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So very much work to be done...I hate WIP stuff...

Alright friends! Off to bed for me seeing as how I have critically ill patients for whom to care in the morning. A parting pic of the continued effort on Betty.    Will work on a quick blend before

Some more progress on detailing Betty tonight by shading her metal darker with Dark Elf Skin glazes and other little touches here and there.    Used Muddy Brown to start picking out elements of Reyv

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Willen I'd definitely like to see the animal pelt around his waist (currently white) deviate in color from his hair. Maybe make the pelt a dark brown against the tan of his battle kilt. Just my thoughts. 


I'm using my iPhone for WIP shots too. 


Mmm, I was thinking going dirty-yellow sheep wool (because if it was a wolf pelt, for example, fur should be of finer texture) as the hair will be cool white, and a strong dark color will clash with the mostly light base but... I see your point.



Hadn't seen the old fellow before. That dude's the shiz.

The one Willen is doing? If so, it's an unarmored hordesman with a head swap (non RBG).



Yep. A Games Workshop Space Wolf head to be precise; I shaved the Space Marine neck and sculpted hair. The head is a bit on the big side, but I feel it adds to the "old and scrawny but muscular" vibe, along with the balding top, so I am pretty happy with the result. It also has exactly the screaming face I wanted so... win.

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So I'm thinking that I found a possible flaw with the red Meghan sculpt as I was actually painting her and working on details.


All of her bolts in the case on her hip have proper fletchings. The bolt on her crossbow has none.

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I'm sorry for the picture quality but my iPhone, which seems to like taking photos at my painting desk, does not like taking photos here at Starbucks where I'm painting.


Here are some shots of Red Meghan who's largely done at this point. I'll do some fine tooth comb picking as I get closer to assembling the trio in a diorama.


Thoughts, criticisms, love all appreciated.






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Hey you forgot to glue the fletchings on bolt strung in the crossbow.  



Wow that is stunning work. I just hope you did not lose those tiny fletchings...

I had posted a few up that I was wondering about that. I need to dig through my bits and see if they're in there. If not, I have an extra Meghan and a Grim Garrett. I can always make some more with green stuff or just bum some off Tre' at ReaperCon. 

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I saw your previous posts about it and was simply making fun of you  :blush:


I have no idea if it is a separate bit, TBH it doesn't look like it should be.


BTW, I really like how you made all the leathers distinct, yet harmonious. Any insight into your paint process? Do you use the same paints on different parts (like, same color shadows, or same basecoat, or glazes of the other colors into each other)?

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I saw your previous posts about it and was simply making fun of you  :blush:


I have no idea if it is a separate bit, TBH it doesn't look like it should be.


BTW, I really like how you made all the leathers distinct, yet harmonious. Any insight into your paint process? Do you use the same paints on different parts (like, same color shadows, or same basecoat, or glazes of the other colors into each other)?

I'm very non-formulaic in that I write down how I did something with a particular figure but then the next time I paint leather or metal on a future figure I might use a totally different set of colors to achieve something similar.


I tend to paint my figures now by first layering several washes/glazes over them of a variety of shades that I ultimately want to use to 'tone' a figure a certain way. Each of these three are an example of that; Meghan pulls very dark green/red, Reyviande blue/rose, and Betty very purple/green. After that is established, I'll use another shade to start tricking the eye into seeing a transition toward another shade while the basic tone lies beneath as shade.


With Meghan, I used Muddy Brown on her legs, padded armor, waterskin, bed roll, quiver body, scabbard and sack. I used a pair of Muddy Brown glazes and eventually started adding Tusk Ivory (warmer tone) to start the lightening process; eventually started adding Vampiric Skin (cooler tone) to go higher. 


With Megan's gloves, shoes, leather straps, and quiver case end caps I had the same underlying tone but started with Mahogany Brown as the initial pair of glazes. From there I used the same Tusk Ivory and Vampiric Skin as above.


This technique allows me to work on both complimentary tones which please the eye but also a contrasting warming/cooling effect which also creates harmony. If I had wanted to continue a warming tone, I could have instead used sun yellow/linen white to go warmer.


Meghan's metal armor is shaded with Mahogany Brown and lightened with some blue-grey toned paints that are MSP samples from Reaper. This again allows me to create local warmth/cool contrast. 


I'll try, to do better about incremental shots with the next RBG figure I paint and even go through my thought process. I'm not Derek, Michael or Corporea but I'll happily share knowledge.

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Were you waiting on little ole me? Probably not. But I'm ashamed at the lack of Magdas in here! This is my speed paint of her. She's 85% done, not including a base. I don't think I did too terrible a job for my first Tre sculpt. The eyes are super tiny though. O_O


Incoming bad cell phone pictures. (I have to get the charger for my camera).



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