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I'm painting a mini with a light source, and decided to rebase the beastie with some water effects, probably epoxy resin. I'll probably try to make the water at least slightly rough, creating interest for the eye. I woke up in a cold sweat this morning realizing that the light source should be reflected (or possibly just highlighted) in/on the water.
My initial thought was to:
lightly (heh) color the bottom of the pool as if it were dry and lit by the light source pour and texture the water highlight the water by drybrushing from the light source out.
My concern about this is that if the viewer looks toward the light, the surfaces of any wavelets will be highlighted on the opposite side from the POV. In other words, the viewer will see the undersides or backsides of any highlights through the translucent wavelets, and this might not look the way the viewer expects.
Has anyone done this? I looked around for a few examples but although there are plenty of doing wave effects (froth and foam), I haven't found any yet that look like translucent glare.
Hi everyone, here are some group picture of my Player Character and a NPC in our D&D games. All Reaper Miniatures models; 03492, Autumn Bronzeleaf Elf Wizard sculpted by Jeff Grace. Converted 77038, Hell Hound sculpted by Ben Siens. 02771, Lorus Hightower sculpted by Sandra Garrity. The elf wizard is one of my player characters, she's a wood elf druidess and I called her Kiarah Amanodel aka Moonflower. Her riding dog Khan was converted from a Hell Hound. And, Firecracker will be an important non-playing character in an opcoming campaign.
I hope you enjoy, comments and critiques are welcome.
The pictures suck but eh, whatever. I'll see about getting better ones when it is done.
This is a "sorry I was a dick to your character" figure because I'm about to be a dick to this player's character. But I'm running a necromancy campaign and he's a priest of death who is scared of dying, and the villains are known to kidnap people who might be useful... too tempting of a backstory to mess with and the player is cool with character deaths. Heh.
Anyway. Aside from that the character is Super Magicky and has an Aussie magpie as a familiar (making the bird a PITA to paint).
The figure is the Stephanie Law Male Mage by Dark Sword, and the crow on a rock from the kickstarter. I clipped the staff off the mage, and glued the hand into place facing downward. After removing the bird from the rock, I attached it with much frustration, glue, and greenstuff. I also yanked it off the base and put it on this one from either MicroArtStudio or Secret Weapon (forgot which).
The character wears black and gray and red and has black hair. And a black and white bird. Great. And he's pale.
OSL: magic on ground from below - red. Magic in hand - teal. Moonlight from above - white with wee bit of blue.
Almost done, not quite. Don't tell my IRL friends! No spoilers!
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