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[Pathfinder] Kingmaker AP Discussion


Vil-hatarn
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Welp I completely fell off the wagon on this one, sorry guys -_-. Realistically, I don't think I'm going to be able to pick it back up in the immediate future--school's been demanding a lot of my time lately. I'll try and get some kind of epilogue post together in the next couple of weeks and if I find myself with more free time in a semester or two maybe we could pick it back up. Thank you all for playing--you were a great group to GM for.

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If people are willing, and Vil is willing to hand over the reins, I could get the module and pick up where he left off.  I have done a couple of smaller play by email games before with friends that went well.  Just thought I would throw it out there and see if anyone was interested.  No guarantees but I would like to see this through to at least the end of the module and see what the group does with the city building aspects of the game.

 

Just figured I would offer the option. 

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Hi All,

 

I have been through the module and the notes that Vil sent me.  I would like to get us started again.  however, there are 3 questions which leap to mind:

1. we ended previously right in the middle of the battle and people have dropped out, do we want to try and finish the battle with the remainders and have the others act as stage puppets or consider the battle over and begin from there?

2.  So I know where to concentrate my efforts, do the other party members want to take a different route back to the outpost, or track back along the route you came?  Your writs don't really kick in until you have reported back so you could get some more knowledge of your lands by taking a different route.

3.  Do you want to put out a request for additional party members?  we have 3 (dilvish, shadowraven, and my witch which I will turn over to my son) (and Vil, if you would like to take up a character position.  I don't know how far ahead you read or what your ability to segregate player and party knowledge is, but as founder, you would be welcome)

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