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    • By SparrowMarie
      I am looking for something to put on Grimtalon's base that will look like desert sand. I have found a few things but I am not sure how well they will work. I don't really want to spend 10$ for Citadel technical paints if at all possible. I thought Army Painter might have some but alas they do not.
       
      I did find some Vallejo desert sand gel. Has anyone worked with this before? If so, how did it come out?
       
      Are there other options I have not considered that might work? I'm still fairly new to basing so I want to put a little more effort than "winging it" for this.
    • By Mckenna35
      Finished a couple more gang members for Warlord Games Judge Dredd game.  Painted with reaper and Vallejo.  In theory they'll get used for demos so I didn't want to burn a lot f time on the bases.  These were some of their first figures in their new resin.  It's kind of like Bones I as far as material goes.  Also think they some of their early  ones in 3d modelling as the "engraving" is almost too light.  makes it hard to pick out details and you've got to be careful not to apply too heavy a coat or you'll fill in lines pretty easily.

    • By Chaoswolf
      'Scorch' Sotniko was hot. This whole damn world was hot, but this stinking jungle somehow seemed to be hotter still. The other mercenaries he was moving through the jungle with looked like they were feeling about the same as he was. Strange Midnight, their scout, didn't seem to be bothered as much as everyone else, but that was because he came from the rad deserts of Zargove-3. This was just a nice stroll in the woods for him. Scorch knew that they'd be at the rendezvous point in another half hour or so, and then he'd get a break. He'd be able to refill his canteens, as well as to remove the heavy Intergalactic Marine Expeditionary Force armor that he'd gotten a few months back off the black market. Between the heavy armor, the protective anti-flash gear, the flamethrower he was carrying, and all the rest of his gear, he had a fairly heavy load. It'd be good to able to shed the weight, even if only for a little while. Some of the other guys gave him grief about his chosen equipment, but they hadn't seen what the bugs they were hunting could do to a man; Scorch had. From what he'd heard, the IMEF armor was supposed to offer a substantial amount of protection from the claws and fangs that most of their current enemy was armed with. Likewise, the flamethrower was good for keeping them at a distance and killing whole swaths of the things at once. Yeah, it might be hot, but the way Scorch figured it, that was better than all the screamin', bleedin' and dyin' he remembered from his first encounter with the bugs.
       
      Nothing fancy, just a fairly quick tabletop paint job to shake the rust off.
       

    • By Kuroneko
      I'm not sure that this is right place to post this, but I need to pick the brains of people with more terrain experience than myself. To be honest, that's pretty much everyone on the forum, but there you go! 
       
      I've been experimenting with different water effects on bases because I'm planning a somewhat finicky deep pond effect on a particularly awesome mini coming in the Bones 5 Kickstarter. It's been an interesting journey/struggle/experience but this one particular one has flummoxed me because it manifested a full three weeks after the material had set. Here's a couple of pics. It was crystal clear before.
       


       
      You can see the cloudiness, it appeared overnight on the base. It seems to follow the line of the second layer of the material. Has anyone else had a reaction like this? It was Secret Weapon Water Effects. 
    • By MoonglowMinis
      So i've got that trio of spiders from nolzur's.
       

       
      They do not come with sculpted bases - unlike most of the nolzur's line.  This isn't a huge issue, except that these suckers have a bunch of tiny spindly legs.  I am worried about getting a good hold.
       
      So I have a few questions:
       
      1: how to fasten these guys to a base?  Just glue the legs and hope, or pin them through the body like a flightstand?
      2: how to sculpt/or assemble, suitable bases to compliment their spindly nature and ensure a better hold.
      3: how to attach the spider in a way that I can paint underneath it OR should I find a way to glue it down after both parts are painted?
       
      So the webbed victim shown in the photo above I have decided to leave out as a piece of scatter.  There is a stone base (not pictured) that I have already glued to a reaper base for one of the spiders.  Each of the spiders has a slightly different pose with their legs - which is made worse by them being bent out of shape.  I'm hoping to use this as an advantage though, and pose each spider differently.  One is rearing back with front legs up (this one I plan to glue to the supplied rocky base with the abdomen glued to the ground for extra support.
       
      Another spider has one side of legs kind of bent under a bit.  I'm thinking this would look good mounted sideways, crawling up the side of a fallen log (not sure if I should try to sculpt this, or find a twig to glue to the base).
       
      The last spider is pretty neutral, but I was thinking of posing it climbing down something just for variety.
       
      Any advice about sculpting the bases vs gluing organic material or mounting something with narrow points of contact would be tremendously helpful.  My indecision has lead to two weeks of no painting.
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