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Mantis Assassin and Two Lovely Ladies


pez5767
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Really excellent. The boa in the second looks flat to me, and the red armor looks a bit plastic-y too, but red armor is a nightmare and I don't know how you could do better :(

 

About the boa, I know it has no sculpted scales, but I find the lack of texture odd to the eye. Snakes are all about little reflections on the scales for me, closer to how chainmail looks.

 

The faces, the NMM, the skins, all amazing ^_^

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I'm not familiar with the other two sculpts, but the work is solid. I really like your work on Chivane. One of the most interesting NPCs from the Serpent's Skull AP. Thanks for sharing these.

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Some of your blends (the red armour on the first figure) are just a tiny bit abrupt.

 

Presumably this is because you introduced a tiny imperfection to allow these works to exist in an imperfect universe without causing a major and potentially destructive paradox event of some sort. I am grateful.

 

Also, if these were much more mind-blowing my brains would be splattered across the ceiling.

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First, great paint jobs. Some inspiring stuff I'll totally be stealing at some point :) Great color choices!

 

Since you want some feedback, I'd agree that a black nose tip is appropriate for the dia de los muertos lady. Also, the hair is a weak point for 1 and 3. I don't care for the shallow DoF on the 2nd and 3rd mini, but that's a style choice.

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Thank you for all the feedback. This was actually a commission and the work has been sent back to the client, so sadly, I won't be able to touch up the work any further from what you see here... though there were lots of good suggestions and feedback given.

 

Hair continues to be a rough spot for me, I'm just not able to get the depth I want on it, and haven't found a tutorial I'm really happy with. I'm curious if anyone can suggest a good tutorial on that topic?

 

I selected not to paint the nose on the third model for totally selfish reasons. I worked with some warm and cool whites to try and create a sense of texture/make-up on her face so that the face wouldn't look white, but as though it were painted white. I was really happy with the result, although you can barely see it in the picture. So, I decided to preserve the white nose to enjoy that subtle effect.

 

I totally agree about the snake looking flat. If I had the models/time to go back and keep playing with the models I would spend some time adding texture to the scales, but as stated, the figures have been shipped.

 

The color choices on the Aztec queen were based on the Aztec Winged-Serpent God reference art I found. Lots of fun to do. The other two were purely based on reference art sent by the client.... so I can't take credit for those.

 

Thank you again for the feed back,

 

Pez :zombie:

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Great work, Jody!

Chivane: Excellent steel NMM, nice expression. Hair could be shinier. (When I paint hair, I use some of the same approaches as for NMM -- deep shadows, high shiny highlights.) The red armor could go to white highlights to look more glossy; skip the pinks but go right from red to white, simulating glints of light from the smooth hard surfaces.

Coatl Priestess: Very nice color transitions, and very nice work picking out the fine details on the jewelry/costume. I agree on the snake -- some freehand scales (white reflections) would have been the way to push this figure even further.

Skull Girl: Our eyes are on her face as you intended, so good work there. Very neat and effective. I would have liked to see the leathers and skin (and skulls on the base) go up a little higher in their highlights.

 

See you around!

Derek

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Thank you again for the feedback everyone.

 

@Derek: On hair it's those last, intense white (ish) highlights (or near white transitions) I have a hard time putting in without making the hair look washed out. Perhaps I'm just not pushing far enough. As always improvement is about pushing that contrast on the model higher in just the right spots. Any suggestions for how to work with better placement of my highlights and their intensity would be appreciated.

 

I still need to push myself to paint a monochromatic miniature, I think this would help on a lot of the issues I (and others) can see in the figures above. Thank you as always for your tutelage and feedback, it helps a lot.

 

Thanks again one and all... appreciated.

 

pez :zombie:

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