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A.D.A.P.T. - "Choose, Adapt, Battle to the Death!"


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From Gate Keeper Games, the designer and publisher of The King's Armory, comes A.D.A.P.T.

Being supported by over 20 professional reviews, it is now funding tremendously well on Kickstarter (95% at time of posting! : ).


Take a look and please consider backing today.




A.D.A.P.T. is a card and dice game for 2-3 players, with stunning art, and fascinating new game mechanisms.


"I was a little leary ...fish? But when I got to play it, yes, it was a lot of fun.

The way they put this game together is pretty awesome." -NVS Gameplays

In A.D.A.P.T. players start by choosing 1 of three guppies along with their color matching dice set...




A.D.A.P.T includes 3 all new sets of our exclusive line Halfsies Dice.


"For $29 you're pretty much getting 3 sets of dice a free game." -NJAPG


...from there they must Adapt new bodies and parts, upgrading their fish, their stats, and their abilities as they go...



(Prototype shown, picture courtesy of Club Fantasci)


"A.D.A.P.T. is a rather fun and clever card game that has some interesting aspects to explore. You’ll enjoy building some of the freakiest creations this side of Pripyat. A.D.A.P.T. is a tense back and forth tug of war battle with some surprising depth." - Club Fantasci


Finally battling to the death to become "the last Masterfish in the sea".




"This is the game some of my players were hoping for when they playtested Evolution.

Personally, I like ADAPT better than Evolution." -Game Theory


Gate Keeper Games is also introducing "UFRST" worldwide flat rate shipping.




That means free to USA and $7 to everywhere else, no matter where you live, how many copies you order, or how many bonus packs you add to your pledge.


I really like the streamlined stretch goals...

Also very impressed with the low flat rate worldwide shipping. -Hillary, Current Backer


Thank you for reading.

I hope you join us for a really fun campaign on Kickstarter.


With gratitude,


John Wrot!


Its really amazing how different these campaigns feel compared to most KS. There is, to me at least, a sense of "fun" and excitement! - Mr. Gomez, Backer





58 Unique Body and Fish cards (no 2 are the same, every card has unique art)

3 Player Aids

3 Player Mats

3 Sets of Halfsies Dice (21 total dice with standard numbering)

1 Rule sheet

1 Extra thick box to hold it all (keeps cards and dice safely separate)

Edited by Darsc Zacal
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This looks like it could be something fun for me and the kids.  Or students.

Hey, Qwyksilver, good to see you again.  Yes, it's a great game for kids and students.  We recommend 7+, and have modified rules for playing with them.  The core game has a decent amount of meat on it, meant for 13+, but I have kids and students too, so I make all my games with a 2nd rule set for gaming with kids.  -  As for students, the stuff is all pretty accurate.  The appearance, fins, and special abilities are all true to the fish types.  -  The only legalistic glitch there is that I pretty freely mixed freshwater and saltwater, and tossed in as many mammalian "fish" as I felt like it. : P



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The information is probably lost in the comment sections, but:


Up to how many players could this be played with if the "Megafish" level is chosen or extra bonus packs purchased? We have a large board game club, and games with 5-6+ players aren't all that common.

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The information is probably lost in the comment sections, but:


Up to how many players could this be played with if the "Megafish" level is chosen or extra bonus packs purchased? We have a large board game club, and games with 5-6+ players aren't all that common.

Thanks for asking, the answer is 6.  The base game hosts 3, and the expansions allow up to 6!



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