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Hello Reaper friends! You might remember I did a whole tribe of Hill Giants on a display board, with hex bases?
This is my follow up to that, this time: Stone Giants.
Errrm, it all got a bit out of hand, and I'd LOVE some input from you all, please
This is where I'm at after a week and I'm a bit stuck tbh.
I think I need to decide more about what the "finish" will look like before I go a lot further. Once I cover that foam with more than paint it's going to be harder to make changes. I'm thinking of sort of "cladding" it in pieces of slate, with sculpted bits / groundwork in the gaps?
I'd also love to hear suggestions for other miniatures and features to add to the scene to break up those big open rocky spaces. Current extra bits and bobs are just there for a sense of scale and how extra minis might "interrupt" or "enhance" the scene.
Some next steps though:
- cork around the hexes on the platforms for the bases to fit into
- some sort of "door frame"
- "box in" the sides (which are cut out of a continuing mountainside, in my head at least)
Please, rain your ideas and encouragements upon me!
Help! I'm hating this paintjob.
I grabbed this demilich thinking it'd be a fun and easy paintjob. But everything I do makes me hate it more.
I was trying to go for a green flame look, so yellow on the inside, and gradually darker green highlights on the outside. These were drybrushed and then cleaned up by hand. I think this is where the problem started because it's not reading as fire. It just looks like a blobby mess?
Should I just scrap it and start over with more of an ethereal glow that's darker in the middle and lighter on the edges?
I also am not happy with the base. I've never painted a 2D base before, I've always added some kind of texturing material. And although I'm reasonably satisfied with how the base looks on the summoning circle behind the demilich, it looks so bad on the demilich base. And I think my green glow isn't helping.
And finally the Bones. I imagined that if there was a green light behind the Bones then they'd be tinted green and darker on the outside. Again .. this just doesn't look right.
I'm normally fairly confident in my painting abilities, but I think I've landed in unfamiliar territory and I'm just not sure how to salvage or proceed. What can I do?
Every so often, a model catches my attention. Sometimes because it is excellent and inspiring, sometimes because there is something off about it. Sometimes the model is both. Here is one such example:
Yeah, it is the angle of the buckler thats just wrong. It simply should not happen. It triggers my OCD.
This is the "Gnoll Warrior" from the "Thank You pack" add-on in the second Bones kickstarter. During the kickstarter it was presented as a line concept drawing and as is usually the case, the resulting miniature ends up slightly different. Still a perfectly good representation of the original concept art, but anyhow.
That said, I do understand that one-piece castability requires certain angles and alignments for the mould to work, and to get the detail in the shield to show it cannot be sideways in the mould. There have been plenty of examples of minis in strange poses and/or holding things at strange angles because of this.
This Gnoll is also stylistically rather different from the other Gnolls Reaper makes in Bones, perhaps it's just not so comic-like?
But I ramble.
The other day as I yet again was perusing the Drawers of Doom™, I picked this one for the painting table. But first it got to meet Mr. Scalpel for a field amputation followed by a quick rotation and graft:
One drop of superglue later the case of the misaligned buckler was solved.
Add a base and some paint:
Good thing classic Bones material is really easy to slice and reposition. Such an excellent material for convertions as well.
Jagged white parallells of sharp fangs emerged into the campfire light, then a staring yellow eye. Inquisitive, roughly probing clawed fingers followed. Snorting, foul breath enveloped me, causing me to gag.
It jerked its beast-like head back, loud barks of mocking laughter spraying spittle in my face as I tried to stand my ground.
"I smell fright, little man", the gnoll rasped out at last. "Why's that parlay-totem here?"
This mini was finished September 12th 2020.
77388 Gnoll Warrior
From the second Bones kickstarter 2013
Sculpted by Bobby Jackson
classic white Bones PVC
available from reapermini.com
Another 3D print that I’m working on, this time a big one. I’ve shied away from buying/printing dragons for the most part as I have a ton of amazing Reaper ones still to paint (or finish... ) but this one was a freebie of sorts from one of the creators I follow on Patreon.
In keeping with my clear resin tricks, I whipped up the base really quickly and then stalled on how I was going to paint the actual dragon... oops!
I masked off the crystals and plugged the holes for the feet and primed it with a mix of brown and grey Vallejo primers, drybrushed it with a tan followed by a tan mixed with white and then it got a series of Vallejo model washes (green, grey and dark brown). I then peeled off the mask and gave the crystals a quick coat with Tamiya Clear Green.
For the actual dragon, the plan now is to paint the heavier scales like the base with the softer belly and flesh being brown.
Like my recent plague doctor bust, I masked his eyes so they will be the same green as the crystals on his base. I toyed with putting a light in his head as well, but seems to be doing that to everything all of a sudden, and skipped it.
in case you’re wondering about the pink, that’s what mixing the Vallejo red and grey primers did. The base was that colour before the drybrush and washes.
Hoping to get some more work on the brown and get the drybrush done on his scales this weekend. That’s going to be a lot of drybrushing!!
Thanks for looking.
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