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B:GCC - Mission 9 "A Sad Celebration" has the Joker and Harley Quinn (and minions) lowering some sap into a vat while Batman and friends attempts to stop him.
Since I already painted Harley Quinn, I only had the Joker to paint, and he's pretty straightforward. I messed up his lips a little bit but, honestly, he's got a messy look sometimes anyway so I mostly left it in place. Its hard to tell from the tabletop anyway. Katana was also pretty easy to paint, and looked really good in pure white and black. Spoiler I never heard of and her cape makes her a bit unbalanced, but she looks fun to play.
I do love the Joker's pose, with the pistol held carelessly and the knife gripped tight, ready to strike.
Spoiler: NO CAPES!
I must admit, I like Katana's pose and color scheme.
This is my third(!) attempt to paint Sugar. She almost ended up back in a bowl of Simple Green but this time I persevered. Her eyes aren't perfect but I'm happy with the way she came out — although not 100% sure about her hair — and I'm getting better at painting white. The sad-looking teddy is from the City Scenics Back Alley Accessories set by TTCombat.
My name is Dom and I'm new to the world of minis. I started fiddling away with Procreate in the fall of 2017, trying to make some minis for a D&D campaign I play in. I roughed out two ghoulish-looking figures (which weren't supposed to be ghouls), grew pretty frustrated with it, and shelved the whole business for 2018. I decided to give it another go in January, and started another five for a new D&D campaign. Progress was slow but better than the first go-round, and spurred on by an opportunity to apply for a mini design talent program with a large company, I finally finished my first two minis last week!
My photographs highlighted plenty of issues I wish I'd had time to address, but the deadline for the application was upon me.
They're mottled because I was trying out different mixtures of putties, trying to figure out what suits my purposes best. I have a good bit of sculpting experience from a former job (not at this small scale) and am more used to an add-then-refine method, rather than having to get it just-so because the materials don't like being sanded or carved. Once I got some Aves Apoxie Sculpt, I became much more hopeful.
Here's Aldin Peaksplitter, a Dwarven battlerager who doesn't wear armor and likes to fight hand-to-hand, and Albrecht Glasser, a human divination wizard who masquerades as a fortune teller.
The funny bit between Aldin's left thigh and elbow is just a vent for casting purposes. I did make a mold of him because I wanted to submit photos of nice primed castings, but it hit a snag and I didn't have time to redo it before the deadline. With Albrecht you can see some copper armature in places - I thought I'd found a good way to negate some of my Procreate frustrations in the armature phase, but it went awry. Once I learned of the program I wanted to apply for, he was too far along to start over, so I made do.
I'd love to hear your thoughts.
Edit: These are 28mm or about 1/60 scale, based on the character's height. Aldin would be about 25mm tall if standing erect (he's a tall Dwarf), and Albrecht about 30mm.
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