Jump to content
Sign in to follow this  
dsmiles

[Marvel Superheroes Play-by-Post] Big Darn Heroes: Recruitment/Introduction

Recommended Posts

Still think you should call him Glass Cannon.

 

EDIT: Also, Dilvish, did you choose a voice color yet?

Edited by dsmiles

Share this post


Link to post
Share on other sites

Still think you should call him Glass Cannon.

But I no longer have a 1 endurance and eliminated both of my ranged powers.  However, if the GM were to give out a transparent aluminum concussion rifle as his signature weapon, it would make sense.  :poke:

  • Like 1

Share this post


Link to post
Share on other sites

Question:  I looked over the Energy Detection and I think it allows me to detect all types of energy.  Can I increase the power level of that power by limiting it to just electricity?

Share this post


Link to post
Share on other sites

Answer: Sure. We'll call that the same as "Power affects only one type of matter." So, Maximum of Amazing.

Share this post


Link to post
Share on other sites

I decided I was thinking too hard with an admitted hero killing GM in charge and went with a simple code name.  I also made a yellow resources roll and added some starting equipment.

Share this post


Link to post
Share on other sites

:devil:

 

And by that I mean, "Now that you've put the least amount of effort into naming your character, you'll probably end up the only one to survive."

Edited by dsmiles
  • Like 2

Share this post


Link to post
Share on other sites

Some of my friends played a lot during the "don't even bother naming your character until third level" DnD days.  Even now they refer to all characters by their class...

  • Like 1

Share this post


Link to post
Share on other sites

I feel comfortable developing mine thus far mainly under the assumption that, even if he has really poor HP, immortality will give him a little staying power. Would I rather have, say, fireproofness and some other power? Maybe, but since the second power I gave up was a sense... I think I'll stick with immortality, TYVM.

  • Like 2

Share this post


Link to post
Share on other sites

Just waiting on tiniest rhombus, and a hero name from Auberon to get this ball rolling.

Sorry peoples! Working on it. Gotta kick the husband off the desktop, print up a character sheet, roll up a character...ummm. pretty much everything. But, I'll do my bestest to get something up before too long. Excitement ensues!

  • Like 1

Share this post


Link to post
Share on other sites

Fear not, True Believers! Tiniest Rhombus comes to the rescue!

 

Also, I need to know everyone's starting power stunts. Everyone gets one that they have "tried more than 10 times." Any of your powers, any one stunt. I mean, c'mon, who wouldn't experiment with their superpowers?

Edited by dsmiles
  • Like 2

Share this post


Link to post
Share on other sites

I wanna... be able to make a shield of fire that can deflect bullets!

 

Nah... give me some ideas, pls? Like, what might I choose?

 

One option under Fire Control is the ability to absorb heat and fire from (rank) heat and range. That would mean I wouldn't take damage from it, right, up to Amazing heat and range (which I don't know what that is, but suspect that is a lot)? I might take that... I also get something called a "power stunt" from Fire Generation... Could I use that to, say, do the fire shield thing, or turn into a big fiery bird?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Darcstaar
      Hi people.
      Im going to start another PBP.  So far I have interest from @ShadowRaven, @dwarvenranger, @Dilvish the Deliverer, and @Kangaroorex.
       
      We’re going to start the Serpent’s Skull adventure path.  Pathfinder 1e.
       
      All books are in play, but I reserve the right to veto something if it seems too gross/bloated.
       
      Please utilize the Serpent’s Skull Players Guide from the Paizo website.
       
      Abilities: 4d6, reroll all 1’s, drop lowest score, yielding ranges from 2-18 pre mods.
       
      Avg. Starting gold.
       
      We’ll follow the AP leveling track when possible.
       
      We’ll have individual initiative.
       
      I hope to get this started soon, so please post those characters.

      -edits-
      House Rules
      1. HP beyond first level.  Roll the hit die.  If the roll is less than”avg” then take avg instead.  Example: Wizard d6.  Rolls a 1.  Gets 4hp instead, before Con mod.
      2. Acrobatics can be used to avoid AOO when standing from prone.
      3. If someone is not responding and action is waiting for them, I’ll send a pm after 24 hours.  If no response 24 hours later, I’ll take over that character to get action rolling again.
    • By Darcstaar
      Part 1 of the Serpent’s Skull Adventure Path.  By James Jacobs, (c) 2010.
      Paizo Publishing.
       
      Using the Pathfinder Rules from the Pathfinder Core Rulebook
      Sixth Printing, 2013 and copyright 2009 and on
      Also uses Open Game License Content 1.0a Copyright 2000 Wizards of the Coast
    • By Darcstaar
      Copyright 2012 Paizo Publishing.
       
      Using the Pathfinder Rules from the Pathfinder Core Rulebook
      Sixth Printing, 2013 and copyright 2009 and on
      Also uses Open Game License Content 1.0a Copyright 2000 Wizards of the Coast
       

       

      You can decide if you know each other before the start of the adventure, or are all randomly passing through this small rural town on your way to or from Korvosa.
      You have heard rumor that a carnival passes through this town, and have come to investigate and have some fun.
      As you mill about the carnival grounds, you can sample delicious food from vendors, view exotic sights or shows, and participate in games of skill and chance.
       
      Let me know what types of things you are interested in, and if/how you know each other.
    • By Darcstaar
      Hi everyone.
      In light of additional free time, I'd like to start another PBP.
      Maybe I'll be able to get prior ones going again, if people are interested.
      We'll be doing Murder's Mark.  A Pathfinder Module for four 1st level characters.
       
      From www.paizo.com
      An urban mystery adventure for 1st-level characters.
      Everyone in the fishing town of Ilsurian is excited when the legendary Umbra Carnival rolls into town—even if the show is run by members of the much-maligned Varisian ethnic group. With strange and exotic beasts, scandalous performances, games of chance, and all the other fun of a traveling fair, who could resist such an opportunity for entertainment?
      Unfortunately for both the town and the circus, however, entertainment isn’t the only opportunity the carnival presents. 
       
       Core Rulebook, Advanced Player's Guide, Advanced Race Guide are OK.
       
      Character Generation:
      Attributes: 4d6, reroll all 1's, drop lowest die.  This will yield attribute rolls of 6-18.
      Average Starting Gold for class.
      Alignments: LG, NG, CG, LN, TN.
       
      The hope would be that once we finish this one, we'll be able to start another with the same characters...
    • By lexomatic
      Is there anyone who might be interested  in a PBP 4e GURPS lite (rules light, no crazy math) portal horror/ mystery modern day adventure.
      1) Gurps 4e is published by Steve Jackson Games, and the free "lite" version of the rules is available online here.
      2) This world is adapted by me from the fiction of Ian Rogers with my own additions.
      3) Character creation rules
      NO MAGIC OR SUPER POWERS or cinematic skills/abilities
      100 points available up to 50 points in disadvantages and 5 quirks as well. If your character concept is disabled, then there's leeway to go over this, but needs discussion with me first
      If you have 4e books or the character creator app, feel free to go for it. Otherwise I will post a list of templates and where they're located that I've vetted to guide you beyond the lite rules.
      A skill at 12/13 is considered professional quality. higher gets you a better ability to handle tough situations and improve chance at a critical. Really high skills might get notoriety (could be good or bad).
      Useful guidance http://forums.sjgames.com/showthread.php?p=369148
      Also this free pdf condensing skills info should be useful
       
      4) This is set in Toronto and Ontario Canada primarily. Your character doesn't need to be from there, you just need to have an idea of what you're doing there, and specifically to start, what you're doing in the PATH specifically (this will be how you are all introduced). After reading about the world basics, you will also need to think about any supernatural/ blacklands experience your character has had... if any, and if/how they were affected by it.
      The World Basics
      I'm hoping to be able to do a few posts a week, but because I'm new to this, and have limited availability it might be slower than I want. I'm unsure about the number of players - this could work with only a few.
      More later. Feel free to ask questions or express interest.
      If you have and use a skill that will allow you to obtain info/ achieve goal to advance plot, that will happen. I won't make people roll until something happens or things end.
       
      This site seems to have a decent character generator. There`s step-by-step at the top of the page, and it auto-calculates. Please print to pdf or printscreen or recopy.  so I can review. If you need a template, please let me know. Please set point maximum to 100 (it defaulted to 300 for me).
       
      Current Characters list:
      1)Magnus Albertson @Dilvish the Deliverer
      2)Sammy @Arkady
      3) Sam Travis @Corsair
      4)TBD @Chaoswolf
      5) Raoul @Colonel Kane
       
      6) Morgan Faustus @Kangaroorex
      There will be a hard cap at 6 players. And maybe only 5 total. We're closing in on being able to start things.
  • Who's Online   13 Members, 1 Anonymous, 34 Guests (See full list)

×
×
  • Create New...