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I realize it's not the weekend, but the week was quite busy and I'm happy to have got any of this done at all.
This little wizard's focus for me was going to be brighter colors and trying to do skin and hair better. I think it came out pretty well.
* The base color of red tone and highlighting upward to flesh tone seems to be a good mix.
* Keeping to adjacent colors on the color wheel made for a pleasing, eye-catching combo. I have to say using the reds, oranges, and browns was pretty fun.
* I did as much highlighting and avoiding washes as I could. This has been my practice over the last number of models I've done. I don't get how the videos show people just splashing it on for amazing results. I don't get it, can't seem to do it the same, so I resort to taking more time on starting dark and going light. Much like Dr. Faust's painting videos. I've learned much from watching him.
* Mixing paints is getting better. I used like colors to lighten and highlight and I'm getting a better balance and understanding of how they may look really different wet, but getting to know how they dry and differs greatly.
* The eyes worked better going in order of black first, white second, black third. I was doing a white, black, white and it made the eyes look weird. @Inarah pushed me to try something different and it's been working better.
* The brown hair with little highlights came out good and I'm trying to be very light in my touch to get subtle look versus stark. Win!
* The staff is okay. I tried to give it like some kind of weathered look or cool effect at the end, but it just didn't sing like I had hoped.
* On the back of his cape, there's a part that I tried shading inf that just didn't look believable to the eye. I tried to hit it a few times to catch the light and how to lighten the edgest, but it was lost on me. Fail.
*The skin on his hand held out has a funny look to it up close. I tried to bring out some of pads of his fingers and palm, but it doesn't look as good as I had hoped.
Overall it's another win, and I'm happy with the results.
This is a Games workshop Mumak miniature that I bought used here awhile back. It was missing a lot of parts so I did some custom work. Here is the work in progress thread.
I interned to get some archers to ride in it in the future but these Uruk will work for the pictures.
Some 28mm horsemen to help give a sense of size. This is now probably my largest miniature, barely.
Thanks for looking!
I found this mumakil on the internet here recently. It is missing a lot of pieces, however I’m going to try to rebuild this thing. Here is my progress so far.
An oathmark dwarf for comparison, this thing is big!
Whoever assembled this thing glued the platform on sideways, with a VERY stout glue. In my efforts to remove it I ended up breaking it so it now has a pair of gaping holes in the bottom.
After trying to remove the platform pieces from the rest of the saddle I finically gave up and just ground them off, and glued the platform back on the right way.
The tusks has the ends broken off so I drilled some holes and inserted some styrene rod to give my milliliter something to grip to.
A pair of dowels sanded to shape serve as the front supports on the saddle.
And unfortunately he is missing his trunk, so I get to practice my sculpting skills.
I drilled some holes where the trunk goes so I can insert some wire to make an armature.
It’s the KRAKAPHANT
I’ll have to go look at some pictures at elephant trunks to see how long it should be.
If anyone has any ideas or suggestions they are more than welcome!
That is all for now thanks for looking!
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