Notsonoble Posted July 30, 2013 Share Posted July 30, 2013 In an attempt to bring some people over the "maybe" line to try warlord at our FLGS, I'm working with the staff on 300pt sample armies that'll be kept in a notebook. We'd like to do an entry for each army. If some of ya'll want to share a list you think would be good for this, I'd appreciate it. Here's the goals I'd like each army to meet. 300 points Good representation of army's style (for example, I'm pulling my 300 nefsokar out to redo because it's all mummies, and doesn't represent the mixture of nefsokar very well) 6-12 models The store will eventually want to have models for each army so they would prefer it to be small, but big enough to show off cool models Flexible Try to avoid 1 trick pony armies for this, since who's playing that army won't be the same person all the time and may not think the same as the previous player (or you!) Thanks a head of time! Eventually I'll probably build a pdf of the end army list and repost here for other groups. 1 Quote Link to comment Share on other sites More sharing options...
Shakandara Posted July 31, 2013 Share Posted July 31, 2013 I'd recommend you not worry about representing everything in a faction too much when it comes to the composition. In fact, I'd advise going the opposite direction, for several reasons: 1. Ease of learning - a small number of datacards is going to be easier to digest in small, starter game. A mummies-heavy Nefsokar list would actually be a great learning army. 2. Limiting scope - by having less datacards, it also means less SAs and the like to worry about. A more focused list is going to be easier to control for a new player. 3. Synergies - part of what will differentiate factions for new players is how they play, and staying focused to a group of datacards that play towards Faction abilities is one way to emphasize those differences. To that end, I'd build a list something like this for Reptus: Reptus - 300 points (Outcast Doctrine) Troop 1SsathussSsudai, Nagendra MysticNagendra Warrior x 5Troop 2Klahan, Nagendra Sniper or, for Overlords: Overlords - 300 points (Followers of Khardullis Doctrine)Troop 1Lorena of the WhipMoraia, WarbrideBondslave Survivor x 3Daughter of the WhipTroop 2Taletia, Disciple of AshkryptMoraia, WarbrideBondslave Survivor x 3Daughter of the Whip What this might mean is that you end up with a couple lists for a faction, showcasing their strengths. Just a thought. ~v Quote Link to comment Share on other sites More sharing options...
ObsidianCrane Posted July 31, 2013 Share Posted July 31, 2013 (edited) Prompted by the question of what is the difference between the elf factions I thought I'd give this a go;Tembrithil - 299 points (Summer Blossom Doctrine)Army: Luck StoneTroop 1Talathlan, Ranger + Tree BarkTembrithil Ranger x 4Drys, DryadTroop 2Tanwylen, SatyrFaun x 4 This is an army of stealthy rangers that can insta-grow forests to teleport around the battlefield and provide themselves cover. Elves - 299 points (Protectors of Tirithial Doctrine) Army: Luck Stone Troop 1SelwynVale Archer x 2Vale Swordsman x 2Troop 2TuranilVale Swordsman x 3 Vale Warrior This is a "swift striking" armour with a little ranged support. Edited July 31, 2013 by ObsidianCrane Quote Link to comment Share on other sites More sharing options...
Notsonoble Posted July 31, 2013 Author Share Posted July 31, 2013 I'd recommend you not worry about representing everything in a faction too much when it comes to the composition. In fact, I'd advise going the opposite direction, for several reasons: Reason 1 and 2 I totally agree with, and reason 3 kinda argues for what I actually want. 300 points isn't really enough to show everything an army can do, and I realize that. What I meant (and I think your two options have done, as have Obsidian Craine's) is a list that shows why army x is different than army y. So that between reading the army fluffs, and playing a few of the sample armies, a new player can make an informed decision. At that point they can see all the things an army can do once they dig deeper. Quote Link to comment Share on other sites More sharing options...
Notsonoble Posted July 31, 2013 Author Share Posted July 31, 2013 Also, here's my concept for the Nefsokar 300 pt for the book. 298 Points Luck Stone Hand of Sokar Doctrine Desert Swiftness 1 Senet Net'merew 2 Khamsin Lancer 1 Chosen of Sokar 1 Sokar's Disciple 3 Awakened Mummies Quote Link to comment Share on other sites More sharing options...
Shakandara Posted July 31, 2013 Share Posted July 31, 2013 Overlords, Onyx Legion version: Overlords - 300 pointsTroop 1CorvusRanthe, Evangelist of KhardullisOverlord Warrior x 5Overlord CrossbowmanTroop 2Mageguard Golem It makes no use of the Hunter's Edge ability, but that is harder to do without Matisse, who could be quite the beast in this size game. ~v Quote Link to comment Share on other sites More sharing options...
Maredudd Posted July 31, 2013 Share Posted July 31, 2013 Hey, I've yet to play a game but I'll take a shot! Halflings (Beta), Small but Quick Doctrine - 300 points Troop 1 Hellakin Goregutter Boarder Guard x 4 Standard Luck Stone Troop 2 Ella Shadowfeet Halfling Skirmisher x 4 Stealth all around plus a bonus to DV . . . Wanted to stay away from ranged attacks. Just doesn't seem to be enough fielded to allow for an effective Ranged Troop. Once I actually get t o play a game I'll know better what I just committed these guys to. :-) M Quote Link to comment Share on other sites More sharing options...
Maredudd Posted July 31, 2013 Share Posted July 31, 2013 (edited) Ok, that was interesting, so I'll take a shot! Halflings (Beta), Small but Scrappy Doctrine - 299 points Troop 1 Hellakin Goregutter Boarder Guard x 2 Halfling Skirmisher x 4 Sky Guard x 2 Luck Stone Troop 2 Dicarius Darksword Magic Ranged Weapon Stealth all around plus the Tough/0 SA and an aerial squad to boot . . . In this instance I decided to add a solitary figure with good ranged attacks. Might not do any good though if he can't keep his distance. As I said before, once I actually get t o play a game I'll know better what I just committed these guys to. :-) M Edited July 31, 2013 by Maredudd Quote Link to comment Share on other sites More sharing options...
Shakandara Posted July 31, 2013 Share Posted July 31, 2013 They Might Not Be Giants (Icingstead, Monsters Doctrine): Icingstead - 300 pointsTroop 1Dorog Frostclaw, Yeti ChieftainArmor of CourageOga Snowpelt, Yeti ShamanYeti Warrior x 2Winter Wolf x 2Albatross Amulet They Definitely Aren't Giants (Icingstead, Barbarians Doctrine) Icingstead - 297 pointsTroop 1Kaya the ReaperBarbarian Berserker x 2Barbarian Axeman x 3Troop 2Kaya the ReaperBarbarian Berserker x 2Barbarian Axeman x 3Luck Stone ~v Quote Link to comment Share on other sites More sharing options...
Humansquish Posted August 1, 2013 Share Posted August 1, 2013 Sisters of the Blade 299 points Troop 1 Callindra Book of Tactics Chain Sister x 3 Blade Warden x 2 Troop 2 Neva Chain Sister x 2 Blade Warden Luck Stone Quote Link to comment Share on other sites More sharing options...
Humansquish Posted August 1, 2013 Share Posted August 1, 2013 Magic heavy Darkspawn list 300 Points Troop 1 Witch Queen D'Khul Thuusia Demon Imp Broken Fodder x 4 Quote Link to comment Share on other sites More sharing options...
Humansquish Posted August 1, 2013 Share Posted August 1, 2013 Rauthuros! 300 Points Troop 1 Rauthuros Goatman Demon x 2 Demon Imp Luck Stone Quote Link to comment Share on other sites More sharing options...
Shakandara Posted August 1, 2013 Share Posted August 1, 2013 (edited) Be cautious of lists like the last few; as I alluded to in one of my Overlord posts, a point-heavy model (especially like Rauthuros) can be very hard to deal with in a small game, unless both sides are packing the same kind of firepower. Here's an alternate Demonic Conclave list that still takes advantage of the FA bennies: Darkspawn - 300 pointsTroop 1AshakiaIncubus/Succubus Warrior x 3Troop 2MeridianaGoatman Demon x 4Troop 3MarilithLuck Stone ~v Edited August 1, 2013 by Shakandara Quote Link to comment Share on other sites More sharing options...
ObsidianCrane Posted August 1, 2013 Share Posted August 1, 2013 I'm guessing that every army can do the "Warlord on Patrol" single Troop army which could be a lot of fun as a starting point for a Warlord League. Week 1-2; 300 points, 1 troop, must include the Warlord. Week 3-4 500 points, 2 troops, must include a warlord. Week 5-6 750 points, 3 troops, must include a Warlord, Week 7-8 1000 points must include a Warlord. Quote Link to comment Share on other sites More sharing options...
Humansquish Posted August 1, 2013 Share Posted August 1, 2013 Be cautious of lists like the last few; as I alluded to in one of my Overlord posts, a point-heavy model (especially like Rauthuros) can be very hard to deal with in a small game, unless both sides are packing the same kind of firepower. Nonsense! Rauthuros Book of Tactics Magic Weapon Flask of Hellfire Luck Stone 297 Points Actually I thought about posting a warning like yours, but I suck at writing and couldn't think of a way to write it that wasn't a complete run on sentence or nonsensical. So I just didn't include it. Quote Link to comment Share on other sites More sharing options...
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