Thus we have launched the first of, what we hope are frequent, 'Tiny Print Run' campaigns on Indiegogo.
With the wishes of the fans in mind, this and future Indiegogo projects will fund standalone projects that are both affordable and fun. This project, as well future Tiny Print Run projects, is narrowly focused. This meansThe City that Dripped Blood will only have two reward options-
1. A softcover, full-color copy of The City that Dripped Blood which is at least 24 pages long and includes the PDF version
2. The City that Dripped Blood in PDF
There will be no paid add-on options and all additional funds raised focus on making the highest quality module the funding can buy. Supporters will select a rules system when they make the reward selection. For City that Dripped Blood that is a choice between Fifth Edition or Swords & Wizardry (other systems or system agnostic content is possible with future projects).
As of the project launch The City that Dripped Blood manuscript is complete for Fifth Edition. It is currently being edited and converted to Swords & Wizardry. The module will be published, what is unknown is how much we raise to improve this release for everyone.
What more supporters will mean for the project
The level of quality we want to bring to The City of Dripped Blood is, at a minimum, similar softcover releases from larger companies. An example of this is a Wizards of the Coast Adventurer's League softcover. We have the potential to do even better and that is what 18 days will be focused on.
The best way surpass our quality goal for every supporter (PDF only and/or Print and PDF) is-
Commission more art from top artists Create more cartography pieces/offer more mapping resources Create PDF player handouts like creature cards or treasure maps Other options that are cutting edge and unique which only funding makes possible The first and most important is to invest in top-quality, custom color art beginning with the cover. At Frog God we have a dedicated gentleman named Casey Christofferson whose job it is to procure great art. His only constraint is his budget, which is were supporters like you come in.
The biggest milestone will be upgrading from a planned half-page illustration to a full-page color cover by a top artist similar to the examples above. After we have enough funding for the cover we will add additional internal art pieces (possibly full page).
Softcover Specific Goals
The best paper we can afford. Glossy durable pages that showcase the art as it deserves. A thick, glossy cover stock Maps/charts/tables reprinted on the interior covers for reference (duplex cover printing) Signed copies and a few really special options if the funding really takes off NOTE ON AVAILABILITY: The softcover is likely to be a single print run. The number of units we print will be determined by how many supporters choose the The City of Dripped Blood softcover. We have no plans to offer the softcover for general sale after this project ends, so this is the best way to guarantee a copy for yourself in print.
Shipping and Distribution
Shipping is simple for those who select the a softcover copy of The City of Dripped Blood.
$5 shipping fee will be added upon checkout for supporters in the United States. $15 shipping fee will be added upon checkout for supporters in the European Union, Australia, New Zealand and Canada. The PDF that comes with the softcover option will be fulfilled as outlined below. PDF Distribution
The digital copies will be fulfilled using the Frog God Games Website. There will be no pledge manager so once the book or PDF is ready we will fulfill using contact information from Indiegogo.
Link to project!
Beautiful Tarot cards created by the late Donald Beaman.
Caveat; Donald Beaman died in 2014, so his works aren't PD. And these cards are made of photographs taken as the pictures were about to be packed away for storage.
(Beaman was alive when the pictures were taken, but from the way I interpret the story, he probably didn't have full authority over the pictures any more. If he had, why wasn't the pictures taken to a studio, cleaned and photographed using proper studio equipment?)
I do not know the legality of this project. It's probably OK, just mentioning it.
Also, the first printing was financed through KickStarter in 2012. Why are they now using IGG?
(There's a 'backers only' update in their failed Yoga Sutra KS that might explain it. I don't trust anyone who unnecessarily uses 'backers only' updates)
A CLASSIC, REIMAGINED.
Atari VCS transforms how you will engage with your TV, with a nod to Atari’s rich history of pioneering interactive entertainment and hardware innovation.
It’s from Atari, so of course there are classic arcade games, plus the latest modern and Indie PC titles from a wide variety of independent developers.
Proprietary Atari VCS User Interface with optional voice control and integrated web browser for full access to all that the internet has to offer to navigate and curate your personalized entertainment experience.
Built on an open source Linux OS so you can add your own software and apps to customize your own platform.
A planned line of Atari VCS peripherals and accessories will let you build your own Game and Entertainment-Powered “Connected Home” experience.
AT A GLANCE - WITH ATARI VCS YOU CAN:
100+ CLASSIC ATARI GAMES PRE-LOADED ON EVERY VCS & THERE IS SO MUCH MORE
Atari Vault includes more than 100 all-time classics in their original arcade and/or 2600 formats and is ready to play as soon as you connect your TV.
ATARI GOES ONLINE
For the first time on an Atari device, access the Internet for updated Online Multi-Player experiences and to browse, download, or stream more favorites.*
The all-new Atari VCS Store promises a unique new experience. Atari is joining forces with a leading industry partner to be announced shortly, with the shared mission to provide exciting and diverse games and other entertainment content for the Atari VCS.
Browse countless new and classic games from both Atari and a host of partner studios and publishers. While we can’t list all the great partners we will have just yet, gamers will be thrilled on day one.
By Spring 2019 when Atari VCS ships, we plan to have new and exclusive games for you to download* or stream, including reimagined classic titles from Atari and other top developers that are ready-to-play, with even more to come!
(*Subscription required for advanced services and cloud storage.)
Tempest 4000 will be there, along with other all-new, modern Atari games currently in development for VCS!
It all starts with great games and we intend to constantly add new titles with the help of great partners. We also plan to add video, music and other content to the Atari VCS Store.
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