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Uh-oh (Deathsleet)


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Remember, all of these minis were originally sculpted for life as a metal mini. Bones didn't even exist then so there was no way for the sculptors to take the unique aspects of Bones into account, I think you will see changes in the way things are sculpted now that Bones are a part of the equation. I know I saw Julie working on a dragon at ReaperCon with the concept of utilizing Bones' strengths and minimizing the weaknesses. This is something all of us sculptors are going to have to start thinking about, since we won't necessarily know which minis will end-up as Bones down the line.

 

Andy

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I checked my Deathsleet, too, and found the same problems as reported above. Mine has somewhat crooked legs, but I can get it to stand after bending the legs into the right stance...but then it gradually bends at the ankles until it falls. As a non-mini-hobbyist, I'm still not too concerned. I can spend the time to do some of the fixes suggested. Speaking of suggestions, I saw Gale Force 9 bases mentioned above. I think I'll get some to help correct this problem (as well as others; I still need to check the jabberwock), but I'm wondering what ones the minis-hobbyists suggest?

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I did (it was vital, he was badly warped). The problem isn't now warping, there's too much flexibility in his ankle joint so the weight of his wings tips him forward.

 

My Deathsleet's legs are badly bent, as well (it kind-of looks like he's doing a dragon "pee-pee dance"... :blink:). Unfortunately, I haven't been able to boil any of my Bones as our stove is disconnected while awaiting replacement counters. That said, Deathsleet's legs are quite stiff as-is (such that I can't manually bend his legs back to where they "should" be). I'll keep an eye on him once I'm able to boil/reset his legs and see if he has the drooping problem.

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Remember, all of these minis were originally sculpted for life as a metal mini. Bones didn't even exist then so there was no way for the sculptors to take the unique aspects of Bones into account, I think you will see changes in the way things are sculpted now that Bones are a part of the equation. I know I saw Julie working on a dragon at ReaperCon with the concept of utilizing Bones' strengths and minimizing the weaknesses. This is something all of us sculptors are going to have to start thinking about, since we won't necessarily know what minis will end-up as Bones down the line.

 

Andy

 

 

That's part of it, but some of the Bones bases have also been modified from their metal form. But I think you're right that these more problematic ones will get a re-look. As Kickstarter backers, or we could use the term "early adopters", being on the front line for unexpected issues comes with the deal and we can help work out kinks.

 

There's nothing here I can't fix. Mostly I'm just disappointed that I'm unable to use them in their pure form, because I was really making an effort to do that. Well, and that was part of the Bones philosophy.

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I did (it was vital, he was badly warped). The problem isn't now warping, there's too much flexibility in his ankle joint so the weight of his wings tips him forward.

 

My Deathsleet's legs are badly bent, as well (it kind-of looks like he's doing a dragon "pee-pee dance"... :blink:). Unfortunately, I haven't been able to boil any of my Bones as our stove is disconnected while awaiting replacement counters. That said, Deathsleet's legs are quite stiff as-is (such that I can't manually bend his legs back to where they "should" be). I'll keep an eye on him once I'm able to boil/reset his legs and see if he has the drooping problem.

 

 

My Deathsleet's legs are slightly bend, but I think I will not boil him, because pinning him on a base should be enough to solve the issue.

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I checked my Deathsleet, too, and found the same problems as reported above. Mine has somewhat crooked legs, but I can get it to stand after bending the legs into the right stance...but then it gradually bends at the ankles until it falls. As a non-mini-hobbyist, I'm still not too concerned. I can spend the time to do some of the fixes suggested. Speaking of suggestions, I saw Gale Force 9 bases mentioned above. I think I'll get some to help correct this problem (as well as others; I still need to check the jabberwock), but I'm wondering what ones the minis-hobbyists suggest?

I'm not sure if it will help but a cheap (as in free) option that works well with larger models, especially the Bones ones, is to use a disc shaped base from something else. The picture below is the bones Worm based on a Pasta Sauce lid. It was super easy to drill a little hole in the middle and use a 3cm screw to attach the figure to the base.

 

I've been thinking about alternative cheap bases recently with the coming Tsunami of Bones incoming. I normally buy resin bases from http://www.tinyworlds.co.uk/ but with so many miniatures to base that might get a bit pricey.

 

 

Worm+1.JPG

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I'm not sure if it will help but a cheap (as in free) option that works well with larger models, especially the Bones ones, is to use a disc shaped base from something else. The picture below is the bones Worm based on a Pasta Sauce lid. It was super easy to drill a little hole in the middle and use a 3cm screw to attach the figure to the base.

 

I've been thinking about alternative cheap bases recently with the coming Tsunami of Bones incoming. I normally buy resin bases from http://www.tinyworlds.co.uk/ but with so many miniatures to base that might get a bit pricey.

 

 

Worm+1.JPG

 

 

Thanks for the tips. The pasta sauce lid is something that I never would have thought of.

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I am flashing back to when my kids started taking up minis, Warhammer and WH 40K basically, with the totally-new-to-me plastic slotted bases which seemed ridiculously light and flimsy supports for metal minis.

 

Games Workshop had plenty of figures with massive swords or other bits sticking out, ruining their balance. I had to glue I don't know how many bits of sprue as counterweights under the bases to try to keep them from falling on their action-packed extensions.

 

I hope this doesn't cause too many problems.

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