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Question after brief comparison of MSP Reaper paints to GW
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Arydis, in Tips & Advice: Painting
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By DragonWyrm
Down Under We Are Behind
A couple of months ago the Mortal Realms magazine finally got to Australia. Near that period of time I also brought some Wargames Atlantic skeletons. Now that it is deadcember, I decided to post some of the figures I have painted.
GW: Stuff I already had
I had these GW models from when they came out, (also have the wraiths, which are 90% finished, so hopefully I should post them in the future).
GW: Mortal Realms 1 (Chain Rasps)
Being in Australia, where chain rasps cost 70AUD for 10. The first issue of Mortal Realms (6AUD for Chain Rasps and SigMarines). Well it was hard to pass up on the value, especially since I do enjoy the chain rasp aesthetic. This were speed painted with oils. So that was a nice experience. The painted wanted to wipe itself off, but it was a lot faster than if I did it with acrylics.
GW: Conversion
Now the chain rasp kit has one option for one of the ten chain rasps. Yes, it's insane how much it costs for such a limited kit. I know it is push fit, but so are the Sigmarines and they come in the same size of sprue. So being left with one nice large piece, I decided to modify the figure. Using green stuff I sculpted some robes, one hand and the weapon. A paperclip acted as arms and weapon shaft.
Wargames Atlantic: Skeleton Archers.
The variety of bits on the sprue is quite nice, sadly there is only enough bows to make 8 bowmen. And the weapon variety can be said to be lacking (e.g. only ancient greek weapon, and one helmet option). I am sure you could modify some of the spears to make a long bow, but then you would be either missing some arrows or a quiver. I decided to make the maximum amount the box permitted. The helmeted head is the unmodified version from the sprue.
Wargames Atlantic: Javelins
There was some modification on the javelins, spears. I followed a guide that was advertised on the Wargames Atlantic site. I did go a little further, by cutting one spear in half and passing both halves onto a shield arm (figure pointing). All the shields are freehand, and based on some website that had designs that were broken down by time period (I think, they were from vases or murals).
Wargames Atlantic: The pike, that has a special name. I forgot said name.
I may have put the shields with the semicircles missing, the wrong way around (got confused with a different shield). I noticed this too late, and did not want to modify the figures or repaint the designs. Once again he helmet is the one from the sprue. There are only eight of the pikes on the sprue, but in the end I decided to have only 6 figures hold them. The reason will become apparent later.
Wargames Atlantic: Heavy Spears.
Now, I started doing some modifications. The spear arm of the horn blower was heavily modified, including the cutting of a thumb and using a bit of cut off sprue to make the proper one (to make it a left hand). All but the helmet of the sword wielder are the modified versions from sprue (with the decorations being either fully removed or modified, all the decoration types were based on some helmets I found on the internet).
Wargames Atlantic: Dancing Devils
Now, I was a little bored of making just skeletons. The kit comes with eight ram skulls. I decided to use 6 of them to make some devil figure, I decided to make them look like if they were dancing. Furthermore, to make them more devil like, I decided to give some of them amazing decorations. This is where the cut of pieces from the helmets became useful. In the end I was going into more of the medieval dancing skeletons.
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By Rat13
December has only just begun but this year's ornament is already finished. Unlike previous years I decided to wait until the piece was finished rather than run a WIP thread. With the little one being a lot more involved this year it certainly made things easier. Our daily progress was also lower too as you can only keep a two and a half year olds attention for so long.
Starting out I knew I wanted the little one to be more involved this year. Plus she's certainly been showing more and more interest in what I've been doing at my desk lately. With a bit of thinking and planning (something we all know I usually avoid) I came up with a concept that would give her a lot of "big" areas to paint unlike my other ornaments which were just little figures that require "precision".
That's right I really did plan this build. As you can see I'm no artist but it does show off the concept. My plan was simple enough, I'd build a small rooftop complete with a "Santa" that would fit inside an ornamental bulb.
Using plasticard I made a roof and chimney that fit snugly inside the bottom/lid of the ornament. I added the appearance and texture of bricks to the chimney using thin squares of cardboard. For the figure itself I simply used a GW necron I had leftover from an earlier project and with some greenstuff I sculpted a hat and toy sack. Lastly I covered the lid with masking tape and primed it.
Once it was primed and ready for paint I could finally get the kid involved. With a bit of brush assistance from myself we quickly found our rhythm and started painting together. Unfortunately there are not a lot of progress shots. Most days I just completely forgot to take one and on others the little one was just so excited to keep going. I did get one after we finished the chimney's basecoat however.
After that we painted the roof, the toy bag, the red portion of the hat, and the silver metallic. The white of the hat I did myself at one point while she napped.
So far she had really been enjoying the project and seemed to like painting together but I was not prepared for how much she loved applying the wash. I'm not sure what it was but she really liked splashing the dark wash over everything. I guess dirtying up a model is just satisfying.
After that we applied a little drybrush to the bricks. Everything was nearly finished but the fine details remained, so alone I quickly painted the eyes, chest, and the Christmas lights. After applying a bit of snow flock our ornament was complete.
In retrospect the "lights" were a little too close together on the back, but as it only truly obscured my name it wasn't worth redoing.
We put the bulb back together and hung it on the tree. I think it doesn't look too bad. It's certainly an improvement over the previous years, almost as if my skills have improved.
Happy holidays everyone.
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By SamuraiJack
Some of these came back as other numbers, but but the rest won't be brought back by Reaper and some might be present in other paint lines.
(Twilight Triad 9727)
9079 Deep Amethyst
9080 Indigo Sky
9081 Pale Indigo - mix equal portions of Imperial Purple and Sky Blue
(Colored Liners Triad 9738)
9112 Red Liner - Reaper 9307 (Discontinued now)
9113 Green Liner - Reaper 9308
9114 Violet Liner - Reaper 9237 (Discontinued now)
(Muted Purples Triad 9740)
9118 Dusky Grape
9119 Bruise Purple - Reaper 9326 (Bones 5)
9120 Faded Purple
(Clear Brights III Triad 9744)
9130 Clear Orange - Lava Orange 9218 and Explosion Orange 9219
9131 Clear Viridian - Peacock Green 9226 (Discontinued now)
9132 Clear Plum - Royal Purple 9240
(Blush Colors Triad 9747)
9139 Antique Rose - KS Old West Rose
9140 Blushing Rose
9141 Porcelain Rose
(Historic Blues Triad 9751)
9151 Steely Blue
9152 Military Blue - Reaper 9269 (Discontinued now)
9153 Weathered Blue
(Desert Camos Triad 9752)
9154 Dune Shadow
9155 Desert Khaki
9156 Desert Sand
(Mist Greens Triad 9756)
9166 Shadow Green - Reaper 9270 (Discontinued now)
9167 Field Green
9168 Mist Green
(Terracotta Clays Triad 9757) - Redstone Triad 9775 (Discontinued now)
9169 Muddy Clay
9170 Terracotta Clay
9171 Fired Clay
(Cold Greys Triad 9758)
9172 Stormcover Grey
9173 Coldstone Grey
9174 Icy Grey - KS Aircraft Grey (slightly greener)
(Volcano Browns Triad 9760)
9178 Cinder Brown
9179 Volcano Brown - Reaper 9268 (Discontinued now)
9180 Ashen Brown - Reaper 9327
(Tropical Colors Triad 9761)
9181 Bright Coral
9182 Saffron sunset - Reaper 9247
9183 Cloud Pink - Reaper 9286 (Discontinued now)
(Reptilian Greens Triad 9762)
9184 Serpentine Shadow
9185 Reptus Green
9186 Scaly Highlight
(Sandy Colors Triad 9764)
9190 Sandy Brown - Reaper 9249 (Discontinued now)
9191 Sandy Tan
9192 Sandy Yellow
(Sea Blues Triad 9765)
9193 Stormy Sea
9194 Clouded Sea
9195 Seafoam Blue
(Humanoid Skintones Triad 9768)
9202 Troll Shadow - MSP Stained Olive 29838 (Discontinued now)
9203 Gnoll Brown
9204 Halforc Highlight
(Reaper Ink II Triad 9771)
9211 Green Ink
9212 Blue Ink
9213 Purple Ink
(Spring Greens Triad 9749)
9145 Moth Green - Reaper 9248
9146 Spring green - Reappearance at RCon 2015
9147 Luminous Green - Reaper 9248 + 1 drop of white
(Redstone Triad 9775)
9223 Redstone Shadow
9224 Redstone
9225 Redstone Highlight
(Bright Skintones Triad 9716)
9232 Bright Skin Shadow
9233 Bright Skin
9234 Bright Skin Highlight
(Shading Colors Triad 9779)
9235 Red Shadow
9236 Green Shadow
9237 Violet Shadow
(Dusky Skin Triad 9784)
9250 Dusky Skin Shadow
9251 Dusky Skin
9252 Dusky Skin Highlight
(Evening Colors Triad 9789)
9265 Deep Twilight
9266 Violet Light
9267 Sunset Purple
(Neutral Bone Triad 9791)
9271 Dirty Bone
9272 Graveyard Bone
9273 Splintered Bone
(Western Colors Triad 9795)
9283 Old West Rose
9284 Lone Star Leather
9285 Denim Blue
(Chronoscope Colors Triad 9797)
9291 IMEF Olive
9292 Bathalian Chitin
9293 Alien Flesh
(CAV Colors Triad 9799)
9295 MSP Core Colors: Rach Red
9296 MSP Core Colors: Malvernian Purple
9297 MSP Core Colors: Adonese Green
(Partial and non Triad colors)
9073 Chestnut Gold
9093 Golden Highlight
9121 Khaki Shadow
9142 Stained Ivory
9157 Olive Shadow
9159 Worn Olive
9175 Swamp Green
9177 Camouflage Green
9210 Red Ink
9220 Olive Skin Shadow
9222 Olive Skin Highlight
9226 Peacock Green
9229 Worn Navy
9230 Soft Blue
9238 Regal Purple
9244 Muddy Soil
9249 Sandy Brown
9268 Volcano Brown
9269 Military Blue
9270 Shadow Green
9277 Spattered Crimson
9278 Gory Red
9282 Maggot White
9286 Punk Rock Pink
(Heavy Gear paints)
RPR 61101 Terra Nova Tundra (Possible alternative: NMM gold?)
RPR 61102 Macallen Brown
RPR 61103 Redrider Crimson
RPR 61104 Dune Shadow
RPR 61105 Mekong Moss
RPR 61106 Giant Fern
RPR 61107 Okavango Swamp
RPR 61108 Republique Red
RPR 61109 Armadillo Tusk
RPR 61110 White Sand
RPR 61111 Paxton Red
RPR 61112 War Paint Red
RPR 61113 Arthurian Blue
RPR 61114 Blue Crescent
RPR 61115 Atlantean Aqua
RPR 61116 Coated Armor
RPR 61117 Factory White (Ghost white + Blue Flame perhaps?)
RPR 61118 Grel Flesh
RPR 61119 Afterburn Grey
RPR 61120 Hazard Yellow
RPR 61121 R.a.m. Black
RPR 61122 Durasheet Alloy
RPR 61123 Skunkworks Gunmetal
RPR 61124 Beacon Yellow
RPR 61125 Fallout Grey
RPR 61126 Ash Grey
RPR 61127 Waveform Aquamarine
RPR 61128 Gamma Shielding Gold
RPR 61129 Cat's Eye Umber
RPR 61130 Cat's Eye
RPR 61131 Red Dust
RPR 61132 Drillbit Metal
HD Line:
29803 HD Entrail Pink
29804 HD Rusty Red
29805 HD Burning Orange
29807 HD Mustard Yellow
29810 HD Mossy Green
29814 HD Ice Blue
29816 HD Solid Blue
29817 HD Winter Blue
29818 HD Nightsky Blue
29821 HD Sunburn Flesh
29829 HD Golden Brown
29830 HD Ruddy Brown
29832 HD Concrete Grey
29833 HD Ash Grey
29834 HD Field Grey
29835 HD Dirty Grey
29836 HD Military Grey
29837 HD Armor Grey
29838 HD Stained Olive
29839 HD Maroon Red
29840 HD Garnet Red
29845 HD Gilded Yellow
29846 HD spruce Green
29848 HD Jungle Camo
29849 HD Umber Brown
29850 HD Elfin Flesh
29851 HD Tropical Aqua
29852 HD Dwarven Flesh
29853 HD Rosy Pink
29854 HD Arctic Grey
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By Rat13
At the moment I'm not exactly starved for projects (I've actually got a long list taped to my desk), but what I really wanted was something quick and easy. Luckily one of the projects on that list fit the bill perfectly so my third Imperial Guard joke squad has started.
Unlike my "Fabulous" squad or even my Tau defectors this is a more nuanced joke. Instead of painting battle hardened Cadiens I'll be painting a squad of the Planetary Defense Force. GW lore is a funny thing whenever comparisons are made as any player can tell you. So while the Imperial Guard especially the Cadiens are "elite" warriors completely at home on the battlefield the Planetary Defense Forces are easily killed cannon fodder living the cushy good life on Imperial worlds. The PDF act as peacekeepers and the first line of defense during any attack and they usually end up dying in droves (not unlike the actual Guard).
The only real difference at least on the actual tabletop will come down to color scheme. I've decided a peacekeeper's color scheme would work well and I've come up with two options.
I think I prefer the blue tunic with the grey armor, but the reverse could work too. I figure I'll just sleep on it and decide tomorrow with fresh eyes, but I'm open to any thoughts/ideas.
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By Nameless
I painted some minis from the Kill Team: Rogue Trader box. They are originally a nurglish warband called the Gellerpox Infected, but I will use them in my Swampstalkers army for Kings of War.
The second line in the big unit is made of Titan Forge ogre pirates mixed with parts of the Reaper's Crab Man (SKU:44110). They are all now Butchers, and they also have the dedicated hero for them (Fleshripper, one with the cleaver ). Smaller guys are Horrors, wizards in my army.
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