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After giving both Buckland and the Miner a jaunty yellow-and-white scheme, it came burning hot into my mind that they should be part of a team of space roughnecks/asteroid miners/problem solvers. This is the rest of that team.
First, Kulgara. She's a Pathfinder model, from the 'Iron Gods' adventure, and is a techno-badelf. What a great Space Orc. I think her vambraced fists count as construction equipment, and the ridiculously huge chainsaw (with knuckle spikes, in case you have a chainsaw fight and need to punch someone?) is beautifully over-the-top. I'm not sure what the lever-matic tool on her back is supposed to be. The giant wrench is from Bombshell.
She's definitely in the right line of work here.
Next up, Sluggo, the Space Henchman. Noseless and brutish, with gangly but muscular arms and a dyspeptic expression. I thought at first of making him the same species as the Andromedans, but decided against it and gave him a pale Vampiric Flesh+Magos Purple sluglike complexion. Jetpack is Bombshell again. I love jetpacks, though I'm afraid this one gets in the way of his suspendies.
Serendipitously, I remembered the weird little Slimer-like alien I had leftover from Betty, Space Heroine (50150). It, too, has a big round noseless head, rubbery aspect, wiry limbs, and short legs! Perhaps it and Sluggo here are the same species; it certainly looks like it could hench in a pinch. I'll call it Squish.
Also got a fella in a hazmat suit with some kind of Geiger-counter sensor or such, from Hasslefree. Seen here in a routine check of goo emissions levels. Just carrying out assigned tasks, nothing suspicious here.
And here's the whole greasy roustabout crew:
Further efforts to produce a dozen dragons this year brought me out to the desert sands where even dragons new to worry about being spotted if they want a decent meal. To this end desert dragons are campflaged to look like the ground from above and the sky from below.
Hope you enjoy him
I haven’t been on the forum much this year. Since joining Anne Foerster’s Patreon I’ve been spending more time on Discord.
I’ve been painting this guy following the paintalong she’s done for one of the tiers. It’s the first time I’ve tried to do a “display quality” paint job. Other firsts are NMM, freehand, leather texture, cloth texture, and sculpted base elements.
I actually started this guy early this year, but then stopped painting altogether for about 4 months after the pandemic started. I picked him back up in July and am getting close to finishing. I’m posting a series of pics I’ve taken as I went, and will continue to post as I finish him up soon.
Feb 29: prepped and primed, with some minor GS work
Mar 1: base GS sculpting
— LONG BREAK —
Aug 2: skin lined, basecoated, and shaded
Aug 6: skin initial highlights
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