Jump to content
  • ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Kangaroorex
      Hi everyone, 
       
      Does anyone know of a module or resource that has a pre made undersea city or palace?  One of my group paying saltmarsh took up the sea elf Prince when his character drowned  and then promised the support of his city.  Now the party wants to visit the city and negotiate for those resources.  I want them to have a good time and have at least the trappings of a city around them but I don't want to build and populate an entire city in a week or 2 for a 1 week adventure that could, potentially become a rerunning resource but might not.
       
      Does anyone know of a module or supplement for an Atlantis or similar city below the waves?
    • By Darcstaar
      Hi people.
      Im going to start another PBP.  So far I have interest from @ShadowRaven, @dwarvenranger, @Dilvish the Deliverer, and @Kangaroorex.
       
      We’re going to start the Serpent’s Skull adventure path.  Pathfinder 1e.
       
      All books are in play, but I reserve the right to veto something if it seems too gross/bloated.
       
      Please utilize the Serpent’s Skull Players Guide from the Paizo website.
       
      Abilities: 4d6, reroll all 1’s, drop lowest score, yielding ranges from 2-18 pre mods.
       
      Avg. Starting gold.
       
      We’ll follow the AP leveling track when possible.
       
      We’ll have individual initiative.
       
      I hope to get this started soon, so please post those characters.

      -edits-
      House Rules
      1. HP beyond first level.  Roll the hit die.  If the roll is less than”avg” then take avg instead.  Example: Wizard d6.  Rolls a 1.  Gets 4hp instead, before Con mod.
      2. Acrobatics can be used to avoid AOO when standing from prone.
      3. If someone is not responding and action is waiting for them, I’ll send a pm after 24 hours.  If no response 24 hours later, I’ll take over that character to get action rolling again.
    • By Darcstaar
      Part 1 of the Serpent’s Skull Adventure Path.  By James Jacobs, (c) 2010.
      Paizo Publishing.
       
      Using the Pathfinder Rules from the Pathfinder Core Rulebook
      Sixth Printing, 2013 and copyright 2009 and on
      Also uses Open Game License Content 1.0a Copyright 2000 Wizards of the Coast
    • By Darcstaar
      Copyright 2012 Paizo Publishing.
       
      Using the Pathfinder Rules from the Pathfinder Core Rulebook
      Sixth Printing, 2013 and copyright 2009 and on
      Also uses Open Game License Content 1.0a Copyright 2000 Wizards of the Coast
       

       

      You can decide if you know each other before the start of the adventure, or are all randomly passing through this small rural town on your way to or from Korvosa.
      You have heard rumor that a carnival passes through this town, and have come to investigate and have some fun.
      As you mill about the carnival grounds, you can sample delicious food from vendors, view exotic sights or shows, and participate in games of skill and chance.
       
      Let me know what types of things you are interested in, and if/how you know each other.
    • By Darcstaar
      Hi everyone.
      In light of additional free time, I'd like to start another PBP.
      Maybe I'll be able to get prior ones going again, if people are interested.
      We'll be doing Murder's Mark.  A Pathfinder Module for four 1st level characters.
       
      From www.paizo.com
      An urban mystery adventure for 1st-level characters.
      Everyone in the fishing town of Ilsurian is excited when the legendary Umbra Carnival rolls into town—even if the show is run by members of the much-maligned Varisian ethnic group. With strange and exotic beasts, scandalous performances, games of chance, and all the other fun of a traveling fair, who could resist such an opportunity for entertainment?
      Unfortunately for both the town and the circus, however, entertainment isn’t the only opportunity the carnival presents. 
       
       Core Rulebook, Advanced Player's Guide, Advanced Race Guide are OK.
       
      Character Generation:
      Attributes: 4d6, reroll all 1's, drop lowest die.  This will yield attribute rolls of 6-18.
      Average Starting Gold for class.
      Alignments: LG, NG, CG, LN, TN.
       
      The hope would be that once we finish this one, we'll be able to start another with the same characters...
  • Who's Online   8 Members, 1 Anonymous, 38 Guests (See full list)

×
×
  • Create New...