Recently Browsing 0 members
No registered users viewing this page.
By Dan S
I hadn't planned too, but I've reposted this here on the advice of Glitterwolf, as the WIP forum doesn't tend to see as much traffic. It is a little scenic backdrop that I have been working on over the past 3 weeks, an old smugglers cache that was abandoned decades earlier when an ancient horror took up residence in the old sewer tunnels. For the ancient horror I used Reapers 'Spell Effect: Shadow Tentacles (SKU: 77367)
Vastly different to the sort of scenes and terrain I normally build, but it came out ok in the end.
Setting the Scene
Does anyone know of a module or resource that has a pre made undersea city or palace? One of my group paying saltmarsh took up the sea elf Prince when his character drowned and then promised the support of his city. Now the party wants to visit the city and negotiate for those resources. I want them to have a good time and have at least the trappings of a city around them but I don't want to build and populate an entire city in a week or 2 for a 1 week adventure that could, potentially become a rerunning resource but might not.
Does anyone know of a module or supplement for an Atlantis or similar city below the waves?
Hi there! I've started a diorama project, and I thought it would be good to post my progress here. This is my first diorama attempt- I have just been trying All The Things to see which ones I like best!- and so far, so good, I suppose. I'm one of those folks who learn best by doing, so here goes.
I'll be using Reaper's 03172 Hippocampus and Pegaso's Nymert, along with some Morland Studios Sea Accessories. I've built the base from scratch using Excalibur casting stone poured into a laser-cut plywood disk, along with lava rock, bark chips, and some hydrostone...so far. I'm going to need to add some Milliput along the edges to finish the angle, and do a bit more work with the Dremel before priming.
I was having a hard time envisoning how the figures would interact, despite sketches, so I decided to go ahead and start attaching the one element I'm certain of: the hippocampus. After cleaning him up a little and using the Dremel to modify his base somewhat, I glued it in. I tried to twist him a little, to give some spiraling motion that would match the nymert, but this is one tough seahorse. I am going to do a little torquing when I pin to the tail, but that's it. The nymert was a little tougher; she'll have to be pinned to a coral tower in the back, so I had to add an extra pin. I did it before cleanup, and I am crossing my fingers that I can get it to look natural in the end.
As I was deciding on the final placement of the nymert figure, I realized that I hadn't thought enough about the most important element of the dio: the story. No matter how I placed her, she looked like she was attacking the hippocampus! Not what I want! So I need to add a third figure, some sort of baddy for the two of them to be fighting. But there's very little room in this design for any additions. Soooo.....
Tentacles. This is a Fimo armature for what I hope will be a few evil-looking tentacles trying to trap the two figures. I sculpted it onto regular armature wire, attached it with CA glue and 2-part epoxy, and carved back into it to whittle it down a bit. I will use green stuff to sculpt the final tentacles, maybe more wire if necessary.
(Also, if you look closely, you can see the hole I drilled into the lava rock 'coral' for the nymert's pin. More of the lava rock drilled out than I wanted- it basically disintegrated- so I'll need something fairly sturdy to fill it when I'm ready for final assembly. Maybe Durham's. Or more 2-part epoxy or JB Weld.)
And that's it! That's how far I've come. Next week I'm going to mount the hippocampus and the nymert, I think, even though painting will get trickier; I can't really finish the tentacles until I do.
'In the far west of the Borderlands, there is a land that spends a quarter of every year in darkness, the only light coming from the great gatherings of Sunstalkers that cover the plains.
The locals tell a tale, about how the Sunstalkers, being the children of Night, aid her in her endless battle against Day by trying to eat the Sun. Whenever the Sun reaches the horizon the Sunstalkers gather, only to be held at bay by a mysterious person known as The Dawn Maiden.
However, the constant battling eventually tries her out and inevitably she must leave the Sun unguarded, at which point it is devoured.
In the end, her strength replenished, The Dawn Maiden returns and hunts down every Sunstalker, the indigestible fragments of Sun causing them to glow in the darkness. She cuts open their bloated bellies, reassembles the Sun piece by piece and releases it back into the sky to restart the cycle.'
Presenting the Sunstalker, a monster from the game Kingdom Death: Monster.
I don't really have the patience (or big enough brushes) for larger minis like this, so kept it super simple with lots of drybrushing. Despite that, I think it looks pretty good, so I'm happy.
As always, any comments or criticisms are warmly received.
Who's Online 25 Members, 0 Anonymous, 35 Guests (See full list)