red5angel Posted January 9, 2004 Author Share Posted January 9, 2004 They do have a supplement for aircraft, it does exist. I think the creators wanted to push ground combat over everything else since that is where the real action is. However aircraft do exist and they are used, just not as extensively as you might be used to. Quote Link to comment Share on other sites More sharing options...
KAMUT Posted January 9, 2004 Share Posted January 9, 2004 OK, I can accept that. Aircraft rules in a game that emphasizes ground combat is gonna be tough by any stretch especially if you wish to have some semblance of credibility. Even in CAV, as simple as this ruleset is. I think I have an angle for a specialty cadre in the future or even my recon team. well anyway, I'm out for the weekend, guys enjoy yourself peace. Quote Link to comment Share on other sites More sharing options...
Faraday77 Posted January 11, 2004 Share Posted January 11, 2004 First of all - hiya, I'm new. ;) Some answers to questions in this thread: The Long Fang Naga has indirect fire capability (it carries two light field guns). For a sniper team you could go with a Snake Eye Black Mamba and a modified Chameleon (drop the rocket pod and add some ECM). Unfortunately the Chameleon has no built-in paratrooper capability. Fluffwise, there is no air superiority - only air "support" - in HG due to Terra Novas pretty harsh weather conditions (remember, most of the battles will be fought in the Badlands) and the fact that most HG aircraft are considered soft targets like in CAV so they're pretty vulnerable to AA units (be it a AAC-, laser- or missile-equipped one). Take care, Fara Quote Link to comment Share on other sites More sharing options...
red5angel Posted January 12, 2004 Author Share Posted January 12, 2004 yep on all things fara said. KAMUT, your' also going to want to check out the HG Skirmish level rules as well. They have several scales for the game, the RPG scale, Tactical and Skirmish. The Skirmish rules are available in the Tactical Field Support book and really add some depth to smaller games. Great rules to start with since it usually takes time to build up some armies. The skirmish level game is designed for small unit actions, it's much more detailed. It turns out that's also what I have been playing, it just slipped my mind, and that is why my experience was different from BL's. The scale is one hex/1 inch is 10 meters, instead of 50, so weapon ranges and radius are larger. Vehicles move the same as in the tactical game but you have an extra action each turn adn various actions cost you an action, like activating subsystems - ecm, eccm, etc... making sharp turns, etc... It also adds the idea of command points for initiative. When you roll initiative who ever wins gets their margin of success in command points. YOu can use these for extra actions that turn. Anyway, the skirmish level rules are a riot for small games and making them much more interesting for small unit actions. They also happen to slide in more easily to those people running the HG RPG. It turns out they are adding yet another scale to the game with their release of their consolidated rules. It's going to be a larger scale them skirmish and will include landships!!!! Quote Link to comment Share on other sites More sharing options...
KAMUT Posted January 12, 2004 Share Posted January 12, 2004 I did pick up a Southern vehicles compendium; to get an idea of some of these tanks. The variants are things you have to put together from the basic chassis? I like that, thats cool. I'm wondering what I can do with a pair of Visigoth Kahn. hmmmm. anyhow, I'm still waiting on the Strike Cadre. I'm not sure of the subtle difference between gears, but the Snake Eye Black Mamba keeps coming up so it's diffenately worth a look. I'm not sure about the Chameleon, so some explaination is helpful. the two man team, is basically Sniper, Spotter. perhaps for the Naga, if there is anything simular to chaining in targets like CAV. the other three in the Recon Cadre, I'm comfortable with 2 Iguanas and a Jager. I think I will go with some kind of air mobile infantry, two escoudes. I think that a Recon Cadre, and 2 escoudes of paratroopers could prove to be quite a menace for a quick insertion force. the two Strike Cadre, I'm think a pair of Barnaby should take care of that, if those things are even available. two Barnaby with a cadre each, 2 caiman with infantry, 2 visigoth, 2 huns as a tank wing, and a unit of Naga for support. I think thats a solid TO&E and somewhat self contatined. Quote Link to comment Share on other sites More sharing options...
red5angel Posted January 12, 2004 Author Share Posted January 12, 2004 The hunter Chameleon is another Stealth Gear. The Snake Eye Black Mamba is based on the Black Mamba Chassis, while the Chameleon is its own design. It's smaller then the Mamba, roughly equivelant to the Jager if I remember correctly. I didn't stick one in my sniper team cause I wanted the ECCM capability and didn't want to push the Stealth thing too much. My unit is Milicia after all! Yep, most of the vehicles are variants based on the same chassis. I believe the tanks come with the ability to make several of the variants but don't quote me on that. I know the Caimon comes with the pieces ot make several variants anyway. The barnaby is not available officially but there is a gentleman out there on the net who managed to make his own and make a mold for it, you might be able to get a hold of him. DP9 does have a paper 3D model of a Barnaby, I plan on using it as a template to make my own from Styrene and bits. Not sure about Chaining, I was just getting to the artillery section last night in Tactical Field Support when I started to get sleepy. I'll check on it tonight and let you know how spotters and artillery work. I know I do like that fact that they have taken weather and time of day/night as a factor for aquiring targets. For example Stealth Gear can't be aquired automatically by the Mark VI Eyeball at night but they can be during the day. Much like Target lock in CAV you have to aquire your target or fire from the hip (called panic fire in HG). You can aquire several ways in the skirmish scale, by "tailing" your target for a full round, by being close enough to fire accurately from the hip, about 10", using sensors as well. It's tough to hit something if you don't acquire it, a -2 penalty, on a D6 that's tough! I also like that terrain doesn't necessarily automaticaly block your shots (Some games do not permit ranged ocmbat through so many inches of woods or whatever), but each type of terrain adds modifiers depending on how mnay increments of inches/hexes of terrain there are. For example, I think for every 3 inches/hexes of woods between you and your target it's a -1, and types of terrain are cumulative. I'm getting ready to purchase some armor. I need to purchase 2 more Naga, and 2 tanks and APC with infantry, then it's off to build an opposing Northern Force! Quote Link to comment Share on other sites More sharing options...
KAMUT Posted January 12, 2004 Share Posted January 12, 2004 Well, from what I understand the Black Mamba isn't droppable, so that's a no go for my Recon. so if the Chameleon is though, maybe I could work on making that into a sniper. but what for a spotter. Quote Link to comment Share on other sites More sharing options...
red5angel Posted January 12, 2004 Author Share Posted January 12, 2004 I know the droppable limit is 25-27 tons. not sure if you can pair down an effective Mamba to that or not, I can't remember the weights offhand for the gears. In the Southern Vehicles book there are a couple of spotter variants, I think mostly for Jagers but I thought there was a Mamba spotter as well you might be able to use. Those should work for you, especially if you want them air droppable. One thing your going to want to invest in at some point KAMUT, just cause I know how you like to fiddle, is the Technical Manual. Then you can make your own variants and models.... :) Quote Link to comment Share on other sites More sharing options...
KAMUT Posted January 12, 2004 Share Posted January 12, 2004 You know me too well, bro Quote Link to comment Share on other sites More sharing options...
red5angel Posted January 12, 2004 Author Share Posted January 12, 2004 hehe, I was doing your research and at one point they reference the tech manual, which I have. It was at that moment I realised it will be a must for your library! Quote Link to comment Share on other sites More sharing options...
Faraday77 Posted January 12, 2004 Share Posted January 12, 2004 Guys, the Snakeye IS airdroppable. It uses the chassis of the Black Mamba , which has built-in airdrop capability. The Chameleon on the other hand would have to use a para-pack. Operational weight is ~ 6,2 tons for the Snakeeye and ~ 5 tons for the Chameleon. As for a spotter - what exactly are you needing? Only a targed designator or ecm/eccm or stealth? All of the above? Quote Link to comment Share on other sites More sharing options...
red5angel Posted January 12, 2004 Author Share Posted January 12, 2004 the Snakeye IS airdroppable. That's what I figured. The Chameleon on the other hand would have to use a para-pack. Of course. But then you could set it up with a package similar to the Snake eye. Ether way. It certainly can be used next to an air droppable Snake eye. Quote Link to comment Share on other sites More sharing options...
Faraday77 Posted January 12, 2004 Share Posted January 12, 2004 the Snakeye IS airdroppable. That's what I figured. The Chameleon on the other hand would have to use a para-pack. Of course. But then you could set it up with a package similar to the Snake eye. Ether way. It certainly can be used next to an air droppable Snake eye. Tell that Kamut. Well, from what I understand the Black Mamba isn't droppable, so that's a no go for my Recon. Quote Link to comment Share on other sites More sharing options...
red5angel Posted January 12, 2004 Author Share Posted January 12, 2004 I think he knows for the most part. He's just now getting into the game and this conversation has spanned about two weeks or so so some of the details get lost. It's been fun though, I wish DP9 would put up some forums..... Quote Link to comment Share on other sites More sharing options...
Faraday77 Posted January 12, 2004 Share Posted January 12, 2004 Yeah, that would be nice. I'd like to have something like Mil Net or CBT.com for HG... Quote Link to comment Share on other sites More sharing options...
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