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Inarah

Battle Roads car vs car combat

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https://www.kickstarter.com/projects/1773251065/battle-roads-miniatures-by-mike-becnel-games

 

 

" Introduction:

Welcome to the Kickstarter campaign for Battle Roads Miniatures. Battle Roads Miniatures is a car vs car combat board game set in a post apocalyptic world in which society is rebuilding from the ashes of a massive plague and nuclear war. The nuclear war was a result of opposing governments blaming each other for causing the plague. In a nutshell, Battle Roads Miniatures is a miniatures based game where cars with big guns try to blow each other off the roads."

Edited by Darsc Zacal
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Oh nice, I love car combat games.

 

Wouldn't guns in the middle of the windshield make it hard to see?

 

I am highly amused that motorcycles are referred to as "coffins".

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That's a high goal...Curious to see if this is realistic.

Based on my research into getting board games with miniatures produced, $50k - $75k is not an unreasonable goal to cover most of the costs a creator will face. 

 

Obviously any creator who can afford to cover a few thousand or more of the costs up front can lower the goal, and thus stand a better chance of achieving success. 

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I played this in the final Beta stages at Owlcon in Houston this year and really had a blast.  I give it a "thumbs up"!

 

I am concerned that the $$ funding amount seems pretty high, but what do I know about finance?

 

Doc, I have played Car Wars and find that Battle Roads has a much more realistic feel.  The scale is larger and the available actions are much more constrained, as is appropriate to drivers without super computers and 4-wheel steering like Car Wars.

 

The only thing I am sad to see was the Beta had pegs for the control panels instead of plastic cubes....I'm thinking kit-bashed lite-brite pegs!

 

The 3D prints look a little rougher than the injection molded cars we were playing with in the Beta. 

 

=-Jake

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Sounds kind of cool.  Reminds me of an old tank-on-tank arena type arcade game (old...ie:  played it late 90s-early 00's), forget the name.  And there's the nostalgia of micro machines, though the printed models lack a certain pop and detail.  Has potential for expansion though--imagine our typical terrain building prowess with car combat rules....rolling CAV anyone?

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Looks like someone played xwing and saw an opportunty for car combat.

 

Might very well be a great game this, but i do think "Estimate shipping to start november 2016" might be more than a little optimistic.

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Hi - I am Mike, the "owner" of Battle Roads Miniatures. Thank you Inarah for starting this thread.

 

Shotgun answer time:

 

The minis are just under 2" long. I meant to add that as a note in the story line and will make an edit to do so now. The ones seen in the Kickstarter are 3D prints by Shapeways. Shapeways uses a powder bed printer which is high quality for 3D prints but nothing compared to plastic injection molding. Production minis will be injection molded and factory painted. The prototypes shown are rough compared to what is possible via injection molding.

 

October is actually my target for shipping but November is a safer promise. The miniatures are complete and the CAD files have been reviewed by the two manufacturers I have as the final two choices. That will be the longest production chain and will be done in time for October arrival of rewards in country (US/UK/Australia/Germany/Canada). I have managed much larger (non game) projects. I know what I am doing. The game is mechanically done, what will change is the back story and scenarios based on who buys the upper tier rewards. One has already sold and has decided to be a gang leader and possible an ace driver depending on funding. Stretch goals will also cause slight changes but I already have the basic punch board component layouts established and my layout artist just needs final instructions on what to finish with.

 

The gun being in the middle is mainly due to manufacturing constraints on making minis with a 2 piece injection mold. BUT it does not block the view of the driver. The "windshield" is solid armor plate. Note the yellow or green headlights and circles that are yellow on the side window areas? These are sensor ports. Those feed into the cockpit giving the driver a 360 view of the battle surrounding him or her.

 

Several have mentioned the funding level. Painted miniatures are NOT cheap. Had I gone with unpainted, not assembled the project target would like be 10 to 15k lower. The big killer for me is mold and tooling cost. Molds (for injection molding the two miniatures) will be in excess of $5,000. That is hard to spread over 800 to 900 copies of the game which is about how many have to sell (recall shipping counts against the goal on KS) to reach the minimum funding level.

 

Car Wars is another car battle game but game play is nothing like Battle Roads Miniatures. Also, it does not play like X-Wing Miniatures either. I will be creating and posting up game play videos as the campaign progresses. First up will be the Quick Play rules. This will clearly show the difference between BRM and Car Wars/X-Wing. At about the 2/3 point of the project story line there is a basic description of game play. Does that not give a Car Wars or X-Wing player enough info to see the basic difference in play? I am open to suggestion on how to expand on that area short of posting the rules.

 

Jake the control panel design change was made due to feedback from my manufacturers. The pegs would have worn out a heavy card stock printed panel quickly making the game look horrid with heavy use. The new panels bigger and easier to manipulate with the new design.

 

I will be creating and posting up game play videos as the campaign progresses. First up will be the Quick Play rules. This will clearly show the difference between BRM and Car Wars/X-Wing.

Edited by MikeBecnelGames
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Matchbox or Hotwheels cars are about 3 inches long so the BRM minis are about 66% that size.

 

Original scale for BRM was Hotwheels size but the closure rate was ridiculously fast, cars rolled all over unless you seized the wheels and games were not much more than demolition derbies (although that can be fun too).

 

Edit: I added a comparison picture on the KS page to show a mini and a Hotwheel. Thank you for the question.

Edited by MikeBecnelGames

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