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Deadlands is a series of Role Playing Games based around alternative history, with the major change taking place on July 3rd, 1863. This change, called The Reckoning, made the US Civil War grind to a halt, resulted in half of California fall into the sea, and had a new miracle substance called Ghost Rock revolutionize technology. The game has used different rules systems; including the original "classic" system, Savage Worlds, a new system that is/was releasing soon, a d20 conversion, and had a GURPS port.
The Weird West - Beginning in 1876, players would wander around the Weird West, full of monsters, gunfighters, agents of the United States of America, Confederate States of America, the United Kingdom, the Empire of Mexico, the Dominion of Canada, and Lost Angels, might get involved in the Great Rail Wars, get lost in the Sioux Nations, or confront the creations of the New Science.
The Wasted West - It's 2094 and the world is almost over. Irradiated Ghost Rock bombs, as well as conventional nuclear weapons, were dropped on major cities all over the globe. The east of the Mississippi river is full of the Walkin' Dead, the city of Lost Angels has fallen into the Pacific Ocean, and the only place where people can eek out a living is the west. Using Spook Juice, you can travel the collapsing highways from Junkyard to the ruins of Boise, and all points in between, traveling with Templars, Tellers, Cyborgs, Toxic Shamans, Sykers, and Junkmen.
The Way Out West - The final part of the original trilogy of settings, this one is set on Banshee, the first alien world colonized by humanity. Of course, there were native people there first, and history has repeated itself again. Take up a badge and defend the colonists, or rob them instead, or maybe try to work with the natives, now that no one from Earth is coming to help. Ever.
Deadlands: Noir - Set in the period between World Wars, centered around New Orleans, this was the first new game and first one done in the Savage Worlds system.
So, I made this thread so folks could talk about games they're run/played, ask questions about the setting and system(s), or just share their love for the game.
Bombshell just came out with a resin version of their dieselpunk pinup/supersoldier, Liberty. She's a great dynamic sculpt, zaftig and muscular with it. Now, we all know this is evoking some 'what if Haley Attewell became Captain America' vibes, but I've already painted up our red-white-and-blue hero before, as well as an Agent Carter type and even a Captain Canada. So, I might as well continue down the North American continent. Presenting: Capitan Mexica!
Click for the rest of the turnaround:
Alas, the resin gun she came with was fragile and I had to kitbash on a sturdier one. Her shield is taken from an Aztec warrior from this series.
Not so much Nazi-punching to do, but she has plenty of threats to contend with that would imperil the good folk of Mexico:
...some stranger than others!
And some downright bizarre:
Here she is with her northern counterparts:
Guest appearances by: Cactus Joe, 50318; Lobo Sanchez, 50050; Diamond Sue Dawson, 50111; El Diablo, 50035; Incredible Woman, 50212; and John Bishop, 50068.
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