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    • By CaptainPete
      Deadlands is a series of Role Playing Games based around alternative history, with the major change taking place on July 3rd, 1863. This change, called The Reckoning, made the US Civil War grind to a halt, resulted in half of California fall into the sea, and had a new miracle substance called Ghost Rock revolutionize technology. The game has used different rules systems; including the original "classic" system, Savage Worlds, a new system that is/was releasing soon, a d20 conversion, and had a GURPS port.
      The Weird West - Beginning in 1876, players would wander around the Weird West, full of monsters, gunfighters, agents of the United States of America, Confederate States of America, the United Kingdom, the Empire of Mexico, the Dominion of Canada, and Lost Angels, might get involved in the Great Rail Wars, get lost in the Sioux Nations, or confront the creations of the New Science.
      The Wasted West - It's 2094 and the world is almost over. Irradiated Ghost Rock bombs, as well as conventional nuclear weapons, were dropped on major cities all over the globe. The east of the Mississippi  river is full of the Walkin' Dead, the city of Lost Angels has fallen into the Pacific Ocean, and the only place where people can eek out a living is the west. Using Spook Juice, you can travel the collapsing highways from Junkyard to the ruins of Boise, and all points in between, traveling with Templars, Tellers, Cyborgs, Toxic Shamans, Sykers, and Junkmen.
      The Way Out West - The final part of the original trilogy of settings, this one is set on Banshee, the first alien world colonized by humanity. Of course, there were native people there first, and history has repeated itself again. Take up a badge and defend the colonists, or rob them instead, or maybe try to work with the natives, now that no one from Earth is coming to help. Ever.
      Deadlands: Noir - Set in the period between World Wars, centered around New Orleans, this was the first new game and first one done in the Savage Worlds system.
       
      So, I made this thread so folks could talk about games they're run/played, ask questions about the setting and system(s), or just share their love for the game.




    • By Glitterwolf
      Started painting my Townhouse from Tabletop World.
       
      Scale 75 Inktense Wood.
       
       




    • By Mckenna35
      Found this and thought I'd pass on:
      https://www.kickstarter.com/projects/highnoongame/high-noon-a-wild-west-combat-tactical-board-game/description
       
      FYI the game components graphic near the top show what you get if you go "all in" NOT what's in a standard box.
    • By Rob Dean
      After a painting hiatus of a couple of weeks, I sat down this morning and finished off this SOLID resin building from Apocalypse Miniatures.  As best I can tell, the roofing is supposed to be sawn sections of log, but, as with some of my previous buildings, I don’t necessarily want the roof to be faded to a gray indistinguishable from the stone work, so it’s a “wargame conventional brown”. 
       


       


      So, the village progresses.  This is #3 of 10 of what I got in the Apocalypse Kickstarter, and 4 of 12 of the resin building upgrade project (with Tabletop World providing the other two).
       
      I hope to have them on the table in a battle soon.
    • By Rob Dean
      I haven’t really been getting a lot of painting done, but I sat down at my painting desk the other day and noticed that I had two buildings sitting over in one corner, neglected for a couple of months, and decided to start adding paint.
       
      This one is from Apocalypse Miniatures.  They ran a Kickstarter back in 2017, and my brother and I both ended up backing this.  In my case, I backed it to the extent of 10 buildings, of which this is the second I have finished. The first was back in November.
       
      In general, this wasn’t too bad to paint.  The little detail bits molded into the base look nice in the pictures, but I would really prefer that they were not sculpted in; it detracts from the flexibility of the building somewhat.  Sizewise, these are a little small for Reaper figures, and are probably intended for a 28mm scale (e.g. Metal Magic, mid-period Citadel, later Ral Partha), but that’s always negotiable when deploying scenery.  This building is a SOLID block of resin, so the game will be played around it rather than through it, and I would as soon buildings in that mode be a bit underscale anyway.  When I say solid, I put it on my kitchen scale, and it’s just a bit over two pounds (935g for those in countries with sensible measurement systems).  You wouldn’t want to drop it on your toe.
       

       
       

       

       

       
      As for the building name, that’s how it is spelled on their web site...
       
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