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Eerie in the contrast of their lethal size and silent movement, ScorpionMechs are deployed on the orbital and planetside battlefield when no quarter is to be given to the enemy, and none expected.
They're colony killers.
You send them in when you want the enemy base and any feeble defenders protecting it razed to the ground.
These scuttling terrors can chop enemy armors in half in close quarters or pound them to pieces from a distance. Using a variety of modular payloads, the ScorpionMech can tailor its weapons suite to the mission, whether it be cold, quiet up-close killing, napalm and gatling cascades at ballistic distances, or missiles beyond the horizon.
(Pre-production 28mm ScorpionMech sample shown with additional Viper Suit weaponry. Waldo and PugBots shown for size ref)
Though they usually make their way overland to the target, there are rumors of ScorpionMechs deploying from orbit with bolted-on belly packs containing fuel and maneuvering thrusters. The thought of an orbital insertion of these lethal machines is terrifying, but not beyond reason. There is even a confirmed case of a jetpack-equipped ScorpionMech being used to rip a pirate raider's ship to pieces during an attempted boarding action. Needless to say, scratch one pirate ship.
Viper suit pilots may try and put a brave face on it, but when faced with a ScorpionMech, they know that the best place to be is somewhere else.
Got a prelaunch notification for Steamgforged's next project, Local legends
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I thought I could pass but then I saw this:
Hit me right in the pirate needs
I don't see a launch date yet though
By Pharaohs Workshop
Great fit for all post-apo games and TTRPG and already funded. Check it out!