Jump to content
Sign in to follow this  

Frostgrave Chronomancer Warband (Updated 3/22/16)

Recommended Posts

So, I've got my thaumaturge warband that I'm completely sculpting, but that's going to take a while, so I assembled a second warband to start playing sooner.  I decided to go chronomancer with the idea that he and his apprentice travel through time and space recruiting members for the band.


I went with the Bones versions of Andre Durand and Nightslip for the wizard and apprentice.  I'll be removing his gun hand and making it something different, though I'm still a bit up in the air as to what.  For her, I'll be making one of her holsters a belt pouch and the other a sheathed dagger.  Her guns hands will be replaced by one hand posed as if casting a spell and the other holding an hourglass (because it's a chronomancer symbol, so I figure it works as her casting focus and he is sculpted with a pocket watch).


I have started the painting on the knight and treasure hunter.  The blue toned outfits will be a unifying theme for the band.  I'm hoping to get some painting time in this weekend.  If not, we have spring break coming up week after next, so I should have plenty of time then.


As a side note, big thanks to Chris for spending time chatting about Frostgrave and warbands to help me get ideas going and fleshing out concepts.  It's a big help to have a "voice of experience" to help guide me through my gaming/terrain/etc. questions  :=)


Comments, critiques, suggestions, thoughts, etc. always welcome.




Edited by Pippin
  • Like 7

Share this post

Link to post
Share on other sites

You're welcome. I've enjoyed it!


Your warband is looking good!


I'll be interested to see how your modifications to the wizard and apprentice turn out. Are you going to be doing something with Andre's "power fist" hand, or leave it as is? It would be cool if you could make it something timey, but I can't think exactly what. :)

Edited by Chris Palmer

Share this post

Link to post
Share on other sites

@Chris-His "power fist" thing (which somewhat reminds me of Hellboy) already has some indents around it, so I was thinking I may sculpt additional pocketwatches into some of those spots to give it more of a timey-whimey look.


@vegascat-Thanks!  I really like the color scheme as well.  I got a gunmetal blue paint, so some of the armor bits can actually be blue instead of the silver or gold I have used for pretty much every non-leather piece of armor I've painted so far.  You can see it on the knight's shoulder though the lighting isn't outstanding, so I don't know that it really looks all that blue.

  • Like 2

Share this post

Link to post
Share on other sites

I've made some progress!!


Given that my chrnomancr travels through time collecting members for his warband, I had a great idea to do a conversion on one of the Avatar of _______ minis (hadn't settled on which Osirion god to choose).  However, when I got to the game shop to get the mini, I discovered they were too large.  Undeterred, I got a 3 pack of skeletons and set to work fleshing one out to be my "Egyptian" warrior.  Literally fleshing him out, because skeleton.  It will require a decapitation and the sculpting of a new head with a proper Egyptian head dress and the nice neck band.  I'll also be crafting his shield into an Egyptian shape rather than the circular shape it presently has.  I gave a picture of the beginning of my conversion next to un unaltered version.


Following this, I started customizing a nice Legolas-looking elf mini I've had for quite some time to make him an archer from feudal Japan.  He'll be having some armor adjustments (the beginnings of this shown in the pictures below) and he'll also be getting a mustache, helmet, and paintjob to complete the look.


Finally, we get to the wizard and apprentice.  I sculpted the first of the pocket watches onto his massive gauntlet thing.  There will be three or four total.  My phone was having trouble focusing in on it, so if you can't quite make out the detail, it has the lines in the little knob to set the time as well as actual hands sculpted on.


The apprentice will be holding an hourglass, so I began by sculpting the shape of the "glass" portion on armature wire held in a pin vice.  After this had cured, I added a square to the top and did four sections of armature wire coming down.  That's what's seen in the picture.  I real time, I've already added the bottom square and am just waiting for that to cure.  I've also removed both of her hands and drilled holes in which to pin wire for new hands including the one which will hold the hourglass.


I'm really pleased with how things are going and hope to make even more progress tomorrow.  Thanks for looking!!








  • Like 2

Share this post

Link to post
Share on other sites

So, I finally got through working on my chronomanacer warband (as well as getting my daughter's necromancer warband finished).  By "finished" and "got through" I mean good enough for now, but shading, washes, touch-ups, and the like will probably still happen.


The premise of the band is that the chronomancer and his apprentice travel through time gathering troops (though not gun-toting types as that just breaks the whole fantasy aspect for me).


I went ahead and just kept the name Andre Durand for the chronomancer and the apprentice is Jade Nightslip.


Next we have the Egyptian man-at-arms, Suhat Fahad and the Mongolian archer, Moyu Khan.


A pair of infantry troops comes in the form of the Viking warrior Helga Ulrich and the barbarian (who will eventually actually be a barbarian) Rolf Ulgar.


Finally, we have our knight (actually just another infantry troop for now) Lady Meredith DeWinter and the thief (soon to be treasure hunter) Carith Dodger.


I had originally planned to do all the troops with some sort of time piece incorporated, but rushed so we could start playing over spring break.  I did get the pocket watches done for Andre (though the faces aren't painted), the hourglass for Jade, and the sun dial on Suhat's shield.


Finally, we have a shot of the table set for my practice run (in which I learned that I'd misunderstood a couple of things, so it's good I got that out of the way).


C&C always welcome!









  • Like 4

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By AussieAusborn
      Greetings y'all!
      I'm starting this thread to use as a painting blog, to help catalog my journey, and to use as a source of ongoing motivation. I have a LOT of stuff I've been putting off, that I want to get through for a homebrew campaign I'm working on, and some warbands for Frostgrave, as well. So, I'll take any extra motivation I can get Once I actually finish pieces, I'll make sure to post them in that part of the forum.
      To start things off, I have a dragon I've been working on for a couple of weeks, and just got to the point where it's "good enough for now," although definitely not finished. It's easily my favorite piece I've ever owned, so I put off doing any work on it until I was "good enough" to do the piece justice. That is, until I realized that would never happen , so I decided to:
      1) Do the darned thing
      2) Do some work on it every day
      3) Push myself outside my comfort zone to try new things
      4) Be patient and forgiving with myself
      5) To not freak out when I try something that I don't like, and just go ahead and fix it
      There's still a good amount to do to it (I have a list with 15 bullet points on it, and growing!), but I'm happy enough looking at it, and want to take a break to focus on some other pieces.
      I took some progress shots (though perhaps not as many as I'd have liked). So please, join me as we journey through my learning experience:

      I fully assembled the mini before putting down any paint. Here's where the mini was after a couple days work, about 4-5 hrs. I used an airbrush to give it a zenithal undercoat with black and white, and then to lay in the base coats of the red and blue. I then painted the underbelly and the wing-fingers with a brush.

      Here, I'm trying to show the work I've done (still fairly subtle, at this point) on building up the vibrancy/transitions on the red skin/scales. I was fairly happy at this point, as I could start to see that I might actually be able to paint this to the standard I want.

      The next day, I did some work on the face, horns, and blocked in the body spikes. I generally liked the mouth and tongue, but felt it was a bit vibrant. I thought the blue on the horns was alright, but also wasn't completely sold on it.

      Here's where it was after another `30min of work. Since I felt the tongue was too much, I did something about it! I did a very light glaze with a grey, just to knock down the saturation a bit. Looks better. I added some more blue to the horns, and still wasn't quite happy with it. Picked out the teeth, which is nice, easy bit of definition. And that eye!!! It looked much better than I expected, although that's the last time it would be that well defined...

      Here it is after another couple days of progress, building up that red (it takes soooooo long on something this big!!!!), as well as more work on the mouth/face. I'd accidentally painted over the eye (which becomes a recurring theme in this tale ), so I blocked in some color, just to separate it from the face. I added a glaze of 'RMP's fair skin' to the tongue, and now I'm lovin' it. Also added some fleshy-ness to the gums on the upper jaw (though it's a little hard to tell), and that was definitely another good decision.

      Here I continued to build up the red, progress is slow but steady. Not pictured (which is unfortunate, because it was a good learning experience) is my attempt to redo the horn entirely, to a scheme that was a transition of bone to brown to black at the tip...I was really unhappy with it. I had the bone starting around the eye ridges in at attempt to add more contrast and draw the viewer's eye towards the face, but it just looked awful. So I spent a good while redoing the horn and fixing the whole face. I'm glad I made that mistake, as I think the face looks much better than it did before I started on the horn. Part of that was adding in a new level of bright highlights.

      Here's the mini in some soft lighting, and although the picture is kinda blurry, it better shows the transitions throughout the red. I think this was also the point where I started working on shading the red, by applying a light blue-black glaze to the shaded areas, which really helped add some contrast to the piece.

      I had an accident that almost gave me a heart attack, where the figure seemingly jumped off the desk Luckily, I caught it before it hit the ground, and it sustained no major damage. It did separate where the dragon attaches on to the base, and although that was a little frustrating, it ended up being a happy little accident, as it made it MUCH MUCH easier to work on the base. I started by putting down some paints and pigments, until it was at a place I thought was ok. Also, the rock spire that it's curled around was originally about 6 inches taller, which I cut off to better see all of the dragon. So, I started work on sculpting a new top. I started by building up thin layers of cardboard with superglue, to level it off (it had quite a slant to it). Then I mixed up some greenstuff, and tried to match the overall flow and texture of of the rocks. Although not a perfect match, it's close enough to not be distracting. Mission accomplished!! The pillars were a part of the mini.

      And here's the beast in its current state. I painted the newly sculpted top to match what I'd already done, and left the pillars with a super quick drybrushing. I touched up the eye to look acceptable (it's on my 'to do' list), added some grass tufts to the base, and was happy to leave it be like this, for a time. The final pic is another attempt to 'more accurately'  show the value transitions with the red, though the colors seem a tad washed out.
      Thanks for taking a look at my work, and for reading my ramblings! C&C is welcome  As I said, I have a to do list for the dragon, but I'm not afraid to add more to it!!! I'll strive to make a post in here a few times a week, and eventually you'll get to see a completed dragon!
      EDIT: I forgot to mention that once the dragon broke away from the base (super cleanly, luckily), I took the opportunity to redo the underbelly on the whole model, darkening it up some. And along the neck, I experimented with wet blending for the first time! I've been apprehensive to try it before, but decided this was a good spot to experiment, as it's a large enough area, but felt less...consequential, I guess, if I messed it up. And I'm pretty pleased with the result!
      Next up: Frostgrave warbands for me and my brother!
    • By Lidless Eye
      Finished after a few delays from a project started in...December 2019, woops, are some more female residents of Frostgrave.  All are from the official range from North Star Miniatures, other than two metal minis they are all built from the Frostgrave Soldiers II and Frostgrave Wizards II boxed sets, though they may have a few accessories from elsewhere (and the Cultists from the Frostgrave Cultists kit.

      The two metals: a Barbarian Apothecary and Barbarian Apprentice.

      The Cultists:

      Just plain Thieves:

      Obviously Wizards:

      K'ren, Slayer of Managers:

      A hero type:

      Those who could pass as Townsfolk: a Mule/Porter, an Arcanist/Old Woman, Town Cryer, local guide, and Apothecary/Potion Vendor.

    • By lazarp
      My starting warband for Mordheim is finally done! Hope you like them! 

    • By EvilJames
      I'm fairly happy with these two, especially how the bases turned out. Other than that, I'm still working on consistent lighting and how top make the picture look good on both the phone and on a monitor. Also I may need to get some sort of air purifier, because the amount of dust that forms and how ridiculously quick it appears, is well... ridiculous!
    • By EvilJames
      Thank you @malefactus for recommending this guy to me so very long ago. He was absolutely perfect for my needs. Now it's just to bad I can't get a game in. 

      Hmmm. his one eye looks a bit weird up close. Oh well, on the table he just looks confused. 
      I'll need to look up who made him again in a bit, so I can put that info in the title.
  • Who's Online   21 Members, 0 Anonymous, 31 Guests (See full list)

  • Create New...