ThatDeadGuy Posted January 24, 2016 Share Posted January 24, 2016 I believe I found some bugs in the force Creator program. It appears that on user made files that contain only one type of weapons system (such as 2 x MRAC or 4 x PBG) with the piercing upgrade, the force manager neglects to add the points cost when it "imports" the file over, even though the points are accurately calculated on the constructor file and associated exported pdf. This only applies when you have ONE weapon type as opposed to multiple types of weapon groups - when you have say 2 x MRAC and 2 X PBG the program asks you to assign piercing to a particular weapon group). Example: I created a Terran plane I named "Falcon Light Assault Fighter". Its overall TV is 162. For weapons it has LRACs X 2 with piercing. After saving, exporting to pdf and closing the the Creator, I then open up the Force Manager and create a Flight Squad, adding in a "Falcon Light Assault Fighter". It is coming up with all the same skills (even noting the piercing on the LRAC's) but comes up TV 156 (8 points short, which is correct math for piercing calculations as per the formulas in the book). This same error came up on any given user file I made that had only 1 type of weapon system that also had piercing. Other models with this error had the appropriate value of points off to indicate piercing as the culprit of the bug. I did not find any points discrepancies in ANY other user made unit, regardless of combination, I've done.....and I've made about 50 different units spanning over 3 different races (I'm enjoying the hell out of the "design your own units" thing - best feature added to a miniature war game ever!). Quote Link to comment Share on other sites More sharing options...
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