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Figuring out NMM on rounded objects/armor.


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Definitely headed in the right direction. Try defining the highlights a bit more - especially along the front of the helm.


So maybe some mid tones right up against the edge of the front of the helm and then just a thinner white?


Pretty much. You've made huge strides to this point - now it's just about tweaks here and there to finish things off.

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Here we go, I was using the wrong color balance on my camera.


Added some mid tones, tried to raise the highlights a little.




Lol the color still isn't right, jeez I'm gonna have to reinstall photoshop.

Edited by redpiano
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