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'Scorch' Sotniko was hot. This whole damn world was hot, but this stinking jungle somehow seemed to be hotter still. The other mercenaries he was moving through the jungle with looked like they were feeling about the same as he was. Strange Midnight, their scout, didn't seem to be bothered as much as everyone else, but that was because he came from the rad deserts of Zargove-3. This was just a nice stroll in the woods for him. Scorch knew that they'd be at the rendezvous point in another half hour or so, and then he'd get a break. He'd be able to refill his canteens, as well as to remove the heavy Intergalactic Marine Expeditionary Force armor that he'd gotten a few months back off the black market. Between the heavy armor, the protective anti-flash gear, the flamethrower he was carrying, and all the rest of his gear, he had a fairly heavy load. It'd be good to able to shed the weight, even if only for a little while. Some of the other guys gave him grief about his chosen equipment, but they hadn't seen what the bugs they were hunting could do to a man; Scorch had. From what he'd heard, the IMEF armor was supposed to offer a substantial amount of protection from the claws and fangs that most of their current enemy was armed with. Likewise, the flamethrower was good for keeping them at a distance and killing whole swaths of the things at once. Yeah, it might be hot, but the way Scorch figured it, that was better than all the screamin', bleedin' and dyin' he remembered from his first encounter with the bugs.
Nothing fancy, just a fairly quick tabletop paint job to shake the rust off.
The Al Fasid, also known as "The Corrupted", are HaqqIslam's heavy troopers that will get the job done no matter the cost. Their methods aren't always the prettiest, and they're never the stealthiest, and they have their own tricks they bring with them to the table. They don't care about glory, and are solely chosen for their solid record of getting the job done. Some enjoy it, some are in it for the solid paycheque, and others do it because the only thing theyy know what to do is fight. Today I have the HMG version, who also conveniently carries a grenade launcher that can shoot either regular grenades to keep enemy heads down, or smoke grenades to provide additional cover. Oh, they also pack anti-personnel mines with them too...
Since the "tactical rock" under his right foot kind of looked rather strikingly like the backpack for a Yu Jing (even though I'm not having any luck finding models to confirm this), I decided to try and test out my planned colour scheme for them. That's right, I'll be going with a dark raver / cyberpunk burnt neon pink for their general colour, because why not - I'm going with hot orange for my Haqq...
Please see the main post here for rules, questions and general chatter, while using this thread to keep a list of links to your show-offs or show-off related comments in a single post: A reminder to please adhere to miniatures posting guidelines as usual.
All the information you need should be here.
As a change of pace from the Hard Mode Challenge, this round will have a Skill Challenge.
May and June 2019 Challenge
Your challenge is: 9!
Bonus Challenge: The First!
"Mayday!" is an international distress signal used in verbal communication in ships and aircraft. Your first bonus challenge, should you choose to accept it, is to paint a miniature in some distress. This could be a diorama, an adventurer falling into a trap, villian whose weapon just broke, or anything else your mind can conjure.
Bonus Challenge: The Second!
The Solstices: June marks the beginning of Summer in the Northern Hemisphere and Winter in the Southern Hemisphere. Paint a miniature or a pair of miniatures showcasing this duality.
Skill Challenge: OSL
Try your hand at painting a miniature using OSL or Object-Source Lighting. If you feel like this is something that is already in your wheelhouse, work on your technical skills in another area. Practice NMM, TMM, wet-blending, sculpting, or anything else you've been meaning to try.
As always, the game is made up and the points don't matter!
Being that this is the figure that was the biggest reason why I picked up the Hassassin Bahram Sectorial Starter Pack (say that three times fast ), I was suspecting he'd wind up on my painting desk sooner or later... I just didn't realize he'd have the honour of being the first finished this year, as well as my first finished Infinity miniature!
At some point in the near future I'll acquire some S2 holoprojector tokens for him, as actual 3D representations are nice. Not sure where from, but I like my current Art of War Studios things, so probably theirs.
Oh, and for those who might be curious, that's a Global Evil Corp UniPod with two StairPods (well, one pack) in the first three pics, fourth one is a DuoPod with a StairPod alongside it. Sadly no magnets yet for the terrain, but they're on the way, and will get here at some point