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Because of all the lockdowns I got a lot of painting done last year. This year, not so much. It's hard for me to see my brush skills vanish into nothing, and my projects keep dragging on for ever when I have only one or two days a month for painting.
But enough complaining!
I did get a few hours in and to take a break from my current projects I painted up this little diver. He's paying hommage to a diving spot in Italy that I really like. Nothing but sand and sea cucumbers (that's what the brown things on the base are supposed to be, thank you very much!😊). But crystal clear turquoise waters - shown here by the unconventional colour of the rim. For a more "underwatery" feel I glazed on a final filter of Surf Aqua. Note to self: Next time, use a paint with a little less white pigment for that effect!
Anyway, here he is, enjoy! C&c very welcome.
And remember: Sea cucumbers! Those brown things are sea cucumbers!
Here are two little guys for the new year: Bones vege-(or vegy-)pygmies, sculpted by Kevin Williams.
In the game lore, they are plant creatures arising from infestations of russet mold, so I wanted to incorporate rusty orange- and red-browns with the green.
(And if you're still in the holiday spirit, you can sing a rousing round of "Rusty the Moldman".)
I spent about 2-3 hours on each.
It was fun to play with a few oranges, reds, and purples, along with the greens.
I thought about adding foliage or other material on the bases, but decided to call these two done for now.
As you continue exploring the cathacomb, you catch sight of a ghastly humanoid creature walk in your direction. The stench of death and rot lingered around its undead forms. You recognize with horror, a minion of the dark necromancer queen Kiaransalee. This is a 77159, Ghast sculpted by James Van Schaik.