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Dawn at St. Toad's Mere.
The worshipers gather by the dolmen.
With scroll and orb, bell and blade, chalice, keys, and tome.
But what manner of worshipers are these, so pale and clammy? And why does that one's hand bend so?
Is that...is that an arm, or something else?
Lo! a foul miracle! They have become as their unwholesome master, transmuted into a kind of glory through their dark rites. Some still retain hands, or things in the semblance of hands, the better to wield tools built by and for hands, but others have transcended or transgressed beyond even these. Soon they will renounce limbs and spines altogether, shed their robes and live to writhe and squirm beneath the mire with their lord forever.
These are fantastic fellows--something about their eyeless fleshy heads makes them even more enigmatic and eerie than your average illithid. What are they up to? and what will their rituals bring upon the troubled earth?
For all your eldritch cult needs. Could work as an alien species in a pinch.
(The cultist with the dagger does not come with a bell; that's a repurposed earring back and pin.)
Oh, look a cavern full of valuable crystals. Hm, a tight fit. I am going to take off all my armour so I can crawl in there...
From the Bones 4 Darkreach expansion
44049 Stone Lurker
Sculpted by Jason Wiebe
I think tentacles are all the more horrid when they are fleshy.
This would be a Roper for D&D, in case that was not obvious. A stalagmite-lookalike ambush predator that waits for the unwary to pass by, coiled tentacles at the ready to spring out and drag the victium into its hungry maw. Dungeon delvers beware.
By Dan S
I hadn't planned too, but I've reposted this here on the advice of Glitterwolf, as the WIP forum doesn't tend to see as much traffic. It is a little scenic backdrop that I have been working on over the past 3 weeks, an old smugglers cache that was abandoned decades earlier when an ancient horror took up residence in the old sewer tunnels. For the ancient horror I used Reapers 'Spell Effect: Shadow Tentacles (SKU: 77367)
Vastly different to the sort of scenes and terrain I normally build, but it came out ok in the end.
Setting the Scene
Dire Wolves are the tradition pets for AD&D Hill Giants, so I bought this fine fellow to replace the smilodon that came with my Hill Giant Hunter.
I always use reference pictures when painting real creatures, and this looks a bit like a real black wolf, so I'm quite happy. There are a lot more colours and steps in this chaps fur than on any of the accompanying giants, though I don't know if it shows.
The joy of Bonesium means that I could easily cut off his base and glue him directly to this piece of actual granite. I recommend doing this before ANY paint is applied to either surface, to get the best bond. Else you often pull the paint off the rock and have to re-glue it, in my experience.
Two more members of my hill giant tribe, obviously the one on the left is the original. The one on the right has a totally seamless hair piece (!) and obviously a modified club based on one stolen from another giant. He also has a slightly more upright stance which required an extension of his furs and was probably more trouble than the effect is worth, to be honest.
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