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Warlord Tournament: Reptus vs Sisters


wildbill
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Tonight was the night for the first battle of the Best of the Best Tournament! Warwick and I kicked things off with the first of what will (hopefully) be 8 epic matches. Tonight's match featured my Reptus vs Warwick's Sisters. I might have played the Reptus once in Warlord 2.0 (might), and Warwick had never played the Sisters. (We will run into that a lot.) I will run down what my list was first.

 

Khong-To + Troll Hide + Sword of Feeding

Nai-Khanon + Dragon Claw

Ra'am

T'Kay

3 Reptus Warriors

7 Reptus Longstrikers

Musician

Standard

 

Dragon Turtle

 

Luck Stone

 

Totals: 1,000 Points, 2 Troops, 15 Models, 1 Tactician, 0 Spies

 

I had designed the army with the Jade Doctrine in mind, plus Khong-To's Warlord Ability. Warwick will have to chime in with his exact list because I don't remember full names and quantities, but it goes something like this:

 

Samantha + Armor of Mettle

5 or 6 Shadow Sisters

Musician

Standard

 

Angel solo

 

Shooter Captain

Two elite shooters

4 Bow sisters

 

Horse rider solo

 

Cheap sgt

4 Duelists

 

I'm not sure on the point total, but he had 5 troops plus one Tactician and no spies. Oh, and he took the doctrine that gave him a bucket load of luck tokens with the ability to gain more.

 

Deployment actually saw me deploy both of my troops in the first three card flips. That was horrible. Turn 1 saw Warwick activate first. He moves his shooter unit into position and promptly took potshots at my Long Strikers. And what pot shots they were. He killed one Long Striker and wounded my Standard. Wow. I haven't even activated yet. Brutal. He then activated two more units and started maneuvering around the terrain. Then I activated the Dragon Turtle and ran it up. Then he activated a fourth unit. Then I activated Khong-To and started racing them across the field attempting to hide from the shooters as best as I could. Then he activated the angel and flew it near the middle of everyone.

 

On Turn 2  we both elected to throw in our Tactician cards. I need to drop the odds from 2.5-1 to only 2-1. Still not great, but better than nothing. Of course Warwick went first and elected to shoot some more. He moved his shooter unit around and managed to wound Nai-Khanon and kill another Long Striker. Then the horse solo went and raced forward to shoot T'Kay and landed a wound. Ouch. Then the angle added insult to injury by being a big ol' huge weenie and landed to attack T'Kay. Really, angel? T'Kay? Weenie.  :P  LOL!  Anyways, of course the angel made mince meat of T'Kay and I was the big ol' whiffville. Then it was my turn and so I activated the Dragon Turtle. It was time for some kaiju action! He charged that evil big meanie angel...and this is the point at which I lost the game (looking back. I obviously didn't know that then.). I only needed something small like a 4 to hit and only hit twice. Ouch. The angel lived and did 2 wounds in return. Then the duelists activated and charged a couple of Long Strikers. I believe it was one duelist and the sgt. The sgt killed his Striker and my second one whiffed like a big dog against the duelist. But of course. Finally Khong-To's unit activates. I charge all over the board. Nai-Khanon charges both the horse solo and a bow sister. My musician charges the same bow sister. I have 2 Strikers and a Warrior charger a bow sister (haha! Take that, evil doer!). Ra'am chargerd the duelist sgt. I believe Khong-To had been charged by a duelist so he attacked it with extreme prejudice. LOL! My 2 Strikers and Warrior make short work of the bow sister with no wounds in return. Score! Then Nai-Khanon spends two attacks on the horse solo. He needs 3 to hit and 6 to cleave...and whiffs twice. Sigh. He hits the bow sister as does the musician. But he takes 2 wounds for his troubles. Grumble grumble. Ra'am easily dispatches the sgt but takes 2 wounds as well. Grumble grumble. Khong-To eats his duelist as a snack. LOL! Then Warwick activates Samantha's unit and they charge against the 2 Strikes and 1 Warrior. Both strikers end up dead and the Warrior has one wound. I believe I managed to kill off one shadow sister. Not a good trade for Wild Bill. That marked the end of Turn 2.

 

On Turn 3, Warwick went first again (shock! gasp!) and promptly activated the angle. Regeneration/6...what a crock. Of course he makes that roll and now has 3 wounds. Then he makes his DIS check to disengage from melee combat and flies away. Again, weenie!  :P   I believe I activate next, so I go with Khong-To's unit. My musician charges that horse solo to help out. Ra'am runs around to take on a bow sister, leaving the Striker to kill the duelist. My one warrior is valiantly taking on Samantha's troop. My other two warriors are engaged with the remaining two bow sisters. Khong-To hangs out cleaning the duelist out of his teeth...for now. The warrior against a shadow sister is of course killed without dishing out any pain. Stupid warrior. The othe two warriors make short work of their bow sisters. Nai-Khanon finally takes out the horse solo. Ra'am dispatches his bow sister. And of course my Striker does one wound to the duelist, but takes one wound in return. Sigh. Khong-To then moves twice into a better position for Turn 4 and Nai-Khanon rushes towards the remaining shooters near him. He might have 3 wounds at this time. I'm not sure. Warwick might remember. I want to say I activate my Dragon Turtle next and move it towards Samantha's unit, hiding behind a building in an attempt to avoid being shot. Whoops. Warwick then activates his remaining shooters, which are the leader and two elites. One elite manages to maneuver to shoot the Turtle and the othe two shoot Nai-Khanon. Nai gets shot enough to force a tough check...and succeeds! HAHA! And the Turtle takes TWO wounds!?!? WTH?!? Wow. That was harsh. Samantha's unit then activates and start to move into position to attack the Turtle in mass. Then the last remaining duelist activates and hits my Striker for another wound and guess what? I whiff again! Grrr...stupid Striker. I believe that was the end of Turn 3.

 

On Turn 4, surprise surprise Warwick goes first again. Samantha's unit activates. She and 3 shadow sisters swarm the Turtle while the last shadow sister charges Khong-To. That sister stands and does nothing. The Turtle of course took 2 wounds and attacked Samantha. She already had one wound (I don't remember how, Striker at some point I think) and the Turtle only hit once. Sigh. But wait...the Turtle gets a Tough check. And holy crap on a stick, he passed!! Woo hoo! I am a little fuzzy as to the exact sequence of events, so please excuse me. Hopefully Warwick remembers better. The rest of the turn saw Nai-Khanon get killed again and I failed his Tough check. The duelist and Striker finally killed each other. The Turtle activated, killed Samantha who failed her Tough check, killed a shadow sister and then failed his Tough check. Dang. No more Turtle. The angel actually failed its regen check. By the end of the turn, I had an unhurt Khong-To in b2b with a shadow sister. That was it. Warwick had said shadow sister plus the two standing around the Turtle's corpse, the angel and one of the elites from the shooter unit. At this point the angel was on the ground.

 

On Turn 5, in order to stay consistent, Warwick went first yet again. LOL! He promptly regen'd one wound on the angel and flew up into the air like the big weenie it is.  :P   Then it was my turn. Khong-To destroyed the shadow sister but actually took two wounds. And then that was it. None of Warwick's remaining models were in position to do anything.

 

So we added up points. Khong-To was 197 points. Warwick's remaining models added up to 247. That one elite was 50 points. If that was gone, a tie. Wow. Or if the Turtle had killed the angel in Turn 2, it would have a victory for the Reptus. It was a SUPER close game. By the end of Turn 2, I thought the Sisters were just going to steam roll me at that point. Going into Turn 4, there was a glimmer of hope I could pull it off. But alas, the Sisters pulled it out in Game 1.

 

What a blast that game was. And super intense!! We were both white knuckling it during Turn 4. That was the critical turn. I am super stoked to play Game 2 now, Dwarves vs Elves!!

 

Wild Bill :blues:

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The first battle!  Sisters vs Reptus!  Film at 11!

Here is my list.

 

Samantha + Armor of Mettle

Shadow Sisters x 6

Standard + Musician

 

Callindra Silverspell + Silver Arrows

Lorielle Silverrain

Kyla

Bow Susters x 4

 

Neva Talmerela

Duelists x 4

 

Angel of Vengeance

 

Volendria

 

This army uses the Mercs at Heart Doctrine

 

This was my first time using a Sisters army.  I had no idea how it would stand up.  I also forgot I had picked an entire unit of archers.  Every model in that unit shoots.  Add in Volendria and it's a good air support army.  My tactics for the battle were to avoid Khong-To and the Dragon Turtle (but especially Khong-To).  Hammer his troops and then overwhelm the leaders.  This was not a toe-to-toe fighting army like my Mercs.  I had to really use some tactics.  My initial round of shooting was great, and set the tone for the whole battle.  Reptus became very interested in killing the archers quickly, diverting them from my melee soldiers.  I would rely on my shooting quite a bit and they did not let me down.  So I softened Reptus with arrows and took them out with melee, but I was losing a lot of models.  I put a single Duelist against Khong-To and left her there to tie up the massive reptile.  An arrow and then a diving attack from the Angel took out his cleric before he could cast any spells, something I really needed.  The Dragon Turtle put a beating on the Angel and it barely escaped into the skies to regenerate.  The Dragon Turtle moved to cover.  Amazingly, Kyla put TWO wounds on the beast, making me change my plans on avoiding it, as it now had 4 wounds.  I surrounded it and killed it, but also lost my Warlord in the exchange.  Shooting was still my best friend in the center of the table, taking out Nia-Kannon (eventually).  Turn four and it was anyone's game.  I wasn't going to count my chips while the battle was going on, so I didn't know how close it was going to be.  In the end, Turn 5 was a bit anti-climactic because so much was dead.  Khong-To remained unharmed, but the rest of the lizards were dead.  All my leaders were gone, too, though.  Sister troops are cheap.  My only chance was to keep the Angel alive and in the skies.  I felt a bit weenie for not charging in for a final blow, but this is a tournament.  I played to win and stayed away and won the game by a mere 50 points.

 

Shooting, luck tokens, great rolling, and some good tactics won the day.  Wildbill also was hampered by not having enough cards.  I always went first and that was critical.  On a side note, Wildbill made Tough checks and that was SUPER ANNOYING.  Now I know how he fells when my Crimson Knights won't fricking die!

 

Next game is Elves vs Dwarves!  Is another upset in the wind?  Stay tuned!

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Yes, I did make some Tough checks but obviously not near enough. And I whiffed on just enough attacks that it came back to haunt me. The Turtle not killing the Angel on turn 2. That lone Striker taking like 3 full turns to dispatch a duelist. Nai-Khanon not even wounding Volandria when he initially charged her. I had plenty of chances to win that battle other than those and my dice just failed me. Warwick was brutally effective with those archers.

 

I am looking forward to our next game. My hope is that Warwick's inexperience with the Elves vs my having played the Dwarves once or twice before works to my advantage.  :devil:

 

Wild Bill :blues:

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If I didn't know the Elf list, I would bet on Dwarves.  But that list is scary!  I can't wait to see if it performs anywhere near as well as I expect.  We also know Sisters fight either Elves or Dwarves.  If Elves, we have a shooting match.  That would be cool.

50 point victory is a minor victory.  I lost all my leaders.

I need a real Sisters army now.  They were fun and brutal.

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I couldn't agree with your more, Nameless! LOL! Warwick and I have talked about the game at length. There were multiple opportunities on both sides for the game to go either way. Yes, Warwick won but it could have easily been a slaughter in his favor. A couple of dice rolls in my favor and I win...barely. But hey, a squeaker of a win is a win.  :lol:

 

Inarah, we didn't take any pictures of the game. As extensive as our collections are, unfortunately, we don't own models that fully represent each faction. We were heavy on the proxies and will be each game. I'm sorry.  ::(:

 

That's why after each game we will attempt to provide as detailed of a battle report as we can.  ::):

 

Wild Bill  :blues:

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