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Critical Hit Decks


NomadZeke
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We used to use the old Paizo crit hit and fumble decks for 3.5...we've stopped because we found that all too often we were drawing things that made no sense for the encounter (blinding an Yrthak, for example) and having to draw again...bogged things down way too much. Now I have a list of status effects (dazzled, fatigued, etc) and I randomly choose one and then describe the application (it addition to double damage).

 

Sometimes my players will give a description of what they'd like to have happen, and I apply an appropriate status effect.

 

Fumbles work similarly.

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We used to use the old Paizo crit hit and fumble decks for 3.5...we've stopped because we found that all too often we were drawing things that made no sense for the encounter (blinding an Yrthak, for example) and having to draw again...bogged things down way too much. Now I have a list of status effects (dazzled, fatigued, etc) and I randomly choose one and then describe the application (it addition to double damage).

 

Sometimes my players will give a description of what they'd like to have happen, and I apply an appropriate status effect.

 

Fumbles work similarly.

 

I felt similarly about the Paizo cards. Especially the magic effects made no sense to me as a player or DM. This was one of the reasons why I developed the Decks. I don't try to be cute and make up effects that look good on paper, but don't have much to do with specific encounters. I went back to the AD&D ruleset, old Dragon Magazine articles, and even my old notes from the early 80s. I sold some of the prototypes at GaryCon this year, got feedback from both vendors and attendees, and made changes to them before launching this KS. Come take a look and help me spread the word.

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I love this kind of stuff, 

 

After looking through the campaign I have a few questions,

 

Is shipping included to canada or extra?

 

To get both crit hit , and crit miss decks I back for $24 as I need two decks of cards correct?

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I love this kind of stuff,

 

After looking through the campaign I have a few questions,

 

Is shipping included to canada or extra?

 

To get both crit hit , and crit miss decks I back for $24 as I need two decks of cards correct?

Shipping is extra, it was $4 for shipping to US.
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I goofed. I forgot about it, scrambled to pledge, closed when I was in the middle of trying to pledge. Whoops

 

 

Hey all...sorry I've been absent. Took a break after the project ended and haven't been keeping up on the boards.

 

I've already reached out to NomadZeke, but if anyone else missed the window and is interested in the decks, email me at [email protected] I can send you a paypal invoice and then add you to the list.

 

And, yes, postage is extra on this project...even for US. It was suggested to me to do this by other project creators in order to separate the unit cost from the shipping. I'm not sure if it really makes a difference or not, but other creators seemed to think it does.

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Jun 13 2016

 

Order update

 

I placed the order for the Critical Hits cards a couple weeks ago and got them in late last week. They look good. For a sneak-peak of them, come to Origins this week and go to my booth in the exhibitor's hall.

 

I just now placed the order for the Critical Miss cards, so unfortunately, they will not be available for Origins. I should have them in the following week, I would guess.

 

I also have a new laser on order that I hope will be in next week some time. At that point I can work on the condition coins and get those ready. I plan on beginning shipments out to backers in early July, finishing up long before GenCon.

 

If you want to order extra decks or extra coins, send me an email at hrothgarshoard(at)gmail.com. Decks will be available at the same prices as the project (I'll figure out if shipping will cost extra or not). Condition Coins will be an additional $5 per set. 

 

Thanks to all

John

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Got mine a few days ago, hadn't even opened them when we got together for our kid's D&D game yesterday.  About two swings into our first combat of the session with a bunch of giant rats, the youngest player and only girl in the game rolls a critical hit.  I see the critical hits deck laying on my shelf, so I quick like remove the wrapper, pull the deck out, fan it and tell her to pick a card.  I forget which card it was, but I used it to describe how her character literally stomps upon the giant rat, causing its guts to splatter all over the place as she cuts its head off.   She was so excited. 

 

On the second to last swing of the session, while fighting some kobolds, one of the boys describes how he's going to kick the over turned bench the kobold is hiding behind while stabbing the kobold with his knife.  It was a great description, but unfortunately, wasn't backed up by his roll, which was a 1.  So again, I grab the critical miss deck, open it up and have him draw a card.  It was an effect where the swing missed and hit the nearest ally for half damage.  So I took the boy's description, and using the miniatures (thank you Reaper for Bones 77319) show him how he kicked the bench, but the leverage was wrong, and instead of hitting the kobold, it skittered off the wrong direction, tripping him, and slamming his fellow rogue in the shins. The kid loved it.

 

Now keep in mind that this particular kid is on the autistic spectrum, and can get upset when things don't go his way - it was the last kobold of the battle and it was killed by the last remaining PC to move that round, thus "robbing" this child of his kill.  But he didn't care, because the critical hit deck inspired me to describe it in a way that I might not have otherwise thought about. 

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