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I was lucky that my FLGS was able to get me my copy for $75 CDN.  That was an amazing price considering the current state of the dollar.

That was a great price. The cheapest I was able to get it locally was 25% off the stores regular price of $120 CDN.

So $90.

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We got the game a few weeks ago.  I've been a long time fan of Descent and having something using a similar system with a Star Wars theme was a no brainer for me.

 

The figures are of a good quality plastic with detail enough to make it worth while to paint them.

 

The changes to the Descent rules really make it a more even game.  The Imperial player (akin to the Overlord) has a lot more tactics to use against the rebels.  The main factor is that it is an "I go, you go" system instead of having all the heroes going and the Overlord going last.  They also cleaned up the line of sight rules to make figuring out who can shoot at who much easier.

 

The scenarios are very thematic and offer a lot of variety in campaign mode.  You don't have a linear story.  Players "chose their own adventure" with their choices having consequences on future missions.  Each hero has a personal side mission themed around their character.  I've experienced a lot of "debate" while players argue why their mission should go first.

 

One aspect to the game I wasn't expecting is the inclusion of skirmish rules.  These rules allow players to create forces for a one on one game.  There are scenarios for these battles which have you balance mission objectives with just blasting away at your opponent.  I heard that Fantasy Flight was looking to introduce a miniature game to their line up and this looks like the first step to accomplish this.  Currently you can only play Imperials vs rebels.  However, they are developing a viable third option in a mercenary faction.

 

If you are a Star Wars fan, this is a fantastic purchase.  If you like strategic dungeon crawls with great theme, this is a fantastic purchase.  If you have friends that are willing to play games with you, this is a fantastic purchase.

 

Basically, this is a fantastic purchase :blush:

Thanks for another great, detailed review! My only criticism is the third faction thing. Their addition of the pirate faction to X-Wing kind of burned me out on the game. Or maybe the two things just coincided, but it left me...meh.

 

Like I said before, the size of the box is what got me interested. I'm not a deluxe boardgame kinda person but I knew about Descent & the other games. It reminded me of the old rpg days of getting boxed sets for D&D. So many goodies inside!!!

 

Makes me wonder if my local card shop guy can order Fantasy Flight games stuff as I know he has their sleeves in stock at his store.

Hate to say it (with the whole 'support your local FLGS' thing), but you can find this or any game at least 30%+ off all day long online. Sorry, but it's fact. There are things I like about my LGS, and things I don't. It's nice to have somewhere to go and play, but mine isn't always the 'F'(riendliest), I can find other places (friends houses) to play. The brick and mortar may draw some non-gamers into the fold, which is vital, but again, 'F in FLGS doesn't always = friendliest. Finally...30%+ more gaming for the price...
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Well he isn't an actual game store anyways. Only game store in this area is a shop over in Boise ID which is a 2 HR roundtrip, & really I wouldn't put a F in that shop. They are there let's just put it that way.

 

He is primarily a sports trading card shop, that also deals in used console games, movies other items. In the past he has been able to order WoTC products due to his distributers.

 

No way am I paying what FF wants retail for the game. It's not worth it for how much it may or may not get played.

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Think of it as they are just holding it for yah ::D:

 

Question regarding the cards in the game. Are there 2 decks ,a light side & dark side per se? I'm gonna sleeve em using FF's SW backed sleeves & since some of those are limited I thought about getting some in the near future. I'd like to put the Empire stuff in Empire & Rebel in Rebel.

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Think of it as they are just holding it for yah ::D:

 

Question regarding the cards in the game. Are there 2 decks ,a light side & dark side per se? I'm gonna sleeve em using FF's SW backed sleeves & since some of those are limited I thought about getting some in the near future. I'd like to put the Empire stuff in Empire & Rebel in Rebel.

 

None of the cards fit well in the Star Wars sleeves that FFG makes. Those sleeves are for their Living Card Game, while IA uses narrower board game cards. They'll fit in the sleeves, but there is noticeable room for the card to slide around in it.  And no there's not a LS/DS deck, there's several different decks. The Imp player does have a deck of cards that belongs to him, but he only has a handful of those cards in play at any time. The rest sit in the box during game play.

 

In Skirmish mode, each player has a small deck of cards, but those are the really small cards and AFAIK you can only get clear sleeves for those.

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I got to play some Skirmish last night and had a blast, but it was the kind of fun that was entirely detrimental to my opponent's level of enjoyment. :lol:  Both of us were playing our first real skirmish matches. I took a Rebel squad consisting of all unique heroes except for 1 card of Rebel Troopers. He took Imperials with no unique figures. His first 5 attacks were all against models rolling white defense dice and I rolled 4 Dodges. (2 of those were gained using re-rolls.) He was not happy! Then my sniper killed one of his guys, forcing him to discard a random command card, and I pulled his Seize Initiative card, which was the only one in his hand that he could use at the moment. It was a very one sided game. After 4 turns he just forfeited, which was just as good b/c at that point I had Luke ready to go with 2 Deflections and a Son of Skywalker (that lets Luke go twice in a turn).

 

After that, I demoed the skirmish mode to 4 other guys who'd played campaign mode before. They all had a blast, and I know at least one of them is going to go buy the game now so he's got his own models for skirmish.

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I got to play some Skirmish last night and had a blast, but it was the kind of fun that was entirely detrimental to my opponent's level of enjoyment. :lol:  Both of us were playing our first real skirmish matches. I took a Rebel squad consisting of all unique heroes except for 1 card of Rebel Troopers. He took Imperials with no unique figures. His first 5 attacks were all against models rolling white defense dice and I rolled 4 Dodges. (2 of those were gained using re-rolls.) He was not happy! Then my sniper killed one of his guys, forcing him to discard a random command card, and I pulled his Seize Initiative card, which was the only one in his hand that he could use at the moment. It was a very one sided game. After 4 turns he just forfeited, which was just as good b/c at that point I had Luke ready to go with 2 Deflections and a Son of Skywalker (that lets Luke go twice in a turn).

 

After that, I demoed the skirmish mode to 4 other guys who'd played campaign mode before. They all had a blast, and I know at least one of them is going to go buy the game now so he's got his own models for skirmish.

Sounds like the force was with you during that game.  As the person who ends up being the overlord for most of our games, I hate it when the heroes get on a roll with the white die and doge my attacks.

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Still waiting for the first round of expansion minis to come out.

I have some of them on preorder at a local store I'm wanting to support.

 

EDIT: from what I've just read on the FF news site, it looks like the first wave minis are being released this week.

Yay! ::D:

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