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House Tabletop Opens "The Gameroom" Come on in and talk Gaming and Paint!

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16 hours ago, Rob Dean said:
17 hours ago, Zink said:

We played so fast that I wasn't ready to set up the next mission. So instead of playing a third scenario we went and painted a bunch of plaster rocks I'd made and never used and some tree bark to make rough terrain and rock formations. Got the next scenario set up and ready to go now except that I have nothing suitable for giant flies. Thought the Bones fly demon would be cool but I only have 1 and I need half a dozen or so. So for the time being I'm using a bunch of Mantic abyssals.

 

Iron Wind (aka Ral Partha) has one (48-622), the old mount from the Belladonna Knight (on plague fl

 

 

I’ve seen folks on the RoS Facebook group order bags of plastic flies  off Amazon. You can get bags of dozens of them, sold as Holloween decor. 

Edited by Chris Palmer
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8 hours ago, Chris Palmer said:

 

 

I’ve seen folks on the RoS Facebook group order bags of plastic flies  off Amazon. You can get bags of dozens of them, sold as Holloween decor. 

 

I thought of these too and thought it was too bad I didn't know about it a month ago. I'm using Halloween spiders for a bunch of games. Considering making an order for more of the fly demons because I kind of like them. Spent a bunch of time pawing through the collection to see what I had that was usable for this and Frostgrave. Want to get back to playing it this winter.

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These two notebooks contain the notes i've taken from my Stonehell game and Storm King's Thunder campaign. 

 

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They're both full. This has never happened to me before. I'm not even sure what to do with them. Just tossing them into the recycling bin seems sacrilegious. Like, how could I?? But Storm King's Thunder is just about over, and there's nothing in it I'll need to reference that I haven't blogged about. Pretty much the same goes for Stonehell... but still... 

Edited by Crowley
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12 hours ago, Crowley said:

These two notebooks contain the notes i've taken from my Stonehell game and Storm King's Thunder campaign. 

 

IMG_20181203_203003__01.jpg

 

They're both full. This has never happened to me before. I'm not even sure what to do with them. Just tossing them into the recycling bin seems sacrilegious. Like, how could I?? But Storm King's Thunder is just about over, and there's nothing in it I'll need to reference that I haven't blogged about. Pretty much the same goes for Stonehell... but still... 

 

Yes, but consider the hours of joy your grandkids will have pouring over them!  ::P:

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4 hours ago, Chris Palmer said:

 

Yes, but consider the hours of joy your grandkids will have pouring over them!  ::P:

I hope they're as confused about the note about watermelon as I am.

 

"Nails in a watermelon"

 

WTF? There was nothing in the dungeon or my other notes even vaguely related to that...

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My brother and I were both with my parents for Christmas this year (and both of my sons as well), and we have been hauling miniatures for some gaming the past few years.  This year, my brother wanted to try Osprey/Oathsworn's Burrows and Badgers anthropomorphic animal skirmish game, so we worked up two warbands each, and carried them and some terrain to Michigan with us.  We had not tried this rules before, so we ran one game one-on-one before shaking the kids loose from the perpetual Magic gaming to join us for a second.  I'll post a more complete review later, but the TLDR version is that we will probably be running this as our Gencon offering this year.

 

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On 12/29/2018 at 8:29 AM, Corsair said:

That looks like a really fun game, gonna have to check it out!

 

Just watch your back around the "totally innocent and harmless" vixens.  Something about a ton of daggers, and being rather skilled in their use.

 

Or such.

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The boys and I finished the first set of missions in the Rangers of Shadowdeep book yesterday. Had it all set up for a long time but between travelling and being sick we just never got around to playing it. Should have taken some pics and made a report but never got around to that either. Basic setup is that the party has found a bunch of survivors from the neighbouring country holed up in a ruined house. The players need to fight off random waves of incoming monsters and keep as many people alive as possible for a set amount of time. Some of the other missions seemed a bit too easy for us although part of that was some incredibly lucky dice at times. This started out looking the same. Monsters randomly entered mostly from one edge and we took out the tough stuff really easily. But as the game went on everybody was getting hurt. In the last 2 turns we lost half out party and half the survivors. Came out of it with a couple minor injuries for our party.

 

The kids are enjoying this and even though it's hard to get them to the table some days they were kind of disappointed it was over. I keep explaining to them I want to do some Armies of Arcana and Frostgrave and then we'll try the next mission which is searching a large monastery for treasure. I built a big castle over the summer and want to get a siege battle on. Everything's about ready except for the final army designs for each side. #1 son is asking if we can play it and I keep telling him, "When you pick your forces we can play." Then he wanders off. He likes having me do all the prep work and then he just plays with what I give him. I always kind of liked designing my armies and warbands but I'm getting a bit tired of having to do it all. I'm going to try and keep better notes and take some pics of the siege battle because it's kind of a test for a lot of parts of it. Plus I'm hoping it'll look impressive.

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Well, we played the final game of our campaign back on December 8th.  We ended up skipping our November session due to my being sick, and unable to host.  I have posted a report on our final session, "Christmas Islands", which was based on the Core rulebook's "Swampland" scenario.  

 

   I didn't get around to writing the bulk of my report until the new year, and by then had forgot many of the details, so did not do a narrative account.  Instead I simply posted photos from the game and a brief synopsis. 

 

To see the report and photos: Christmas Islands

 

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On New Year's Eve our club got together for a pair of games to ring in the New Year.

The first was based on the classic Holiday movie "A Christmas Story" but taking place during a Zombie Apocalypse (It was the soap poisoning)

The second game was a Pulp Sci-Fi game and featured Aliens invading a small Midwest town circa 1948,

with GIs trying to defend the citizenry.

For a full report and lots more photos, please see my blog: http:// http://onemoregamingproject.blogspot.com/2019/01/new-years-eve-gaming-with-hawks.html

 

 

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Yesterday was the first session of the year's Ghost Archipelago campaign at Chris Palmer's house.

 

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We played a straight up grab the treasure and run scenario, since everyone was using a new Heritor, and we didn't have a feel for how their powers would work.  I think five Heritors were downed out of eight, so it was definitely taking a while. ::P:

 

My crew was all freshly painted and none had been on the table before, so, naturally, I lost two of my hard-to-replace specialists permanently.  Luckily for next month, I already have two new crewmen who are also freshly painted, but it wasn't exactly a stellar start for Cassilda and the crew of the Manticore.

 

Also naturally, I was unable to successfully cast my "parapet" spell, so that the new markers I made (see Conversions and Terrain) went unused. ::P:

Edited by Rob Dean
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15 minutes ago, Rob Dean said:

Yesterday was the first session of the year's Ghost Archipelago campaign at Chris Palmer's house.

 

IMG_3300.thumb.JPG.4e1b1f385a12059201fef75ac24482f9.JPG

 

We played a straight up grab the treasure and run scenario, since everyone was using a new Heritor, and we didn't have a feel for how their powers would work.  I think five Heritors were downed out of eight, so it was definitely taking a while. ::P:

 

My crew was all freshly painted and none had been on the table before, so, naturally, I lost two of my hard-to-replace specialists permanently.  Luckily for next month, I already have two new crewmen who are also freshly painted, but it wasn't exactly a stellar start for Cassilda and the crew of the Manticore.

 

Also naturally, I was unable to successfully cast my "parapet" spell, so that the new markers I made (see Conversions and Terrain) went unused. ::P:

Do you guys count the bushes as totally blocking line of sight?

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1 hour ago, Rob Dean said:

Yesterday was the first session of the year's Ghost Archipelago campaign at Chris Palmer's house.

 

IMG_3300.thumb.JPG.4e1b1f385a12059201fef75ac24482f9.JPG

 

We played a straight up grab the treasure and run scenario, since everyone was using a new Heritor, and we didn't have a feel for how their powers would work.  I think five Heritors were downed out of eight, so it was definitely taking a while. ::P:

 

My crew was all freshly painted and none had been on the table before, so, naturally, I lost two of my hard-to-replace specialists permanently.  Luckily for next month, I already have two new crewmen who are also freshly painted, but it wasn't exactly a stellar start for Cassilda and the crew of the Manticore.

 

Also naturally, I was unable to successfully cast my "parapet" spell, so that the new markers I made (see Conversions and Terrain) went unused. ::P:

 

That sounds like my games. The more effort I put into a mini or scenery piece the less use it is in game. Lately I've even had a couple not show up at all due to random rolls for the scenario. Beautiful table there as usual.

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7 hours ago, Crowley said:

Do you guys count the bushes as totally blocking line of sight?

 

No, bushes are only considered "intervening terrain", as are many of the jungle patches.    The only things that directly block line of sight, are hard objects (buildings, hills,  outcroppings) that are tall enough to fully mask the shooter or target figure, and (by house rule) any jungle section that has a palm tree in it. 

 

 

6 hours ago, Zink said:

Beautiful table there as usual.

 

Thanks, it is a group effort with a couple of the players providing the various elements.

 

 

And here are a couple more photos of the game.  A full report from my Halfling Heritor to  be posted later the week.

 

 

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Edited by Chris Palmer
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