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Chaoswolf

GW bringing back specialist games

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My Bloodbowl loving Australian pal says they're expecting the initial release to ve around $140 ASD, but they're hopeful there's going to finally be more support.

 

He's constantly doing cons and tourneys.

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My Bloodbowl loving Australian pal says they're expecting the initial release to ve around $140 ASD, but they're hopeful there's going to finally be more support.

 

He's constantly doing cons and tourneys.

That's not as bad as I would be expecting. With a discount, I'd consider it at that price.

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Blood Bowl has had a very active community - keeping the game alive in spite of GW's long lack of support.

 

Heck, there are third party manufacturers making not only miniatures for the game, but pitches.

 

Bringing back the games makes a heck of a lot more sense to me than their getting rid of them in the first place.

 

The Auld Grump

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I used to wonder if the reason for getting rid of Space Hulk wasn't "we don't want people fielding cheap plastic Terminators, we want them buying the expensive metal ones." That, and likewise a horde of plastic Genestealers. Now that everything is styrene, this reason is gone.

Not that this rationale ever made sense for Blood Bowl. 

Did I mention the whole thing that got me into Warhammer in the first place was that I had a big box of cheap minis after buying Warhammer Quest?

Sigh.

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Some of the decisions made by the upper management over the past ten years or so were... dubious. They started with the assumption that, somehow, the lower ticket games were siphoning money away from their main games - when it seemed pretty likely to me that they were working as gateways into the larger hobby.

 

By focusing on the larger games they missed out on those entry level gamers... the sales for the company kept dropping, year by year.

 

The new guy does seem to be working to reverse the trend, but the slide has a fair amount of momentum now.

 

My greatest fears are that when they bring back Necromunda and Mordheim, they go the AoS route.

 

The Auld Grump

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Some of the decisions made by the upper management over the past ten years or so were... dubious. They started with the assumption that, somehow, the lower ticket games were siphoning money away from their main games - when it seemed pretty likely to me that they were working as gateways into the larger hobby.

 

By focusing on the larger games they missed out on those entry level gamers... the sales for the company kept dropping, year by year.

 

The new guy does seem to be working to reverse the trend, but the slide has a fair amount of momentum now.

 

My greatest fears are that when they bring back Necromunda and Mordheim, they go the AoS route.

 

The Auld Grump

Likewise. 

 

If Warhammer Quest 2.0 had been Old World, I'd have gone into hock to buy it. As it is, I am dubious about this whole medieval postapocalypse thing.

 

Mordheim was a fine game. Postapocalypse Age Of Sigmar Mordheim, on the other hand...

 

Some of the little games they've spun off of Space Hulk aren't bad. Perhaps there is hope for Necromunda.

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Some of the decisions made by the upper management over the past ten years or so were... dubious. They started with the assumption that, somehow, the lower ticket games were siphoning money away from their main games - when it seemed pretty likely to me that they were working as gateways into the larger hobby.

 

By focusing on the larger games they missed out on those entry level gamers... the sales for the company kept dropping, year by year.

 

The new guy does seem to be working to reverse the trend, but the slide has a fair amount of momentum now.

 

My greatest fears are that when they bring back Necromunda and Mordheim, they go the AoS route.

 

The Auld Grump

 

They're also trying to reverse that slide by licensing their properties for games out the wazoo, which until recent years they've been extremely stingy with for the same reasons that they shut down Specialist Games. For instance, Warcraft was supposed to be Warhammer but GW said no to licensing, which meant that they lost out on a lot of fat money cake when it sold gangbusters and spawned a giant franchise. They're now licensing to everyone and their mother it seems, which is both good and bad. There's a lot of games coming out that cover a variety of styles, but there's no consistency in quality and I know a few of them have gotten battered by reviewers for various reasons.

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Mordheim was a fine game. Postapocalypse Age Of Sigmar Mordheim, on the other hand....

I think the Age of Skirmish rules mechanics would help Mordheim a lot.

 

But the new half-baked setting and background story simply would not fit... ...particularly those gunless, golden spacemarines, or the new and disimproved over-sized Orcs, or the Dragon-riding Dwarfs....the Chaos dudes would be not look out of place.

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Well, I think it might have been mentioned here already, but if not, it's worth remembering that Mordheim was originally set in the past anyway. So bringing it back using the Olde World as a setting wouldn't/shouldn't be too much of a stretch.

 

Of course, if GW sees it that way is another story.

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The thing that really interesting me about a relaunch of Mordheim and Necromunda is the promise of new plastic kits. A box of modular plastic Necromunda gangers with a full array of weapon options would be hugely popular, I think, for a number of different sci fi and post apocalyptic games.

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I'm doubtful that GW will relaunch Mordheim, let alone set in the Old World. More likely a skirmish game set in the AoS setting, if we even get that. I agree that anything to do with AoS automatically gets they bye from me. I continue to collect and play armies in the Old World, as the playerbase evaporates (so mostly solo play, when I do play). So I've mostly abandoned GW Fantasy, though the new Tzaangors dual kit (for 40K and fantasy) are pretty hot, and may find a way into my collection (at discount).

 

Looking forward to a repop of epic and BFG. I LOVED BFG, still have the rules and many of the ships, but it would be nice to have a new and constant supply of ships (other than ebay treasure hunts), so I can start new factions (I played Eldar, of course). And with Epic I can continue to build on my Eldar (of course, my main faction in 40K as it is).

 

Damon.

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The fact that they haven't launched Blood Bowl with a Sigmarine team is promising. I mean, maybe they'll do one later, but at least they didn't feel the need to AoS-ify the game.

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